Enchanting Table
Renewable |
No |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
1,200 |
Hardness |
5 |
Luminant |
JE: No |
Transparent |
Yes |
Flammable |
No |
Catches fire from lava |
No |
An enchanting table[fn 1] is a block that allows players to spend their experience point levels to enchant tools, weapons, books, armor, and certain other items.
Contents
Obtaining
Breaking
An enchanting table requires a pickaxe to be mined, in which case it drops itself. If mined without a pickaxe, then the mining is slower and it drops nothing.
Block | Enchanting Table | |
---|---|---|
Hardness | 5 | |
Tool | ||
Breaking time[FN 1] | ||
Default | 25 | |
Wooden | 3.75 | |
Stone | 1.9 | |
Iron | 1.25 | |
Diamond | 0.95 | |
Netherite | 0.85 | |
Golden | 0.65 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Crafting
Ingredients | Crafting recipe |
---|---|
Book + Diamond + Obsidian |
Usage
An item can be enchanted by using an enchanting table and placing the item in the input slots and 1–3 Lapis Lazuli in its dedicated slot. Upon placing the item, three (pseudo)randomized options appear on the right of the GUI. The glyphs here do not affect the enchantment, but hovering over a presented enchantment shows one enchantment to be applied (on mobile devices, the player can tap an enchantment before putting in the Lapis Lazuli or hold the enchantment before release). The only choices available have a level requirement equal to or below the player's current level and a Lapis Lazuli requirement equal to or below the number of lapis lazuli placed in the table. Each option imbues the item with a randomized set of enchantments that are dependent on the number of experience levels required (e.g. a level 10 enchantment can give a pickaxe the "Efficiency II" enchantment); the actual level cost and the number of Lapis Lazuli required have no effect.
Although the player must have at least the level requirement to get an enchantment, the number of levels that the player is charged is the same as the Lapis Lazuli requirement. For example, if the third enchantment listed is a level 30-50 enchantment, the player must have at least 30 levels, pays only 3 levels and 3 Lapis Lazuli.
The level requirement influences the quantity, type, and level of enchantments instilled in the item, with a higher experience level generally resulting in more and/or higher-level enchantments. Nevertheless, there is a significant random factor, and even a level 30 enchantment (the maximum) doesn't guarantee more than one enchantment, or even that enchantments are "maximum strength" — a level 30 enchantment can still yield Fortune II or Efficiency III alone, for example.
To increase the enchantment level, bookshelves should be placed next to the enchanting table while keeping one block of air between them. Placing any block between the enchantment table and the bookshelves - even transparent one like torches - will block the table from connecting with the shelves. To gain access to the previously mentioned level 30 enchantments, a total of 15 bookshelves need to be placed around the enchanting table. See the enchantment mechanics page for more detailed information on this.
Enchanting a book produces an enchanted book, which does nothing on its own, but effectively "saves" the enchantment for later application to another item with an anvil.
The enchanting table is 3⁄4 blocks high.
If an enchanting table is placed on ice, the player slides on it as though it is an ice block, just like with slabs.[Java Edition only][verify]
Despite comprising largely of obsidian, they are not immune to destruction by the ender dragon, which Mojang Studios has confirmed to be intentional.[1]
Enchanting
The enchanting table's main purpose is to enchant items. The table can enchant all tools, armor and gear except [Bedrock Edition only] shears, flint and steel, carrot on a stick, shield, carved pumpkin, mob head, lead and horse armor; all of these (excluding leads and horse armor) can instead be enchanted using an anvil and an appropriate enchanted book.
When a bookshelf is placed next to an enchanting table (with one block of air in between) it increases the maximum enchantment level. There must be 15 bookshelves around the enchanting table in order to obtain the maximum enchantment level of 30. See enchantment mechanics for more specific details.
Light source
Enchanting tables emit a light level of 12.
Standard Galactic Alphabet
The arcane glyphs that float from bookshelves to the enchanting table and the cryptic runes in the enchanting table's interface are written in the Standard Galactic Alphabet, which is a simple alphabet substitution cipher used in the Commander Keen series of computer games.
File:Standard Galactic Alphabet.png
The arcane glyphs cannot be seen if "particles" in the video settings is set to "minimal".
The cryptic runes seen in the interface are randomly constructed from the following list of words:
air animal baguette ball beast berata bless cold creature cthulhu cube curse darkness demon destroy dry earth elder elemental embiggen enchant fhtagn fiddle fire free fresh galvanize grow hot humanoid ignite imbue inside klaatu light limited mental mglwnafh niktu of other phnglui physical range rlyeh scrolls self shorten shrink snuff sphere spirit stale stretch the towards twist undead water wet wgahnagl xyzzy
Three to five words are chosen from the list and appended to each other, then displayed in the Standard Galactic Alphabet. The words chosen are random and purely cosmetic: they have no relation to the enchantments to be applied to the item and are not saved on the enchanted item (meaning they say nothing about the spell's identity), and they are displayed only in the enchanting table. Only the cost and one of the enchantments are known.
Custom name
By default, the GUI of an enchanting table is labeled "Enchant", but this name can be customized by naming the enchanting table in an anvil before placing it or by changing the CustomName
tag using the /data
command[Java Edition only].
Note Blocks
Enchanting tables can be placed under note blocks to produce "bass drum" sounds.
Piston interactivity
Enchanting tables cannot be pushed by pistons. They also cannot be pushed nor pulled by sticky pistons.
Sounds
Generic
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
File:Stone dig1.ogg | Block broken | Blocks | Once the block has broken | block.stone.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 |
File:Stone hit1.ogg | None[sound 1] | Blocks | Falling on the block with fall damage | block.stone.fall | None[sound 1] | 0.5 | 0.75 | 16 |
File:Stone hit1.ogg | Block breaking | Blocks | While the block is in the process of being broken | block.stone.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 |
File:Stone dig1.ogg | Block placed | Blocks | When the block is placed | block.stone.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 |
File:Stone hit1.ogg | Footsteps | Blocks | Walking on the block | block.stone.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 |
Sound | Source | Description | Namespaced ID | Volume | Pitch |
---|---|---|---|---|---|
File:Stone dig1.ogg | Blocks | Once the block has broken | dig.stone | 1.0 | 0.8 |
File:Stone hit1.ogg | Blocks | Falling on the block with fall damage | fall.stone | 0.4 | 1.0 |
File:Stone hit1.ogg | Blocks | While the block is in the process of being broken | hit.stone | 0.37 | 0.5 |
? | Blocks | Jumping from the block | jump.stone | 0.12 | 1.0 |
? | Blocks | Falling on the block without fall damage | land.stone | 0.22 | 1.0 |
File:Stone hit1.ogg | Blocks | Walking on the block | step.stone | 0.3 | 1.0 |
File:Stone dig1.ogg | Blocks | When the block is placed | use.stone | 1.0 | 0.8 |
Unique
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
File:Enchanting Table enchant1.ogg | Enchanting Table used | Blocks | Plays when item is enchanted | block.enchantment_table.use[sound 1] | subtitles.block.enchantment_table.use[sound 1] | 1.0 | ? | 16 |
Data values
ID
Name | Namespaced ID | Form | Translation key |
---|---|---|---|
Enchanting Table | enchanting_table | Block & Item | block.minecraft.enchanting_table |
Name | Namespaced ID |
---|---|
Block entity | enchanting_table |
Name | Namespaced ID | Numeric ID | Form | Translation key |
---|---|---|---|---|
Enchantment Table | enchanting_table | 116 | Block & Item | tile.enchanting_table.name |
Name | Savegame ID |
---|---|
Block entity | EnchantTable |
Block data
An enchanting table has a block entity associated with it that holds additional data about the block.
Achievements
Advancements
History
Java Edition | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
September 30, 2011 | First mentions of the enchantment table.[2][3] | |||||||||||
September 30, 2011 | 32px Notch posted first picture of the enchantment table, they were originally made with cobblestone instead of obsidian. | |||||||||||
September 30, 2011 | 32px Notch posted second picture of the updated enchantment table. | |||||||||||
October 1, 2011 | The first image of the enchantment screen are revealed, with enchantments written in the Standard Galactic Alphabet. The first enchantment translates into "Well Played Internets You Are Good", the second translated into "These Names Will Be Random And Confusing", and the third translates to "Each Spell Costs Experience Levels". The Standard Galactic Alphabet or SGA was originally created by Tom Hall for use in the Commander Keen series of computer games. | |||||||||||
1.0.0 | Beta 1.9 Prerelease 3 | 32px Added enchantment tables. | ||||||||||
Enchantment tables now require bookshelves to get maximum enchantments. | ||||||||||||
Enchantments are to be labeled in the enchantment table as random words written in the Standard Galactic Alphabet. | ||||||||||||
Beta 1.9 Prerelease 4 | A bug where all enchantments would show up as Feather Falling I has been fixed. | |||||||||||
Enchanting has been now properly enabled in multiplayer. Previously, if a player attempted to enchant an item, it appeared enchanted for the client, but updated with the un-enchanted status once the player logged out and then back in again. | ||||||||||||
Beta 1.9 Prerelease 6 | Enchantment tables now take time to mine Template:More info. | |||||||||||
1.2.1 | 12w05a | Enchanting no longer requires experience in creative mode. | ||||||||||
1.3.1 | 12w15a | ⇧ Shift + clicking can now be used to put items in enchantment tables. | ||||||||||
12w22a | The maximum enchantment power has been lowered from 50 to 30. | |||||||||||
1.4.6 | 12w49a | The player can now enchant books to then be used to enchant a tool. | ||||||||||
1.7.2 | 13w36a | The fishing rod can now be enchanted without the use of books. | ||||||||||
1.8 | 14w02a | Enchanting has received a major overhaul where there is now a secondary cost, which is lapis lazuli. | ||||||||||
When enchanting an item, one enchantment now appears in the tooltip when selecting an enchantment (e.g Looting III?...). | ||||||||||||
Level 5 enchants (Sharpness, Power, Smite and Bane of Arthropods) can now be applied without the use of an anvil. | ||||||||||||
14w18a | Enchanting tables with numerical metadata variants 1 through 15, which are inaccessible through normal gameplay, now have a missing texture 32px rather than appearing identical to enchanting tables. | |||||||||||
14w26a | Block metadata has been completely removed from this snapshot onwards with the introduction of block states. As this block never used block metadata at all prior to this version, fifteen unused, inaccessible metadata variants of it have been completely removed from the game:
| |||||||||||
1.10 | 16w20a | Added a sound for enchanting an item in the enchantment table. | ||||||||||
1.11 | 16w32a | The block entity ID for the enchantment table has been changed from EnchantTable to enchanting_table . | ||||||||||
1.13 | 17w47a | "Enchantment Table" has been renamed to "Enchanting Table". | ||||||||||
Hoes can now be enchanted. | ||||||||||||
Prior to The Flattening, the enchanting table's numeral ID was 116. | ||||||||||||
1.14 | 18w43a | 32px The texture of enchanting tables has been changed. | ||||||||||
18w44a | 32px The texture of enchanting tables has been changed, as the texture of obsidian has been changed. | |||||||||||
18w46a | Enchanting tables are no longer transparent from the bottom. | |||||||||||
18w50a | 32px The texture of enchanting tables has been changed, as the texture of obsidian has been changed, once again. | |||||||||||
? | The enchanting table's bottom texture has now been made identical to that of obsidian - previously it had a defined border.[4] | |||||||||||
Pocket Edition Alpha | ||||||||||||
v0.12.1 | build 1 | 32px Added enchantment tables. | ||||||||||
Enchantment tables now emit a light level of 12. | ||||||||||||
Enchantment tables can now be crafted in the stonecutter. | ||||||||||||
Added enchantment tables to the Creative mode inventory. | ||||||||||||
build 11 | Enchanting tables are now craftable in the crafting table, instead of the stonecutter. | |||||||||||
Bedrock Edition | ||||||||||||
? | Hoes can no longer be enchanted in enchanting tables. | |||||||||||
1.4.0 | beta 1.2.13.11 | When Experimental Gameplay is enabled, tridents can now be enchanted. | ||||||||||
1.10.0 | beta 1.10.0.3 | 32px The texture of enchanting tables has been changed. | ||||||||||
1.16.0 | beta 1.16.0.57 | Hoes can now be enchanted with Efficiency, Fortune and Silk Touch. | ||||||||||
Legacy Console Edition | ||||||||||||
TU7 | CU1 | 1.0 | Patch 1 | 1.0.1 | 32px Added enchanting tables. | |||||||
TU31 | CU19 | 1.22 | Patch 3 | Enchanting now consumes lapis lazuli. | ||||||||
Enchanting has been re-balanced. | ||||||||||||
Enchanted books can now receive multiple enchantments at once. | ||||||||||||
1.90 | 32px The texture of enchanting tables has been changed. | |||||||||||
New Nintendo 3DS Edition | ||||||||||||
0.1.0 | 32px Added enchanting tables. |
Trivia
- The enchanting table actually produces the particles emitted from the bookshelves. These particles originate inside the enchanting table and are relocated to the bookshelf almost immediately, but travel slow enough to be briefly visible. The particle that enters and leaves the bookshelf is always the same "letter", but the ones traveling into the bookshelves are black.
- Enchanting tables are mostly made of obsidian, and thus have a blast resistance of 1,200 and cannot be destroyed by TNT, although they can still be mined by any pickaxes.
- Enchanting tables are midway between slabs and full blocks height-wise, so they could be potentially used as a TNT cannon's range-amplifier instead of slabs or trapdoors
- When the player is invisible, the enchanting table can still "see" the player and open up.
- On the enchantment screen, captions in the Standard Galactic Alphabet includes several in-jokes:
- On October 1, 2011, Notch tweeted an image of the enchantment screen, with enchantments .[5] The first enchantment translates into "Well Played Internets You Are Good", the second translated into "These Names Will Be Random And Confusing", and the third translates to "Each Spell Costs Experience Levels".
- Three of the possible words for enchantments are "the elder scrolls," likely a joke at Bethesda, creator of "The Elder Scrolls" series and whose parent company, Zenimax, attempted to sue Mojang for the name of their game Scrolls.
- The words "klaatu berata niktu" are a (misspelled) reference to "Klaatu barada nikto", a phrase that originates from the 1951 movie The Day the Earth Stood Still and has been since used as a reference in many other movies, cartoons and games.
- Similarly, "Xyzzy" is a magic spell in the game "Colossal Cave Adventure" and has been used in several other games as an Easter Egg or cheat code.
- The word "embiggen" is a fictional word coined by The Simpsons quote: "A Noble Spirit Embiggens the Smallest Man".
- The words "phnglui mglwnafh cthulhu rlyeh wgahnagl fhtagnbaguette" are a quote from H. P. Lovecraft's short story "The Call of Cthulhu," apart from the extra "baguette" at the end. Said quote is a prayer in the Cthulhu mythos. The complete and correct quote is "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", which translates to "In his house at R'lyeh, dead Cthulhu waits dreaming."
- Of the list of words that the enchanting table uses, none of the words contain the letters "J" or "Q". Although they are not used in the words, they do have a symbol attached to them, and can be seen moving from the bookshelf and the table.
Gallery
- EnchantmentProgress.png
Some enchantments, as posted by Jeb.
- YA2DD.png
The new enchantment table enchanting grid with extra slot for lapis lazuli.
- Enchanting-Table.png
The enchantment table receiving knowledge from nearby bookshelves.
- Enchantment Table Book Entity Texture Guide.png
Color coded texture for the book model.
- Enchantment Table Book Entity Texture Guide Legend.png
Color code legend for book model texture guide.
- PE Enchanting GUI.png
The GUI of the enchantment table in Bedrock Edition (top = no item, bottom = with item hovering on the second line).
- Enchanted Sword.png
A newly enchanted sword.
- Book (entity).gif
The book model, animated.
Notes
- ↑ Known as Enchanting Table in Java Edition and Enchantment Table in Bedrock Edition.
References
de:Zaubertisch es:Mesa de encantamientos fr:Table d'enchantement hu:Bűvölőasztal it:Tavolo per incantesimi ja:エンチャントテーブル ko:마법 부여대 nl:Betoveringstafel pl:Stół do zaklinania pt:Mesa de encantamentos ru:Стол зачаровывания th:โต๊ะร่ายมนตร์ zh:附魔台
- Pages with broken file links
- Non-renewable resources
- Decoration block recipe
- Recipe using Book
- Recipe using Diamond
- Recipe using Obsidian
- Verify
- Pages missing sound pitch
- Unknown Java version history
- Unknown Bedrock version history
- Upcoming
- Bedrock Edition upcoming tag
- Java Edition upcoming tag
- Pages using deprecated sprite names
- Pages with missing sprites
- Blocks
- Utility blocks
- Player-built structures
- Manufactured blocks
Bedrock Edition upcoming tag
Blocks
Decoration block recipe
Java Edition upcoming tag
Manufactured blocks
Non-renewable resources
Pages missing sound pitch
Pages using deprecated sprite names
Pages with broken file links
Pages with missing sprites
Player-built structures
Recipe using Book
Recipe using Diamond
Recipe using Obsidian
Unknown Bedrock version history
Unknown Java version history
Upcoming
Utility blocks
Verify