Item Frame

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"Frame" redirects here. For other uses, see Frame (disambiguation).

Template:ItemEntity

An item frame is an entity[JE only] or block entity[BE only] that displays the item or block that is inside it.

A glow item frame keeps itself and the item inside it illuminated, even in the dark.‌[upcoming: JE 1.17 & BE 1.17.0]

Obtaining

Breaking

An empty item frame can be broken simply by punching it.‌[Java Edition only] If the item frame contains an item, punching it drops the item, leaving the frame on the wall.

Because item frames are entities in Java Edition, they can be broken in Adventure mode.‌[Java Edition only]

Natural generation

An item frame containing a pair of elytra generates in each end ship.

File:BoatElytra.png
An item frame naturally generating in an end ship.

Crafting

Name Ingredients Crafting recipe Description
Item Frame Stick +
Leather

Glow Item Frame Glow Ink Sac +
Item Frame


[upcoming: JE 1.17 & BE 1.17.0]

Trading

Expert-level cartographer villagers have a chance to sell an item frame for 7 emeralds.

Usage

File:Item Frame (map filled partial).png
Item frame with partially filled map

Item frames can be placed on the sides of cactus blocks, pressure plates, fences, trees, slabs, cobblestone walls, chests, doors, and all solid blocks. They can also be placed on the top and bottom of these blocks. To place on chests and doors, the player needs to be sneaking. As item frames are an entity, multiple item frames can occupy the same block, although on different faces. It also allows non-solid blocks to occupy the same space.‌[Java Edition only]

Players can place items in the frame by using the item. If a map is placed in an item frame, it enlarges to show the map in the size of a full block, with the item frame's location displayed as a green pointer on the map, pointing in the direction the item frame is facing. If this is done in the Nether, the green cursor spins around similar to the white cursor (players). If the item in the item frame has been renamed using an anvil, it displays its custom name when the cursor is over the item frame. If the player places a block inside the frame, it is displayed in miniature half in, half out of the block. This can be most notably seen on stairs or slabs.

Pick block may be used on item frames by players in creative mode only, the control has no effect for players in survival or adventure mode. When the item frame is displaying an item, pick block picks the displayed item instead of the item frame.

Item frames can be placed on the lid of a shulker box that is positioned horizontally, but pop off when the lid is opened.‌[Java Edition only]

Rotation

Template:FakeImage

The displayed item can then be rotated by right-clicking the frame. Items displayed in the item frame can turn 45° diagonally, with a total of 8 possibilities (90° and 4 possibilities if it is a map), and the frame outputs a redstone signal depending on the rotation phase that can be interpreted by a redstone comparator (note that this rotation value is separate from the clock or compass rotation). As long as the frame remains placed, it remembers the orientation of the last item it held, and uses it for the next item it holds.‌[Java Edition only]

Glow Item Frames

Template:Snapshot

When an item is placed inside a glow item frame, it appears to glow, even though it does not emit any light.

Sounds

Glowing item frames currently do not have different sounds.

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
File:Item Frame add item1.oggFile:Item Frame add item2.oggFile:Item Frame add item4.oggItem Frame fills??entity.item_frame.add_itemsubtitles.entity.itemframe.add_item??16
File:Item Frame break1.oggFile:Item Frame break2.oggFile:Item Frame break3.oggItem Frame breaks[1]??entity.item_frame.breaksubtitles.entity.itemframe.break??16
File:Item Frame place1.oggFile:Item Frame place2.oggFile:Item Frame place3.oggFile:Item Frame place4.oggItem Frame placed??entity.item_frame.placesubtitles.entity.itemframe.place??16
File:Item Frame remove item1.oggFile:Item Frame remove item2.oggFile:Item Frame remove item3.oggFile:Item Frame remove item4.oggItem Frame empties??entity.item_frame.remove_itemsubtitles.entity.itemframe.remove_item??16
File:Item Frame rotate item1.oggFile:Item Frame rotate item2.oggFile:Item Frame rotate item3.oggFile:Item Frame rotate item4.oggItem Frame clicks??entity.item_frame.rotate_itemsubtitles.entity.itemframe.rotate_item??16

Achievements

Template:Achievements

Data values

ID

Java Edition:

ItemNamespaced IDFormTranslation key
Item Frameitem_frameItemitem.minecraft.item_frame
Glow Item Frame‌[upcoming: JE 1.17]glow_item_frameItemitem.minecraft.glow_item_frame
EntityNamespaced IDTranslation key
Template:EntitySprite Item Frameitem_frameentity.minecraft.item_frame
Template:EntitySprite Glow Item Frame‌[upcoming: JE 1.17]glow_item_frameentity.minecraft.glow_item_frame

Bedrock Edition:

Item FrameNamespaced IDNumeric ID FormTranslation key
Itemframe389Itemitem.frame.name
Template:EntitySprite Blockframe199Blocktile.frame.name
Item‌[upcoming: BE 1.17.0]glow_frame?Itemitem.glow_frame.name
Template:EntitySprite Block‌[upcoming: BE 1.17.0]glow_frame594Blocktile.glow_frame.name

Metadata

See also: Data values

In Bedrock Edition, item frames use the following data values:

Template:/DV

Block states

See also: Block states

Template:/BS

Entity data

See also: Chunk format

Item frames have entity data that define various properties of the entity.

Template:/ED

Video

History

Java Edition
August 16, 201232px 32px Dinnerbone tweeted the first image of item frames.
1.4.212w34a32px 32px Added item frames.
There is currently a bug where attempting to place an item frame in multiplayer causes an internal server error, as well as other bugs.
12w34bThe multiplayer item frame bug has been fixed.
12w38aItem frames no longer despawn when the player moves 20 blocks away.
1.7.213w36aItems renamed using an anvil now display their name when looked at up close.
13w41aMaps placed in an item frame now cover the whole block face, allowing seamless tiling of adjacent maps. This makes undiscovered areas of maps invisible.
13w43a32px Incomplete maps placed in item frames now display the item frame texture underneath.
1.814w04aItems and blocks displayed in the item frame now rotate 45 degrees when rotated instead of 90 degrees, and a comparator outputs a redstone signal depending on the rotation phase.
14w10aMultiple item frames can no longer be placed on the same block face.
1.915w41aAn item frame now generates in the treasure room of end ships, above the shulker that guards the treasure. It holds elytra.
15w49aItem frames are no longer destroyed by lightning bolts.
15w50aAdded sounds to item frames: entity.itemframe.add_item, entity.itemframe.break, entity.itemframe.place, entity.itemframe.remove_item, and entity.itemframe.rotate_item.
1.1116w32aThe entity ID of item frames has been changed from ItemFrame to item_frame.
1.1317w47aPrior to The Flattening, this item's numeral ID was 389.
17w50aItem frames can now be put on floors and ceilings.
1.1418w43a32px 32px 32px The textures of item frames have been changed.
1.1519w38a32px 32px Item frames now appear dark, same as suffocating mobs.[2]
19w39aItem frames are now colored correctly.
1.1620w10aThe NBT Invisible and Fixed have been added to item frames.
Upcoming Java Edition
1.1721w03a32px 32px 32px Added glow item frames.
21w10aAdded new sounds for Glow Item Frames.
Pocket Edition Alpha
v0.14.0build 132px 32px 32px Added item frames.
Item frames are considered as a block entity instead of an entity.[3]
Pocket Edition
1.0.0alpha 0.17.0.1Item frames now generate in end city ships.
Bedrock Edition
1.10.0beta 1.10.0.332px 32px 32px The textures of item frames have been changed.
1.11.0beta 1.11.0.4Item frames can now be bought from cartographer villagers.
1.13.0beta 1.13.0.9Item frames can now be placed on the top and bottom of blocks.
1.16.0beta 1.16.0.57Trading has been changed, item frames are now offered by expert-level cartographer villager.
1.16.210beta 1.16.210.5932px 32px 32px Added glow item frames under the Caves and Cliffs experimental gameplay toggle.
Has the default item frame block texture.
beta 1.16.210.60Temporarily removed glow item frames due to a crash.
1.16.220beta 1.16.220.5032px 32px 32px Re-added glow item frames under the Caves and Cliffs experimental gameplay toggle.
beta 1.16.220.5232px 32px Glow Item Frame block texture uses update block texture due to a bug.
releaseGlow item frames have been made inaccessible in the full release.
Upcoming Bedrock Edition
1.16.230beta 1.16.230.5232px 32px The glow item frame block textures have been reverted back to the previous one.
1.17.0beta 1.17.0.5032px 32px The textures of glow item frames have been changed to match Java Edition.
Now produces redstone signals.
beta 1.17.0.52Maps now glow in Glow Item Frames.
Glow Item Frames are no longer available only through Experimental Gameplay.
Legacy Console Edition
TU9CU1 1.0 Patch 11.0.132px 32px 32px Added item frames.
TU11The limit for item frames in a world has been increased. A message is now displayed when the maximum number of item frames are reached.
TU31CU19 1.22 Patch 3Items and blocks displayed in the item frame now rotate 45 degrees when rotated instead of 90 degrees, and a comparator now outputs a redstone signal depending on the rotation phase.
TU43CU33 1.36 Patch 13Added sounds for item frames.
TU56CU47 1.55 Patch 261.0.6If the item in the item frame has a name (from an anvil) it now shows as if there is a name tag on the item frame.
1.90 32px 32px 32px The textures of item frames have been changed.
New Nintendo 3DS Edition
0.1.032px 32px 32px Added item frames.

Gallery

Issues

Issues relating to "Item Frame" are maintained on the bug tracker. Report issues there.

Trivia

  • The item frame is based upon a suggestion on Reddit, like the ender chest and flower pot.[4]
  • The item frame is the only entity to reference a block model.‌[JE only] Because of this, the texture of the frame border is the same as the birch planks texture.
  • Item frame is the only placeable item that can interfere with other non-full block entity.

Gallery

See also

References

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