Jukebox
Renewable |
No |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
6 |
Hardness |
2 |
Luminant |
No |
Transparent |
No |
Flammable |
No |
Catches fire from lava |
Yes |
A jukebox is a block used to play music discs.
Contents
Obtaining
Breaking
A jukebox can be broken using any tool, but an axe is the fastest. Jukeboxes also drop all of their contents.
Block | Jukebox | |
---|---|---|
Hardness | 2 | |
Tool | ||
Breaking time[FN 1] | ||
Default | 3 | |
Wooden | 1.5 | |
Stone | 0.75 | |
Iron | 0.5 | |
Diamond | 0.4 | |
Netherite | 0.35 | |
Golden | 0.25 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Crafting
Ingredients | Crafting recipe |
---|---|
Any Planks + Diamond |
Usage
Playback
Using a music disc on a jukebox inserts the disc and plays music corresponding to the type of music disc used. Pressing use on the jukebox again ejects the disc and stops any music playing. Music discs play only once before they must be ejected and reinserted. In Bedrock Edition, note particles emit out the top when sound is playing. The sound from the jukebox travels roughly 65 blocks in all directions. It supports all available music discs in the game.
In Bedrock Edition, hoppers and droppers can be used to insert a disc into a jukebox.
Tamed parrots dance when in a 3 block radius from a jukebox that's playing a disc.
Redstone component
Active jukeboxes give off a redstone signal when a redstone comparator is placed directly behind it or through an adjoining block; its strength depends on the ID of the inserted disc. The following table shows the redstone strength output for each disc.
Power Level | Disc |
---|---|
0 | No disc inserted |
1 | "13" |
2 | "cat" |
3 | "blocks" |
4 | "chirp" |
5 | "far" |
6 | "mall" |
7 | "mellohi" |
8 | "stal" |
9 | "strad" |
10 | "ward" |
11 | "11" |
12 | "wait" |
13[Java Edition only] | "pigstep" |
15[Bedrock Edition only][1] | "pigstep" |
In Bedrock Edition, they also emit a redstone signal when any music disc is played inside.
Looping
In Bedrock Edition, jukeboxes disable adjacent hoppers when a music disc is playing inside them, due to them emitting a redstone signal. Because the hoppers used to be re-enabled when the song ends, a system of hoppers could be used to automatically eject and reinsert the disc when it is finished playing, causing it to loop. This no longer works, as jukeboxes give off a redstone signal when there is a disk in the box. Since they do not eject a disk when a song ends, the jukebox keeps emitting a redstone signal, meaning that the hoppers stay locked, preventing this feature from working.
Fuel
Jukeboxes can be used as a fuel in furnaces, smelting 1.5 items per block.
Note Blocks
Jukeboxes can be placed under note blocks to produce "bass" sounds.
Piston interactivity
Jukeboxes cannot be pushed by pistons. They also cannot be pushed nor pulled by sticky pistons.
Sounds
Music discs are not included here.
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
File:Stone dig1.ogg | Block broken | Blocks | Once the block has broken | block.stone.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 |
File:Stone hit1.ogg | None[sound 2] | Blocks | Falling on the block with fall damage | block.stone.fall | None[sound 2] | 0.5 | 0.75 | 16 |
File:Stone hit1.ogg | Block breaking | Blocks | While the block is in the process of being broken | block.stone.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 |
File:Stone dig1.ogg | Block placed | Blocks | When the block is placed | block.stone.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 |
File:Stone hit1.ogg | Footsteps | Blocks | Walking on the block | block.stone.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 |
Sound | Source | Description | Namespaced ID | Volume | Pitch |
---|---|---|---|---|---|
? | Blocks | Once the block has broken | dig.wood | 1.0 | 0.8 |
? | Blocks | Falling on the block with fall damage | fall.wood | 0.4 | 1.0 |
? | Blocks | While the block is in the process of being broken | hit.wood | 0.23 | 0.5 |
? | Blocks | Jumping from the block | jump.wood | 0.12 | 1.0 |
? | Blocks | Falling on the block without fall damage | land.wood | 0.18 | 1.0 |
? | Blocks | Walking on the block | step.wood | 0.3 | 1.0 |
? | Blocks | When the block is placed | use.wood | 1.0 | 0.8 |
Data values
ID
Name | Namespaced ID | Form | Translation key |
---|---|---|---|
Jukebox | jukebox | Block & Item | block.minecraft.jukebox |
Name | Namespaced ID |
---|---|
Block entity | jukebox |
Name | Namespaced ID | Numeric ID | Form | Translation key |
---|---|---|---|---|
Jukebox | jukebox | 84 | Block & Item | tile.jukebox.name |
Name | Savegame ID |
---|---|
Block entity | Jukebox |
Metadata
Block states
Block data
A jukebox has a block entity associated with it that holds additional data about the block.
History
Java Edition Alpha | |||||
---|---|---|---|---|---|
v1.0.14 | 32px Added jukeboxes. | ||||
Jukeboxes support up to 15 music discs, using their data values: 0 being empty, 1 meaning it contained disc "13", and 2 meaning it contained disc "cat". Values 3–15 support any additional discs, though only "13" and "cat" are available in the vanilla game. | |||||
Java Edition Beta | |||||
1.6 | Test Build 3 | The jukebox now supports more than 15 different music discs, because jukeboxes now have a block entity, which keeps track of the music disc by its item id. | |||
A jukebox no longer uses separate data values. | |||||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease 6 | Jukeboxes are now broken faster using an axe. | |||
1.5 | 13w04a | Active jukeboxes now give off a redstone signal when a comparator is placed behind it; its strength (1–12) depends on which disc is inserted. | |||
1.11 | 16w32a | The block entity ID has been changed from RecordPlayer to jukebox . | |||
1.12 | 17w14a | Parrots now dance to playing jukeboxes. | |||
1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 84. | |||
1.14 | 18w43a | 32px The texture of jukeboxes has been changed. | |||
Bedrock Edition | |||||
1.2.0 | beta 1.2.0.2 | 32px Added jukeboxes. | |||
1.10.0 | beta 1.10.0.3 | 32px The texture of jukeboxes has now been changed. | |||
Legacy Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | 1.0.1 | 32px Added jukeboxes. |
Jukeboxes spit out the music disc when done playing.[verify] | |||||
TU9 | The distance jukeboxes can be heard from has now been increased. | ||||
1.90 | 32px The texture of jukeboxes has now been changed. |
Issues
Issues relating to "Jukebox" are maintained on the bug tracker. Report issues there.
Trivia
- C418 has the Steve skin with a jukebox for a head, likely because it was he who made most of the music for Minecraft.
- Edison phonographs use diamond-tipped needles. Similarly, the jukebox also needs a diamond as a crafting ingredient.
See also
References
de:Plattenspieler el:Τζούκμποξ es:Tocadiscos fr:Jukebox hu:Zenegép ja:ジュークボックス ko:주크박스 nl:Jukebox pl:Szafa grająca pt:Toca-discos ru:Проигрыватель tr:Müzik Kutusu uk:Програвач zh:唱片机
- Pages with broken file links
- Non-renewable resources
- Decoration block recipe
- Recipe using Planks
- Recipe using Diamond
- Pages missing sounds
- Verify changelog entry
- Upcoming
- Bedrock Edition upcoming tag
- Java Edition upcoming tag
- Pages using deprecated sprite names
- Pages with missing sprites
- Blocks
- Manufactured blocks
- Utility blocks
- Storage
Bedrock Edition upcoming tag
Blocks
Decoration block recipe
Java Edition upcoming tag
Manufactured blocks
Non-renewable resources
Pages missing sounds
Pages using deprecated sprite names
Pages with broken file links
Pages with missing sprites
Recipe using Diamond
Recipe using Planks
Storage
Upcoming
Utility blocks
Verify changelog entry