Respawn Anchor

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Respawn Anchor
Renewable

Yes

Stackable

Yes (64)

Tool

Blast resistance

1,200

Hardness

50

Luminant

Charge 1, 2, 3, 4: Yes (3, 7, 11, 15)
Not Charged: No

Transparent

No

Flammable

No

Catches fire from lava

No

The respawn anchor is a block that allows players to set their spawn point in The Nether.

Obtaining

Breaking

Respawn anchors can be harvested with any pickaxe at or above diamond tier (diamond/netherite). In Bedrock Edition, Silk Touch enchant can work on a respawn anchor, and it will keep its current level of charges. This also works with the creative Pick Block option, and it is unique in the fact that this does not work on blocks with different states like the redstone lamp or daylight sensor.[1]

Block Respawn Anchor
Hardness 50
Tool
Breaking time[FN 1]
Default 250
Wooden 125
Stone 62.5
Iron 41.7
Diamond 9.4
Netherite 8.35
Golden 20.85
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

Crafting

Ingredients Crafting recipe
Crying Obsidian +
Glowstone

Usage

Respawning

File:Respawn anchor logic2.png
Tile priority in where the anchor looks to respawn the player (with 1 being the highest). The minimum area required to be valid is 1×2×1. The anchor must have a direct line of sight to the space in order to respawn the player (if respawning below the anchor).

The Respawn Anchor is used to respawn in the Nether, even if the player leaves the Nether. Once the block is charged, it can be used to set the player's respawn location.

Charging

When crafted, a Respawn Anchor has no (zero) charge and can't yet be used until charged. When a glowstone block is used with it, a charge is added, the texture of the block changes, and it starts emitting a light level of 3. Up to four glowstone blocks can be used to charge the anchor. The charge is indicated by a dial on the side of the block. Each additional piece of glowstone after the first increases the light level by four, up to a maximum of 15.

Setting Respawn to the Respawn Anchor

To set the player's spawn location to the Respawn Anchor they must click on it, just like one does with a bed, and the Anchor must have a charge at the time of the click. A confirmation that the player's respawn location is set will appear. Other players can also set their respawning to the same Respawn Anchor - note each respawning will use up one charge, even if it's done by another player.

Respawn upon player death

Each time the player dies, they respawn next to the anchor, and its charge decreases by 1. If a player's Respawn Anchor is destroyed, or its charges have been exhausted, or if the area around it is made unsuitable for respawning, a message is displayed saying "You have no home bed or charged Respawn Anchor, or it was obstructed”, and the player respawns at the world spawn point. (Note: Returning through an end portal is not counted as a respawn and thus does not deplete any charges.)

A Respawn Anchor can be shared among several players. When shared, remaining charges are shared as well. In Hardcore mode, the Respawn Anchor will not resurrect the player, but may still teleport them and consume charges.

Exploding

If the player attempts to set their spawn at a charged respawn anchor (after it is fully charged) in the Overworld, the End, or custom dimensions in which they are disabled, the block explodes (and is destroyed) similar to when a bed is used in the Nether or the End. The explosion has a power of 5 and sets fire to surrounding blocks.

Redstone component

When charged, a redstone comparator gives a signal depending on the number of charges: 3 for one charge, 7 for two charges, 11 for three charges, 15 for four charges. An empty anchor gives a signal of 0.

The respawn anchor can also be charged with a dispenser.

The respawn anchor cannot be pushed by a piston.

Mobs

Hoglins run away from respawn anchors.

Note Blocks

Respawn anchor can be placed under note blocks to produce "bass drum" sound.

Sounds

Generic

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
File:Stone dig1.oggFile:Stone dig2.oggFile:Stone dig3.oggFile:Stone dig4.oggBlock brokenBlocksOnce the block has brokenblock.stone.breaksubtitles.block.generic.break1.00.816
File:Stone hit1.oggFile:Stone hit2.oggFile:Stone hit3.oggFile:Stone hit4.oggFile:Stone hit5.oggFile:Stone hit6.oggNone[sound 1]BlocksFalling on the block with fall damageblock.stone.fallNone[sound 1]0.50.7516
File:Stone hit1.oggFile:Stone hit2.oggFile:Stone hit3.oggFile:Stone hit4.oggFile:Stone hit5.oggFile:Stone hit6.oggBlock breakingBlocksWhile the block is in the process of being brokenblock.stone.hitsubtitles.block.generic.hit0.250.516
File:Stone dig1.oggFile:Stone dig2.oggFile:Stone dig3.oggFile:Stone dig4.oggBlock placedBlocksWhen the block is placedblock.stone.placesubtitles.block.generic.place1.00.816
File:Stone hit1.oggFile:Stone hit2.oggFile:Stone hit3.oggFile:Stone hit4.oggFile:Stone hit5.oggFile:Stone hit6.oggFootstepsBlocksWalking on the blockblock.stone.stepsubtitles.block.generic.footsteps0.151.016

Bedrock Edition:

SoundSourceDescriptionNamespaced IDVolumePitch
File:Stone dig1.oggFile:Stone dig2.oggFile:Stone dig3.oggFile:Stone dig4.oggBlocksOnce the block has brokendig.stone1.00.8
File:Stone hit1.oggFile:Stone hit2.oggFile:Stone hit3.oggFile:Stone hit4.oggFile:Stone hit5.oggFile:Stone hit6.oggBlocksFalling on the block with fall damagefall.stone0.41.0
File:Stone hit1.oggFile:Stone hit2.oggFile:Stone hit3.oggFile:Stone hit4.oggFile:Stone hit5.oggFile:Stone hit6.oggBlocksWhile the block is in the process of being brokenhit.stone0.370.5
?BlocksJumping from the blockjump.stone0.121.0
?BlocksFalling on the block without fall damageland.stone0.221.0
File:Stone hit1.oggFile:Stone hit2.oggFile:Stone hit3.oggFile:Stone hit4.oggFile:Stone hit5.oggFile:Stone hit6.oggBlocksWalking on the blockstep.stone0.31.0
File:Stone dig1.oggFile:Stone dig2.oggFile:Stone dig3.oggFile:Stone dig4.oggBlocksWhen the block is placeduse.stone1.00.8


Unique

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
File:Respawn anchor charge1.oggFile:Respawn anchor charge2.oggFile:Respawn anchor charge3.oggRespawn anchor is chargedBlocks?block.respawn_anchor.chargesubtitles.block.respawn_anchor.charge1.0?16
File:Respawn anchor deplete1.oggFile:Respawn anchor deplete2.oggRespawn anchor depletesBlocksWhen a player respawns in the Netherblock.respawn_anchor.depletesubtitles.block.respawn_anchor.deplete1.0?16
File:Respawn anchor set spawn1.oggFile:Respawn anchor set spawn2.oggFile:Respawn anchor set spawn3.oggRespawn anchor sets spawnBlocks?block.respawn_anchor.set_spawnsubtitles.block.respawn_anchor.set_spawn1.0?16
File:Respawn anchor ambient1.oggFile:Respawn anchor ambient2.oggFile:Respawn anchor ambient3.oggPortal whooshes[sound 1]Blocks?block.respawn_anchor.ambientsubtitles.block.portal.ambient[sound 1]1.0?7
File:Explosion1.oggFile:Explosion2.oggFile:Explosion3.oggFile:Explosion4.oggExplosion?Explosions created by thisentity.generic.explodesubtitles.entity.generic.explode?(<1.0)16

Data values

ID

Java Edition:

NameNamespaced IDBlock tags (JE)FormTranslation key
Respawn Anchorrespawn_anchordragon_immune
hoglin_repellents
Block & Itemblock.minecraft.respawn_anchor

Bedrock Edition:

NameNamespaced IDNumeric ID FormTranslation key
Respawn Anchorrespawn_anchor527Block & Itemtile.respawn_anchor.name

Metadata

See also: Data values

In Bedrock Edition, respawn anchors use the following data values:

Template:/DV

Block states

See also: Block states

Template:/BS

Advancements

Template:Advancements

History

Java Edition
1.1620w12a32px32px32px32px32px Added the respawn anchor.
20w13aThe respawn anchor can now be charged with a dispenser.
Respawn anchor can no longer be destroyed by the ender dragon.
20w20aThe Not Quite "Nine" Lives advancement has been added, which is completed by charging up a respawn anchor to the maximum level.
1.16.220w30aRespawn anchors now prioritize cardinal directions over corners.
Bedrock Edition
1.16.0beta 1.16.0.5732px32px32px32px32px Added the respawn anchor.
beta 1.16.0.63Respawn anchors can now be charged in the Overworld without them exploding.[2]
A sound now plays when a respawn anchor charge is depleted.
Blocks can now be placed to respawn anchors with no charges without them exploding.
Respawn anchors now require a diamond or netherite pickaxe in order to be mined.[3]
The Silk Touch enchantment now works on respawn anchors.

Issues

Issues relating to "Respawn Anchor" are maintained on the bug tracker. Report issues there.

Trivia

  • The light level emitted by the respawn anchor is congruent with the redstone signal strength given by a comparator.
  • The active respawn anchor's top texture is actually translucent, as this texture is a direct modification of the nether portal block texture. This translucency is not visible in-game as solid blocks with transparent pixels are always rendered as opaque.
  • The respawn anchor's ambient sound is in fact the Nether Portal's ambient sound played backwards.

Gallery

References

de:Seelenanker es:Nexo de reaparición fr:Ancre de réapparition it:Ancora della rinascita ja:リスポーンアンカー ko:리스폰 정박기 pl:Kotwica odrodzenia pt:Âncora de renascimento ru:Якорь возрождения th:หลักจุดเกิด zh:重生锚