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  • {{Sound table/Block/Coral block}} |Honeycomb blocks use the same [[sound]]s as [[coral block]]s.}}
    3 KB (393 words) - 14:20, 13 May 2021
  • Respawn anchor can be placed under [[note block]]s to produce "bass drum" sound. {{Sound table/Block/Stone}}
    9 KB (1,375 words) - 14:21, 13 May 2021
  • {{Sound table/Block/Lodestone}} {{Sound table
    4 KB (546 words) - 14:20, 13 May 2021
  • Fletching tables can be placed under [[note block]]s to produce "bass" sound. {{Sound table/Block/Wood}}
    4 KB (584 words) - 14:13, 13 May 2021
  • {{Sound table |sound=Fill water bucket1.ogg
    11 KB (1,724 words) - 16:12, 13 May 2021
  • {{Sound table |sound=Ghast fireball4.ogg
    8 KB (1,145 words) - 14:41, 13 May 2021
  • {{Sound table |sound=Flint and steel click.ogg
    8 KB (1,267 words) - 16:12, 13 May 2021
  • Smithing tables can be placed under [[note block]]s to produce "bass" sound. {{Sound table/Block/Wood}}
    7 KB (978 words) - 14:13, 13 May 2021
  • {{Sound table/Block/Candle}} {{Sound table
    13 KB (1,992 words) - 14:20, 13 May 2021
  • {{Sound table/Block/Chain}} |Chains currently use the generic metal [[block]] [[sound]]s.}}
    5 KB (806 words) - 16:12, 13 May 2021
  • ...stone. A note block must have at least one block of air above it to play a sound. Notes can be heard up to 48 blocks away. The volume of a note block decrea ! Sound event names (Java)
    14 KB (2,022 words) - 14:13, 13 May 2021
  • Barrels can be placed under [[note block]]s to produce "bass" sound. {{Sound table/Block/Wood}}
    8 KB (1,236 words) - 14:12, 13 May 2021
  • Beehives and bee nests can be placed under [[note block]]s to produce "bass" sound. {{Sound table/Block/Wood}}
    13 KB (2,079 words) - 14:12, 13 May 2021
  • Blast furnace can be placed under [[note block]]s to produce "bass drum" sound. {{Sound table/Block/Stone}}
    8 KB (1,259 words) - 14:20, 13 May 2021
  • Smoker can be placed under [[note block]]s to produce "bass drum" sound, just as other stone blocks. {{Sound table/Block/Stone}}
    8 KB (1,326 words) - 14:16, 13 May 2021
  • {{Sound table/Block/Stone}} {{Sound table
    10 KB (1,457 words) - 14:20, 13 May 2021
  • Stonecutter can be placed under [[note block]]s to produce "bass drum" sound. {{Sound table/Block/Stone}}
    10 KB (1,306 words) - 14:21, 13 May 2021
  • Cartography tables can be placed under [[note block]]s to produce "bass" sound. {{Sound table/Block/Wood}}
    6 KB (856 words) - 14:13, 13 May 2021
  • {{Sound table/Block/Wood}} {{Sound table
    12 KB (1,980 words) - 14:41, 13 May 2021
  • {{Sound table/Block/Stone}} {{Sound table/Block/Wood}}
    17 KB (2,639 words) - 14:13, 13 May 2021
  • {{Sound table |sound=Shear.ogg
    12 KB (1,805 words) - 16:12, 13 May 2021
  • : A dropper makes a clicking noise (the <code>random.click</code> [[sound event]]) when activated empty or when ejecting items into air, but is silen Dropper can be placed under [[note block]]s to produce "bass drum" sound.
    11 KB (1,774 words) - 16:09, 13 May 2021
  • {{Sound table/Block/Stone}} {{Sound table
    7 KB (913 words) - 14:13, 13 May 2021
  • Looms can be placed under [[note block]]s to produce "bass" sound. {{Sound table/Block/Wood}}
    4 KB (598 words) - 14:13, 13 May 2021
  • ...{{IN|be}}, note [[particles]] emit out the top when sound is playing. The sound from the jukebox travels roughly 65 blocks in all directions. It supports a {{edition|java}}:<ref group="sound">{{bug|MC-200484}}</ref>
    7 KB (1,037 words) - 14:13, 13 May 2021
  • The sound of opening and closing of a fence gate can be heard up to 16 blocks away, l Fence gates can be placed under [[note block]]s to produce "bass" sound.
    16 KB (2,467 words) - 14:13, 13 May 2021
  • Trapped chests can be placed under [[note block]]s to produce "bass" sound. {{Sound table/Block/Wood}}
    12 KB (1,865 words) - 14:21, 13 May 2021
  • Walls can be placed under [[note block]]s to produce "bass drum" sound. {{Sound table
    28 KB (3,923 words) - 14:21, 13 May 2021
  • {{more sounds|type=old|Old throwing sound (pre-Sound Update), which was used for fishing rods}} {{Sound table
    17 KB (2,525 words) - 14:41, 13 May 2021
  • {{Sound table |sound=Crossbow loading start.ogg
    19 KB (2,639 words) - 14:41, 13 May 2021
  • {{Sound table/Block/Honey block}} {{Sound table
    9 KB (1,480 words) - 14:20, 13 May 2021
  • {{Sound table |sound=Item Frame add item1.ogg
    17 KB (2,573 words) - 14:20, 13 May 2021
  • The sound of opening and closing of a trapdoor can be heard up to 16 blocks away, lik Wooden Trapdoors can be placed under [[note block]]s to produce "bass" sound.
    20 KB (2,987 words) - 14:13, 13 May 2021
  • {{Sound table/Block/Stone}} {{Sound table
    18 KB (2,682 words) - 14:14, 13 May 2021
  • ...tion]]s, lava, [[fire]], and [[campfire]]s, and they play the player death sound and fall to their side and disappear, yielding no armor stand item. If an a {{Sound table
    15 KB (2,364 words) - 14:19, 13 May 2021
  • Wooden pressure plates can be placed under [[note block]]s to produce "bass" sound. ...pressure plates can be placed under [[note block]]s to produce "bass drum" sound.
    29 KB (4,122 words) - 14:13, 13 May 2021
  • {{Sound table/Block/Stone}} {{Sound table
    17 KB (2,630 words) - 14:21, 13 May 2021
  • Block of coal can be placed under [[note block]]s to produce "bass drum" sound. {{Sound table/Block/Stone}}
    6 KB (874 words) - 14:41, 13 May 2021
  • {{Sound table/Block/Lantern}} {{History|||snap=19w05a|Lanterns now have a unique [[sound]] for being placed and [[breaking|broken]].}}
    9 KB (1,238 words) - 14:20, 13 May 2021
  • {{Sound table/Block/Moss}}
    2 KB (342 words) - 14:21, 13 May 2021
  • {{Sound table/Block/Wood}} {{Sound table
    15 KB (2,314 words) - 14:16, 13 May 2021
  • If the arrow hits another player, it makes a high-pitched "ding" sound.{{only|je}} {{Sound table
    17 KB (2,637 words) - 14:41, 13 May 2021
  • ...s move slower on slime blocks. if an arrow hits a slime block it loops the sound over and over {{Sound table/Block/Slime block}}
    11 KB (1,759 words) - 14:21, 13 May 2021
  • The sound of opening and closing of a door can be heard up to 16 blocks away, like mo Wooden doors can be placed under [[note block]]s to produce "bass" sound.
    35 KB (5,678 words) - 14:13, 13 May 2021
  • {{Sound table |sound=Minecart inside.ogg
    20 KB (3,076 words) - 16:12, 13 May 2021
  • ...e anvils can be pushed and pulled by pistons. Anvils make a metallic clang sound when they land. {{Sound table/Block/Anvil}}
    19 KB (3,051 words) - 14:19, 13 May 2021
  • Bookshelf can be placed under [[note block]]s to produce "bass" sound. {{Sound table/Block/Wood}}
    7 KB (1,002 words) - 14:12, 13 May 2021
  • {{Sound table |sound=Shield block1.ogg
    14 KB (2,018 words) - 14:13, 13 May 2021
  • Chests can be placed under [[note block]]s to produce "bass" sound. {{Sound table/Block/Wood}}
    22 KB (3,570 words) - 14:13, 13 May 2021
  • {{Sound table/Block/Glass}} {{History||0.0.22a|The game now supports [[sound]]s, including a sound for a [[player]] walking over glass.}}
    22 KB (3,211 words) - 14:20, 13 May 2021
  • {{Sound table |sound=Explosion1.ogg
    12 KB (1,817 words) - 14:20, 13 May 2021
  • {{Sound table |sound=Hoe till1.ogg
    19 KB (2,964 words) - 14:13, 13 May 2021
  • {{Sound table |sound=Painting break1.ogg
    22 KB (3,099 words) - 14:21, 13 May 2021
  • {{Sound table/Block/Ladder}} {{History||1.4.2|snap=12w38a|Added a [[sound]] for climbing up ladders.}}
    12 KB (1,836 words) - 14:20, 13 May 2021
  • ...olished granite can be placed under [[note block]]s to produce "bass drum" sound. {{Sound table/Block/Stone}}
    10 KB (1,339 words) - 15:58, 13 May 2021
  • Crafting tables can be placed under [[note block]]s to produce "bass" sound. {{Sound table/Block/Wood}}
    9 KB (1,331 words) - 13:23, 13 May 2021
  • {{Sound table/Block/Wood}} {{Sound table
    17 KB (2,648 words) - 14:42, 13 May 2021
  • Signs can be placed under [[note block]]s to produce "bass" sound. {{Sound table/Block/Wood}}
    30 KB (4,715 words) - 14:13, 13 May 2021
  • Iron ore can be placed under [[note block]]s to produce "bass drum" sound. {{Sound table/Block/Stone}}
    10 KB (1,479 words) - 16:11, 13 May 2021
  • {{Sound table |sound=Lodestone lock1.ogg
    10 KB (1,443 words) - 16:09, 13 May 2021
  • {{Sound table |sound=Shovel flatten1.ogg
    21 KB (3,018 words) - 14:13, 13 May 2021
  • Furnace can be placed under [[note block]]s to produce "bass drum" sound. {{Sound table/Block/Stone}}
    22 KB (3,381 words) - 14:20, 13 May 2021
  • {{Sound table |sound = Critical attack1.ogg
    35 KB (5,121 words) - 14:13, 13 May 2021
  • {{Sound table |sound=Arrow hit1.ogg
    39 KB (6,053 words) - 14:41, 13 May 2021
  • ...olished diorite can be placed under [[note block]]s to produce "bass drum" sound. {{Sound table/Block/Stone}}
    10 KB (1,459 words) - 15:58, 13 May 2021
  • When a dispenser dispenses an item, it emits a clicking sound (unless the item is a projectile or a [[spawn egg]]) and a [[Particles|smok {{Sound table/Block/Stone}}
    26 KB (4,018 words) - 16:09, 13 May 2021
  • {{Sound table/Block/Grass}}
    4 KB (588 words) - 16:10, 13 May 2021
  • Gold ore can be placed under [[note block]]s to produce "bass drum" sound. {{Sound table/Block/Stone}}
    11 KB (1,679 words) - 16:11, 13 May 2021
  • Redstone ore can be placed under [[note block]]s to produce "bass drum" sound. {{Sound table/Block/Stone}}
    12 KB (1,721 words) - 16:09, 13 May 2021
  • ...s of terracotta can be placed under [[note block]]s to produce "bass drum" sound. {{Sound table/Block/Stone}}
    15 KB (2,181 words) - 14:21, 13 May 2021
  • ...tends, it [[#Pushing blocks|pushes]] at most 12 blocks. The piston makes a sound that can be heard within a 31×31×31 cube centered on the activating pisto {{Sound table/Block/Stone}}
    31 KB (4,819 words) - 14:13, 13 May 2021
  • {{Sound table/Block/Wood}}
    5 KB (771 words) - 14:20, 13 May 2021
  • Water in a cauldron does not absorb [[explosion]] damage; make [[sound]]s and [[particle]]s; absorb fall damage; or damage [[endermen]], [[strider ...eady filled with water, it empties the cauldron and makes an extinguishing sound. A cauldron filled with lava emits a light level of 15, similar to lava, an
    33 KB (5,041 words) - 16:12, 13 May 2021
  • {{Sound table/Block/Metal}}
    6 KB (815 words) - 16:09, 13 May 2021
  • {{Sound table/Block/Stone}} {{Sound table
    19 KB (2,846 words) - 14:20, 13 May 2021
  • {{Sound table/Block/Metal}} ...they are walking on, but if they jump (while still walking), they hear the sound of [[iron]].<ref>{{bug|MC-1691}}</ref>
    16 KB (2,562 words) - 14:42, 13 May 2021
  • Daylight detectors can be placed under [[note block]]s to produce "bass" sound. {{Sound table/Block/Wood}}
    14 KB (1,652 words) - 15:58, 13 May 2021
  • {{Sound table |sound=Axe strip1.ogg
    25 KB (3,739 words) - 14:12, 13 May 2021
  • {{Sound table/Block/Stone}} {{Sound table
    28 KB (4,482 words) - 14:20, 13 May 2021
  • {{Sound table |sound=Boat paddle land1.ogg
    26 KB (4,160 words) - 14:12, 13 May 2021
  • Wooden stairs can be placed under [[note block]]s to produce "bass" sound. Stone stairs can be placed under [[note block]]s to produce "bass drum" sound.
    62 KB (8,919 words) - 14:13, 13 May 2021
  • Wood and hyphae can be placed under [[note block]]s to produce "bass" sound. {{Sound table/Block/Wood}}
    24 KB (4,083 words) - 14:16, 13 May 2021
  • Wooden fences can be placed under [[note block]]s to produce "bass" sound. ...er brick fences can be placed under [[note block]]s to produce "bass drum" sound.
    23 KB (3,573 words) - 14:13, 13 May 2021
  • | Large Ball explosion and heavy sound.
    7 KB (952 words) - 14:20, 13 May 2021
  • {{Sound table/Block/Wood}} {{Sound table
    28 KB (4,132 words) - 15:58, 13 May 2021
  • {{Sound table/Block/Metal}}
    7 KB (1,125 words) - 16:12, 13 May 2021
  • {{Sound table/Block/Wood}} {{Sound table
    44 KB (7,262 words) - 14:12, 13 May 2021
  • The observer can be placed under [[note block]]s to produce a "bass drum" sound. {{Sound table/Block/Stone}}
    17 KB (2,544 words) - 15:58, 13 May 2021
  • Logs can be placed under [[note block]]s to produce "bass" sound. {{Sound table/Block/Wood}}
    43 KB (7,246 words) - 14:16, 13 May 2021
  • {{sound table |sound=Random break.ogg
    27 KB (3,823 words) - 14:13, 13 May 2021
  • {{Sound table/Block/Wood}} ...20|snap=beta 1.16.20.50|Crimson and warped planks now uses regular plank [[sound]]s instead of their stem variant sounds.}}
    21 KB (3,188 words) - 14:29, 13 May 2021
  • Wooden slabs can be placed under [[note block]]s to produce "bass" sound. Stone slabs can be placed under note blocks to produce "bass drum" sound.
    73 KB (10,846 words) - 14:13, 13 May 2021
  • {{Sound table/Block/Glass}}
    10 KB (1,422 words) - 16:09, 13 May 2021
  • {{Sound table/Block/Metal}}
    9 KB (1,350 words) - 16:11, 13 May 2021
  • {{Sound table/Block/Wood}}
    10 KB (1,525 words) - 14:42, 13 May 2021
  • {{Sound table/Block/Stone}}
    12 KB (1,748 words) - 15:58, 13 May 2021
  • {{Sound table/Entity/Food}}
    9 KB (1,303 words) - 16:11, 13 May 2021
  • {{Sound table/Block/Metal}} {{History|||snap=14w31a|Hoppers now no longer use wood [[sound]]s.<ref>{{bug|MC-5991}}</ref>}}
    23 KB (3,773 words) - 16:12, 13 May 2021
  • {{Sound table |sound=In.ogg
    48 KB (6,822 words) - 13:23, 13 May 2021
  • {{Sound table/Block/Metal}}
    12 KB (1,786 words) - 16:09, 13 May 2021

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