Difference between revisions of "Tripwire Hook"
Planks>Dhranios m (→Block data) |
m (1 revision imported) |
Latest revision as of 13:14, 13 May 2021
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
0 |
Hardness |
0 |
Luminant |
No |
Transparent |
Yes |
Flammable |
No |
Catches fire from lava |
No |
A tripwire hook is a block that can be used to detect entities (players, mobs, items, etc.) when part of a tripwire circuit is passed through.
Contents
Obtaining
Breaking
Tripwire hooks can be broken instantly using any tool, or without a tool.
A tripwire hook is also removed and drops itself as an item if:
- its attachment block is moved, removed, or destroyed
- water flows into its space in Java Edition
- a piston tries to push it or moves a block into its space
A tripwire hook is destroyed without dropping itself as an item if lava flows into its space.
Natural generation
Four tripwire hooks are generated naturally in each jungle temple.
Chest loot
Item | Structure | Container | Quantity | Chance |
---|---|---|---|---|
Java Edition | ||||
Tripwire Hook | Pillager Outpost | Chest | 1–3 | 30.5% |
Bedrock Edition | ||||
Tripwire Hook | Pillager Outpost | Chest | 1–3 | 30.5% |
Crafting
Ingredients | Crafting recipe |
---|---|
Iron Ingot + Stick + Any Planks |
Fishing
Tripwire hooks can be obtained as a "junk" item from fishing.
Usage
Tripwire hooks can be used as crafting ingredients or as redstone components.
Crafting ingredient
Tripwire hooks can be used to craft trapped chests and crossbows.
Name | Ingredients | Crafting recipe |
---|---|---|
Crossbow | Stick + Iron Ingot + String + Tripwire Hook |
|
Trapped Chest | Tripwire Hook + Chest |
Redstone component
A tripwire hook can be used to detect mobs, items, and other entities over a large area.
- Placement
- To place a tripwire hook, use the Place Block control.
- In order to function correctly, a tripwire hook must be part of a "tripwire circuit": a straight line of blocks consisting of a block with a tripwire hook attached to it, a "tripwire line" (1 to 40 blocks of tripwire), and a second tripwire hook attached to another block, with both tripwire hooks facing the tripwire.
- To place tripwire, use the Place Block control with a string. Tripwire in a valid tripwire circuit has a short hitbox (0.09375 or 3/32 blocks high, with the bottom 0.0625 or 1/16 blocks above the block below), while tripwire not in a valid tripwire circuit has a taller hitbox (0.5 blocks high, bottom not raised).
- A tripwire hook in an invalid tripwire circuit appears "folded", while a tripwire hook in a valid tripwire circuit appears extended straight. Tripwire lines from separate tripwire circuits can be placed next to each other (in parallel), above each other, and even intersecting each other.
- Activation
- A tripwire hook in a valid tripwire circuit activates when certain entities (players, mobs, items, etc.) intersect the tripwire hook's tripwire line "hitbox" (but not the tripwire hook itself), and deactivates when all entities leave or are removed from the tripwire line.
- Entities that cannot activate a tripwire circuit include thrown potions, some arrows, fireworks, thrown ender pearls, and thrown eyes of ender.
- A tripwire hook also activates for 5 redstone ticks (0.5 seconds, barring lag) when any of its tripwires are destroyed, except when shears are used to destroy the tripwire.
- Breaking the tripwire hook, or breaking the block it is attached to, does not generate a pulse.
- Behavior
- While active, a tripwire hook appears to move downward and it:
- powers any adjacent redstone dust to power level 15, including beneath the tripwire hook
- powers any adjacent redstone comparators or redstone repeaters facing away from the tripwire hook to power level 15
- strongly powers its attachment block to power level 15
- activates any adjacent mechanism components, including above or below, such as pistons, redstone lamps, etc.
- Tripwire produces no power itself, but its state change can be detected with an observer.
- Although destroying tripwire with shears cannot activate a tripwire hook, it changes the tripwire hook's block state (its "attached" state from
true
tofalse
), which can be detected with an observer.
Trading
Master-level fletcher villager have a 2⁄3 chance to buy 8 tripwire hooks for an emerald as part of their trades in Java Edition, and always offer the trade in Bedrock Edition.
Sounds
Generic
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
File:Stone dig1.ogg | Block broken | Blocks | Once the block has broken | block.stone.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 |
File:Stone hit1.ogg | None[sound 1] | Blocks | Falling on the block with fall damage | block.stone.fall | None[sound 1] | 0.5 | 0.75 | 16 |
File:Stone hit1.ogg | Block breaking | Blocks | While the block is in the process of being broken | block.stone.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 |
File:Stone dig1.ogg | Block placed | Blocks | When the block is placed | block.stone.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 |
File:Stone hit1.ogg | Footsteps | Blocks | Walking on the block | block.stone.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 |
Sound | Source | Description | Namespaced ID | Volume | Pitch |
---|---|---|---|---|---|
File:Stone dig1.ogg | Blocks | Once the block has broken | dig.stone | 1.0 | 0.8 |
File:Stone hit1.ogg | Blocks | Falling on the block with fall damage | fall.stone | 0.4 | 1.0 |
File:Stone hit1.ogg | Blocks | While the block is in the process of being broken | hit.stone | 0.37 | 0.5 |
? | Blocks | Jumping from the block | jump.stone | 0.12 | 1.0 |
? | Blocks | Falling on the block without fall damage | land.stone | 0.22 | 1.0 |
File:Stone hit1.ogg | Blocks | Walking on the block | step.stone | 0.3 | 1.0 |
File:Stone dig1.ogg | Blocks | When the block is placed | use.stone | 1.0 | 0.8 |
Unique
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
File:Click.ogg | Tripwire attaches | ? | ? | block.tripwire.attach | subtitles.block.tripwire.attach | 0.4 | 0.7 | 16 |
File:Click.ogg | Tripwire clicks | ? | ? | block.tripwire.click_off | subtitles.block.tripwire.click | 0.4 | 0.5 | 16 |
File:Click.ogg | Tripwire clicks | ? | ? | block.tripwire.click_on | subtitles.block.tripwire.click | 0.4 | 0.6 | 16 |
File:Arrow hit1.ogg | Tripwire detaches | ? | ? | block.tripwire.detach | subtitles.block.tripwire.detach | 0.4 | 1.09-1.33 | 16 |
Data values
ID
Name | Namespaced ID | Form | Translation key |
---|---|---|---|
Tripwire Hook | tripwire_hook | Block & Item | block.minecraft.tripwire_hook |
Name | Namespaced ID | Numeric ID | Form | Translation key |
---|---|---|---|---|
Tripwire Hook | tripwire_hook | 131 | Block & Item | tile.tripwire_hook.name |
Metadata
In Bedrock Edition, a tripwire hook's block data stores its orientation, connection status, and activation status:
Block states
Video
- Note: This video does not show the tripwire hook obtained from fishing, or its crafting usage.
History
- Potential ring placement changes between powered and powered attached
- Check if the string was still dashed directly before 14w11a.
Java Edition | |||||
---|---|---|---|---|---|
1.3.1 | May 28, 2012 | Dinnerbone released a series of cryptic tweets, starting with "I think I'm taking a big liking toward adventure maps. It's starting to show in my choice of new blocks."[1] He hinted at shears being used to disable the tripwire,[2] then posted a series of images[3][4][5] before revealing the name.[6] Afterward, he posted a video[7] to reveal the functionality of the tripwire and finally credited the idea to his fiancee MissMarzenia.[8] | |||
12w22a | 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px Added tripwire hooks. | ||||
1.5 | 13w01a | Tripwire hooks are now used to craft trapped chests. | |||
13w02a | 32px 32px 32px 32px 32px 32px 32px 32px When attached to string, the region of string within the space of the tripwire hook is more linear looking, and looks less like the actual tripwire blocks. | ||||
1.7.2 | 13w36a | Tripwire hooks can now be obtained as one of the "junk" items by fishing. | |||
1.8 | 14w11a | 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px The model of tripwire hooks has been slightly changed. The rendering of the stick and hook elements is slightly strange; they can be seen rendering on top of the base plate even when clearly behind it. | |||
The item texture has been changed to 32px. | |||||
14w11b | The item texture has changed back to 32px.[9] | ||||
14w17a | 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px The model of tripwire hooks has been changed. The stick is now affected by the Smooth Lighting option, the iron is bigger, and the top, side, and stick textures have been slightly changed. | ||||
14w25a | 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px The ring in the tripwire hook is now affected by ambient occlusion. | ||||
1.9 | 15w49a | The suspended block state has been removed from tripwire hooks. | |||
1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 131. | |||
1.14 | 18w43a | 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px The texture of tripwire hooks has been changed. | |||
Tripwire hooks are now used to craft crossbows. | |||||
18w47a | 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px As the planks textures has been changed, the texture of tripwire hooks has been changed, as a result. | ||||
1.16 | 20w10a | Tripwire hooks can now be placed on blocks of redstone, observers and targets.[10] | |||
Pocket Edition Alpha | |||||
v0.13.0 | build 1 | 32px[verify] Added tripwire hooks. | |||
Tripwire hooks are used to craft trapped chests. | |||||
Bedrock Edition | |||||
1.8.0 | beta 1.8.0.10 | Tripwire hooks are now used to craft crossbows. | |||
1.10.0 | beta 1.10.0.3 | 32px[verify] The texture of tripwire hooks has been changed. | |||
Tripwire hooks can now be found in pillager outpost chests. | |||||
1.11.0 | beta 1.11.0.4 | Tripwire hooks can now be sold to fletcher villagers. | |||
Legacy Console Edition | |||||
TU14 | CU1 | 1.04 | Patch 1 | 32px[verify] Added tripwire hooks. | |
PlayStation 4 Edition | |||||
1.90 | 32px[verify] The texture of tripwire hooks has been changed. | ||||
New Nintendo 3DS Edition | |||||
0.1.0 | 32px[verify] Added tripwire hooks. |
- DinnerboneTripwireDev2.png
The second image of tripwires released by Mojang.
- DinnerboneTripwireDev3.png
The third image of tripwires released by Mojang.
- DinnerboneTripwireDev6.png
A comparison between a tripwire hook and a lever released by Mojang.
Issues
Issues relating to "Tripwire" are maintained on the bug tracker. Report issues there.
Trivia
- When placed in an item frame, the hook becomes incredibly smaller while retaining its resolution.[Bedrock Edition only]
Gallery
- Tripwire Hook in Item Frame.png
A hook, rendered smaller, in an item frame in Bedrock.
References
- ↑ "I think I'm taking a big liking toward adventure maps. It's starting to show in my choice of new blocks." – @Dinnerbone on Twitter, May 28, 2012
- ↑ "Experimenting with some new ideas. Perhaps one day we'll see a pair of shears inside every griefers' toolbox." – @Dinnerbone on Twitter, May 28, 2012
- ↑ "That awkward moment when you realize you just spent the last few days unknowingly designing a coat hanger. https://dl.dropbox.com/u/36087083/ZScreen/2012-05/28-Monday--0196.126866331.png …" – @Dinnerbone on Twitter, May 28, 2012
- ↑ "Haha, I kinda see how it looks like a doorbell, too. Maybe if you pull it a golem should come out and yell "YOU RANG?" https://dl.dropbox.com/u/36087083/ZScreen/2012-05/28-Monday--0197.486672066.png …" – @Dinnerbone on Twitter, May 28, 2012
- ↑ "Some people have got it right already, so this should clear up all further confusion and spoil the next update for you https://dl.dropbox.com/u/36087083/ZScreen/2012-05/28-Monday--0198.158946456.png …" – @Dinnerbone on Twitter, May 28, 2012
- ↑ "It's a tripwire, yeah." – @Dinnerbone on Twitter, May 28, 2012
- ↑ "Tripwire Experiments"– Nathan Adams on YouTube, May 28, 3012
- ↑ "Also, thanks to my wonderful fiancee @MissMarzenia for the idea. Seriously, all credit goes that way." – @Dinnerbone on Twitter, May 28, 2012
- ↑ MC-50948
- ↑ MC-146824
de:Haken
es:Gancho de cuerda
fr:Crochet
ja:トリップワイヤーフック
ko:철사 덫 갈고리
nl:Struikeldraadhaak
pl:Zaczep na linkę
pt:Gancho de Armadilha
ru:Натяжной датчик
zh:绊线钩
- Pages with broken file links
- Renewable resources
- Java Edition specific information
- Bedrock Edition specific information
- Redstone recipe
- Recipe using Iron Ingot
- Recipe using Stick
- Recipe using Planks
- Pages missing sound source
- Pages missing sound description
- Pages with videos
- Articles to be expanded
- Verify
- Redstone
- Upcoming
- Bedrock Edition upcoming tag
- Java Edition upcoming tag
- Pages using deprecated sprite names
- Pages with missing sprites
- Blocks
- Mechanics
- Redstone mechanics
- Mechanisms
Articles to be expanded
Bedrock Edition specific information
Bedrock Edition upcoming tag
Blocks
Java Edition specific information
Java Edition upcoming tag
Mechanics
Mechanisms
Pages missing sound description
Pages missing sound source
Pages using deprecated sprite names
Pages with broken file links
Pages with missing sprites
Pages with videos
Recipe using Iron Ingot
Recipe using Planks
Recipe using Stick
Redstone
Redstone mechanics
Redstone recipe
Renewable resources
Upcoming
Verify