Difference between revisions of "Lever"

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Latest revision as of 13:41, 13 May 2021

Lever
Renewable

Yes

Stackable

Yes (64)

Tool

Any tool

Blast resistance

0.5

Hardness

0.5

Luminant

No

Transparent

Yes

Flammable

No

Catches fire from lava

No

A lever is a non-solid block that can provide switchable redstone power.

Occurrence

Natural generation

Three levers are generated naturally in each jungle temple. They also generate in woodland mansions.

Obtaining

Breaking

Levers can be mined using any tool, or without a tool.

Block Lever
Hardness 0.5
Breaking time
Default 0.75

A lever is also removed and drops itself as an item if:

  • its attachment block is moved, removed, or destroyed
  • water or lava flows into its space, in Java Edition
  • a piston tries to push it or moves a block into its space

Crafting

Ingredients Crafting recipe
Stick +
Cobblestone

Usage

File:Lever positions.png
Five of the eight possible orientations, levers off.
See also: Redstone circuit

A lever can be used as a player-switchable redstone power source.

Placement

A lever can be attached to the top, side, or bottom of any full solid opaque block (stone, dirt, blocks of gold, etc.), or to the top of an upside-down slab or upside-down stairs (but not to the bottom of a right-side-up slab or stairs). When placed on the top or bottom of a block, the lever orients itself in-line with the placing player.

In Bedrock Edition, it can additionally be placed on the top of a fence, stone wall or hopper, and can be placed underwater.

When placed on the side of blocks, down is on and up is off. On the top or bottom of blocks, off is north or west, on is south or east.

Activation

To activate or deactivate a lever, use the "Use Item/Place Block" control (right-click, by default). A lever can be turned on and off as fast as it can be clicked.

Mobs cannot turn a lever on or off.

Behavior

While active, a lever:

Sounds

Generic

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
File:Wood dig1.oggFile:Wood dig2.oggFile:Wood dig3.oggFile:Wood dig4.oggBlock brokenBlocksOnce the block has brokenblock.wood.breaksubtitles.block.generic.break1.00.816
File:Wood hit1.oggFile:Wood hit2.oggFile:Wood hit3.oggFile:Wood hit4.oggFile:Wood hit5.oggFile:Wood hit6.oggNone[sound 1]BlocksFalling on the block with fall damageblock.wood.fallNone[sound 1]0.50.7516
File:Wood hit1.oggFile:Wood hit2.oggFile:Wood hit3.oggFile:Wood hit4.oggFile:Wood hit5.oggFile:Wood hit6.oggBlock breakingBlocksWhile the block is in the process of being brokenblock.wood.hitsubtitles.block.generic.hit0.250.516
File:Wood dig1.oggFile:Wood dig2.oggFile:Wood dig3.oggFile:Wood dig4.oggBlock placedBlocksWhen the block is placedblock.wood.placesubtitles.block.generic.place1.00.816
File:Wood hit1.oggFile:Wood hit2.oggFile:Wood hit3.oggFile:Wood hit4.oggFile:Wood hit5.oggFile:Wood hit6.oggFootstepsBlocksWalking on the blockblock.wood.stepsubtitles.block.generic.footsteps0.151.016

Bedrock Edition:

SoundSourceDescriptionNamespaced IDVolumePitch
?BlocksOnce the block has brokendig.wood1.00.8
?BlocksFalling on the block with fall damagefall.wood0.41.0
?BlocksWhile the block is in the process of being brokenhit.wood0.230.5
?BlocksJumping from the blockjump.wood0.121.0
?BlocksFalling on the block without fall damageland.wood0.181.0
?BlocksWalking on the blockstep.wood0.31.0
?BlocksWhen the block is placeduse.wood1.00.8

Unique

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
File:Click.oggLever clicksBlocksActivating the block[sound 1]block.lever.clicksubtitles.block.lever.click0.30.616
File:Click.oggLever clicksBlocksDeactivating the block[sound 1]block.lever.clicksubtitles.block.lever.click0.30.516
  1. 1.0 1.1 The lever uses the same sound event for both turning on and off. This has been reported on mojira: MC-177454.

Data values

ID

Java Edition:

NameNamespaced IDFormTranslation key
LeverleverBlock & Itemblock.minecraft.lever

Bedrock Edition:

NameNamespaced IDNumeric ID FormTranslation key
Leverlever69Block & Itemtile.lever.name

Metadata

See also: Data values

In Bedrock Edition, a lever's block data stores its orientation, and whether it is active:

Template:/DV

Block states

See also: Block states

Template:/BS

Video

History

Java Edition Classic
May 21, 2009Notch shows interest in adding levers.
Java Edition Alpha
v1.0.132px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
Added levers. The data values which would in future be used for ceiling levers had a large cobblestone cuboid in the middle, and floor and "ceiling" levers only existed in north- and west-facing forms.
Java Edition Beta
1.732px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
Due to the change of the cobblestone texture, the texture of levers has been updated.
Java Edition
1.3.112w22aLevers now generate in jungle temples.
12w24a32px 32px 32px 32px
32px 32px 32px 32px
Levers can now be placed upside down (on the underside of a block), changing those data values of levers accordingly.
1.513w03aLever orientation is no longer random.
1.814w10a32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
Lever models have changed - the UV is now different.
1.1116w39aLevers now generate in woodland mansions.
1.1317w47a32px 32px
32px 32px
32px 32px
32px 32px
Floor and ceiling levers can now be placed facing east or south. This changes the texture rotation.
Flicking a lever on now displays redstone particles.
Levers can no longer be placed on top of pistons.
Prior to The Flattening, this block's numeral ID was 69.
1.1418w43a32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
The textures used by levers have changed.
18w50a32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
32px 32px 32px 32px
The cobblestone texture has changed, changing levers as well.
19w03cLevers now use correct cullface arguments, and a redundant face (internal end of the handle; visible only from within) was deleted.
Pocket Edition Alpha
v0.13.0build 132px[verify] Added levers.
v0.15.0build 1Levers now generate in jungle temples.
Pocket Edition
1.1.0alpha 1.1.0.0Levers now generate in woodland mansions.
Bedrock Edition
1.10.0beta 1.10.0.332px[verify] The texture of levers has been changed.
Legacy Console Edition
TU1CU1 1.0 Patch 11.0.132px[verify] Added levers.
TU14 1.04 Levers can now be placed upside down (on the underside of a block).
1.90 32px[verify] The texture of levers has been changed.
New Nintendo 3DS Edition
0.1.032px[verify] Added levers.

Issues

Issues relating to "Lever" are maintained on the bug tracker. Report issues there.

References


cs:Páka de:Hebel es:Palanca fr:Levier hu:Kar it:Leva ja:レバー ko:레버 nl:Hendel pl:Dźwignia pt:Alavanca ru:Рычаг tr:Şalter uk:Важіль zh:拉杆