Difference between revisions of "Respawn Anchor"
Decoration>BDJP007301 m (Revert edits by 24.79.73.174 (talk)) |
m (1 revision imported) |
Latest revision as of 13:21, 13 May 2021
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
1,200 |
Hardness |
50 |
Luminant |
Charge 1, 2, 3, 4: Yes (3, 7, 11, 15) |
Transparent |
No |
Flammable |
No |
Catches fire from lava |
No |
The respawn anchor is a block that allows players to set their spawn point in The Nether.
Contents
Obtaining
Breaking
Respawn anchors can be harvested with any pickaxe at or above diamond tier (diamond/netherite). In Bedrock Edition, Silk Touch enchant can work on a respawn anchor, and it will keep its current level of charges. This also works with the creative Pick Block option, and it is unique in the fact that this does not work on blocks with different states like the redstone lamp or daylight sensor.[1]
Block | Respawn Anchor | |
---|---|---|
Hardness | 50 | |
Tool | ||
Breaking time[FN 1] | ||
Default | 250 | |
Wooden | 125 | |
Stone | 62.5 | |
Iron | 41.7 | |
Diamond | 9.4 | |
Netherite | 8.35 | |
Golden | 20.85 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Crafting
Ingredients | Crafting recipe |
---|---|
Crying Obsidian + Glowstone |
Usage
Respawning
The Respawn Anchor is used to respawn in the Nether, even if the player leaves the Nether. Once the block is charged, it can be used to set the player's respawn location.
- Charging
When crafted, a Respawn Anchor has no (zero) charge and can't yet be used until charged. When a glowstone block is used with it, a charge is added, the texture of the block changes, and it starts emitting a light level of 3. Up to four glowstone blocks can be used to charge the anchor. The charge is indicated by a dial on the side of the block. Each additional piece of glowstone after the first increases the light level by four, up to a maximum of 15.
- Setting Respawn to the Respawn Anchor
To set the player's spawn location to the Respawn Anchor they must click on it, just like one does with a bed, and the Anchor must have a charge at the time of the click. A confirmation that the player's respawn location is set will appear. Other players can also set their respawning to the same Respawn Anchor - note each respawning will use up one charge, even if it's done by another player.
- Respawn upon player death
Each time the player dies, they respawn next to the anchor, and its charge decreases by 1. If a player's Respawn Anchor is destroyed, or its charges have been exhausted, or if the area around it is made unsuitable for respawning, a message is displayed saying "You have no home bed or charged Respawn Anchor, or it was obstructed”, and the player respawns at the world spawn point. (Note: Returning through an end portal is not counted as a respawn and thus does not deplete any charges.)
A Respawn Anchor can be shared among several players. When shared, remaining charges are shared as well. In Hardcore mode, the Respawn Anchor will not resurrect the player, but may still teleport them and consume charges.
Exploding
If the player attempts to set their spawn at a charged respawn anchor (after it is fully charged) in the Overworld, the End, or custom dimensions in which they are disabled, the block explodes (and is destroyed) similar to when a bed is used in the Nether or the End. The explosion has a power of 5 and sets fire to surrounding blocks.
Redstone component
When charged, a redstone comparator gives a signal depending on the number of charges: 3 for one charge, 7 for two charges, 11 for three charges, 15 for four charges. An empty anchor gives a signal of 0.
The respawn anchor can also be charged with a dispenser.
The respawn anchor cannot be pushed by a piston.
Mobs
Hoglins run away from respawn anchors.
Note Blocks
Respawn anchor can be placed under note blocks to produce "bass drum" sound.
Sounds
Generic
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
File:Stone dig1.ogg | Block broken | Blocks | Once the block has broken | block.stone.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 |
File:Stone hit1.ogg | None[sound 1] | Blocks | Falling on the block with fall damage | block.stone.fall | None[sound 1] | 0.5 | 0.75 | 16 |
File:Stone hit1.ogg | Block breaking | Blocks | While the block is in the process of being broken | block.stone.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 |
File:Stone dig1.ogg | Block placed | Blocks | When the block is placed | block.stone.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 |
File:Stone hit1.ogg | Footsteps | Blocks | Walking on the block | block.stone.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 |
Sound | Source | Description | Namespaced ID | Volume | Pitch |
---|---|---|---|---|---|
File:Stone dig1.ogg | Blocks | Once the block has broken | dig.stone | 1.0 | 0.8 |
File:Stone hit1.ogg | Blocks | Falling on the block with fall damage | fall.stone | 0.4 | 1.0 |
File:Stone hit1.ogg | Blocks | While the block is in the process of being broken | hit.stone | 0.37 | 0.5 |
? | Blocks | Jumping from the block | jump.stone | 0.12 | 1.0 |
? | Blocks | Falling on the block without fall damage | land.stone | 0.22 | 1.0 |
File:Stone hit1.ogg | Blocks | Walking on the block | step.stone | 0.3 | 1.0 |
File:Stone dig1.ogg | Blocks | When the block is placed | use.stone | 1.0 | 0.8 |
Unique
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
File:Respawn anchor charge1.ogg | Respawn anchor is charged | Blocks | ? | block.respawn_anchor.charge | subtitles.block.respawn_anchor.charge | 1.0 | ? | 16 |
File:Respawn anchor deplete1.ogg | Respawn anchor depletes | Blocks | When a player respawns in the Nether | block.respawn_anchor.deplete | subtitles.block.respawn_anchor.deplete | 1.0 | ? | 16 |
File:Respawn anchor set spawn1.ogg | Respawn anchor sets spawn | Blocks | ? | block.respawn_anchor.set_spawn | subtitles.block.respawn_anchor.set_spawn | 1.0 | ? | 16 |
File:Respawn anchor ambient1.ogg | Portal whooshes[sound 1] | Blocks | ? | block.respawn_anchor.ambient | subtitles.block.portal.ambient[sound 1] | 1.0 | ? | 7 |
File:Explosion1.ogg | Explosion | ? | Explosions created by this | entity.generic.explode | subtitles.entity.generic.explode | ? | (<1.0) | 16 |
Data values
ID
Name | Namespaced ID | Block tags (JE) | Form | Translation key |
---|---|---|---|---|
Respawn Anchor | respawn_anchor | dragon_immune hoglin_repellents | Block & Item | block.minecraft.respawn_anchor |
Name | Namespaced ID | Numeric ID | Form | Translation key |
---|---|---|---|---|
Respawn Anchor | respawn_anchor | 527 | Block & Item | tile.respawn_anchor.name |
Metadata
In Bedrock Edition, respawn anchors use the following data values:
Block states
Advancements
History
Java Edition | |||||
---|---|---|---|---|---|
1.16 | 20w12a | 32px32px32px32px32px Added the respawn anchor. | |||
20w13a | The respawn anchor can now be charged with a dispenser. | ||||
Respawn anchor can no longer be destroyed by the ender dragon. | |||||
20w20a | The Not Quite "Nine" Lives advancement has been added, which is completed by charging up a respawn anchor to the maximum level. | ||||
1.16.2 | 20w30a | Respawn anchors now prioritize cardinal directions over corners. | |||
Bedrock Edition | |||||
1.16.0 | beta 1.16.0.57 | 32px32px32px32px32px Added the respawn anchor. | |||
beta 1.16.0.63 | Respawn anchors can now be charged in the Overworld without them exploding.[2] | ||||
A sound now plays when a respawn anchor charge is depleted. | |||||
Blocks can now be placed to respawn anchors with no charges without them exploding. | |||||
Respawn anchors now require a diamond or netherite pickaxe in order to be mined.[3] | |||||
The Silk Touch enchantment now works on respawn anchors. |
Issues
Issues relating to "Respawn Anchor" are maintained on the bug tracker. Report issues there.
Trivia
- The light level emitted by the respawn anchor is congruent with the redstone signal strength given by a comparator.
- The active respawn anchor's top texture is actually translucent, as this texture is a direct modification of the nether portal block texture. This translucency is not visible in-game as solid blocks with transparent pixels are always rendered as opaque.
- The respawn anchor's ambient sound is in fact the Nether Portal's ambient sound played backwards.
Gallery
References
de:Seelenanker es:Nexo de reaparición fr:Ancre de réapparition it:Ancora della rinascita ja:リスポーンアンカー ko:리스폰 정박기 pl:Kotwica odrodzenia pt:Âncora de renascimento ru:Якорь возрождения th:หลักจุดเกิด zh:重生锚
- Pages with broken file links
- Renewable resources
- Decoration block recipe
- Recipe using Crying Obsidian
- Recipe using Glowstone
- Pages missing sound description
- Pages missing sound pitch
- Pages missing sound source
- Pages missing sound volume
- Pages with inaccurate sound pitch value
- Utility blocks
- Player-built structures
- Manufactured blocks
- Upcoming
- Bedrock Edition upcoming tag
- Java Edition upcoming tag
- Pages using deprecated sprite names
- Pages with missing sprites
- Blocks
Bedrock Edition upcoming tag
Blocks
Decoration block recipe
Java Edition upcoming tag
Manufactured blocks
Pages missing sound description
Pages missing sound pitch
Pages missing sound source
Pages missing sound volume
Pages using deprecated sprite names
Pages with broken file links
Pages with inaccurate sound pitch value
Pages with missing sprites
Player-built structures
Recipe using Crying Obsidian
Recipe using Glowstone
Renewable resources
Upcoming
Utility blocks