Difference between revisions of "End Rod"
Decoration>JEC6789 m (Undo revision 1917832 by 99.20.105.45 (talk)) |
m (1 revision imported) |
(No difference)
|
Latest revision as of 13:20, 13 May 2021
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
0 |
Hardness |
0 |
Luminant |
Yes (14) |
Transparent |
Yes |
Flammable |
No |
Catches fire from lava |
No |
An end rod is a decorative light source that emits white particles.
Contents
Obtaining
Breaking
End rods can be obtained by any tool or block.
They drop as an item when water flows over them or when lava flows over them in Java Edition.
Natural generation
End rods generate naturally all over end cities. They may spawn upright on the outside of towers, and they may spawn sideways inside of towers.
Crafting
Ingredients | Crafting recipe |
---|---|
Blaze Rod + Popped Chorus Fruit |
Usage
End rods are primarily used as light sources and decoration. They can be placed on any surface of any block, including other end rods. They do not break if their supporting block is broken. Gravity-affected blocks like sand or gravel do not break if they fall onto an end rod oriented vertically, but they do break on a rod oriented horizontally. End rods can be pushed and pulled by pistons, no matter the orientation.
Inside some end city towers, they are positioned so the player may use them to climb the tower, similar to a spiral staircase.
Helmet
While an end rod cannot be equipped in the head slot in survival mode, equipping it using commands causes it to appear like a unicorn horn. This can be done with the /replaceitem[until JE 1.17] command.
Light
End rods emit a light level of 14 (equal to torches), melting snow layers and ice within a 2-block radius.
Sounds
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
File:Wood dig1.ogg | Block broken | Blocks | Once the block has broken | block.wood.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 |
File:Wood hit1.ogg | None[sound 1] | Blocks | Falling on the block with fall damage | block.wood.fall | None[sound 1] | 0.5 | 0.75 | 16 |
File:Wood hit1.ogg | Block breaking | Blocks | While the block is in the process of being broken | block.wood.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 |
File:Wood dig1.ogg | Block placed | Blocks | When the block is placed | block.wood.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 |
File:Wood hit1.ogg | Footsteps | Blocks | Walking on the block | block.wood.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 |
Sound | Source | Description | Namespaced ID | Volume | Pitch |
---|---|---|---|---|---|
? | Blocks | Once the block has broken | dig.wood | 1.0 | 0.8 |
? | Blocks | Falling on the block with fall damage | fall.wood | 0.4 | 1.0 |
? | Blocks | While the block is in the process of being broken | hit.wood | 0.23 | 0.5 |
? | Blocks | Jumping from the block | jump.wood | 0.12 | 1.0 |
? | Blocks | Falling on the block without fall damage | land.wood | 0.18 | 1.0 |
? | Blocks | Walking on the block | step.wood | 0.3 | 1.0 |
? | Blocks | When the block is placed | use.wood | 1.0 | 0.8 |
Data values
ID
Name | Namespaced ID | Form | Translation key |
---|---|---|---|
End Rod | end_rod | Block & Item | block.minecraft.end_rod |
Name | Namespaced ID | Numeric ID | Form | Translation key |
---|---|---|---|---|
End Rod | end_rod | 208 | Block & Item | tile.end_rod.name |
Metadata
In Bedrock Edition, end rods use the following data values:
Block states
History
Java Edition | |||||
---|---|---|---|---|---|
1.9 | 15w31a | 32px 32px 32px 32px 32px 32px Added end rods. | |||
15w38a | Height of the end rod, when placed sideways, has now been changed from 0.5625 of a block to 0.625, now matching its model. | ||||
The end rod can no longer be stepped up onto without jumping. | |||||
15w44b | Added crafting recipe for end rods. | ||||
1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 198. | |||
1.14 | 18w43a | 32px 32px 32px 32px 32px 32px The texture of end rods has now been changed. Notably, the base was made gray instead of purple. | |||
19w03c | End rods now use correct cullface arguments, and a redundant face was deleted.[is this the correct version?] | ||||
Pocket Edition | |||||
1.0.0 | alpha 0.17.0.1 | 32px Added end rods. | |||
Bedrock Edition | |||||
1.10.0 | beta 1.10.0.3 | 32px The texture of end rods has now been changed. | |||
1.13.0 | beta 1.13.0.9 | End rods with data value 6 are converted into light blocks. | |||
Legacy Console Edition | |||||
TU46 | CU36 | 1.38 | Patch 15 | 1.0.1 | 32px Added end rods. |
1.90 | 32px The texture of end rods has now been changed. | ||||
New Nintendo 3DS Edition | |||||
1.7.10 | 32px Added end rods. |
Issues
Issues relating to "End Rod" are maintained on the bug tracker. Report issues there.
Gallery
- EndRod2.png
A naturally generated End rod.
See also
de:Endstab fr:Barre de l'End ja:エンドロッド ko:엔드 막대기 nl:Endstaf pl:Słupek Endu pt:Lâmpada do End ru:Стержень Края zh:末地烛