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  • ==Villager Conversion Event== During the event the server is on hard mode ensuring 100% villager conversion.<br>
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  • *[[Page:VillagerConversionEvent|Villager Conversion Event]]<br>
    671 bytes (81 words) - 19:24, 6 September 2020
  • ...rally in [[village]]s. The fletching table is used to turn an unemployed [[villager]] into a [[Trading#Fletcher|Fletcher]]. ...e]] has a fletching table that has not been claimed by a [[villager]], any villager who hasn't already picked a [[job site]] block has a chance to change their
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  • === Villager === Librarian [[villager]]s can interact with bookshelves.
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  • The whole entity data is saved including villager trades, chest content in mules, health, sheep color, etc.
    981 bytes (160 words) - 16:01, 24 October 2020
  • {{IN|java}}, expert-level librarian [[villager]]s have a 50% chance to sell a single compass for 4 [[emerald]]s. A single compass can be sold to a journeyman-level cartographer villager for 1 [[emerald]].{{only|java}}
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  • ...as fuel, for crafting [[torch]]es and [[campfire]]s, or for trading with [[villager]]s. {{History||1.3.1|snap=12w21a|Blacksmith and butcher [[villager]]s now [[trading|buy]] 16–23 of either coal or charcoal for 1 [[emerald]]
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  • If a [[village]] has a loom that has not been claimed by a [[villager]], any villager who hasn't already chosen a [[job site]] block has a chance to change their
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  • {{History||1.3.1|snap=12w21a|Librarian [[villager]]s now [[trading|sell]] clocks for 10–11 [[emerald]]s.}} {{History||1.8|snap=14w02a|Librarian [[villager]]s now [[trading|sell]] clocks for 10–12 [[emerald]]s.}}
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  • ...and steel for emeralds. If a world was created before this version, such a villager can be brought forward to current versions and still traded with as a renew ...21a|The [[player]] can now [[trading|buy]] 1 flint and steel from farmer [[villager]]s for 3 [[emerald]]s.}}
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  • {{main|Zombie Villager#Curing}} ...f weakness]] can be used to convert a [[zombie villager]] into a regular [[villager]].
    9 KB (1,303 words) - 16:11, 13 May 2021
  • ...site]] block has a chance to change their profession to toolsmith. If a [[villager]] with this profession has already been traded with, it cannot change jobs.
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  • ...as a cartography table that has not been claimed by a villager, any nearby villager who hasn't chosen a [[job site]] block has a chance to change their profess
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  • ...[[emerald]], as a fallback trade in case no trades were generated for that villager.}} {{History||1.8|snap=14w02a|[[Trading]] has been changed: only cleric [[villager]]s now [[trading|buy]] 8–10 gold ingots for 1 [[emerald]], as a legitimat
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  • [[Zombie]]s, [[husk]]s, and [[zombie villager]]s have a 2.5% chance of dropping either an iron ingot, [[carrot]], or [[po |Blacksmith [[villager]]s now [[trading|buy]] 8–9 iron ingots for 1 [[emerald]].}}
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  • Journeyman-level stone mason [[villager]]s have a {{frac|1|3}} chance to sell 4 polished granite for one [[emerald] |16-21 granite can now be [[trading|sold]] to stone mason [[villager]]s as part of their third tier [[trading|trades]].
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  • {{IN|java}}, [[zombie]]s, [[zombie villager]]s, [[husk]]s, [[skeleton]]s, [[stray]]s, [[wither skeleton]]s, and [[zombi Baby Zombie Villager with Jack o'Lantern.png
    10 KB (1,525 words) - 14:42, 13 May 2021
  • Master-level stone mason [[villager]]s have a 50% chance to either [[trading|sell]] a block of quartz or a qua ...wable resource|renewable]], due to it is [[trading|sold]] by stone mason [[villager]]s for 1-2 [[emerald]]s.}}
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  • Iron bars speed up the curing process of [[zombie villager]]s. ...Zombie villager]]s can now be cured. Putting iron bars close to the zombie villager helps speed up the process.}}
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  • Novice-level toolsmith [[villager]]s have a chance to sell a stone hoe for one [[emerald]], and journeyman-le === Villager gifts ===
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  • Novice-level [[Trading#Fletcher|fletcher]] [[villager]]s have a {{frac|2|3}} chance to buy 32 sticks for an [[emerald]] in Java E ...tory|||snap=beta 1.11.0.4|Sticks can now be [[trading|sold]] to fletcher [[villager]]s.}}
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  • ...illage]] has a grindstone that has not been claimed by a [[villager]], any villager who did not already pick a [[job site]] block has a chance to change their
    7 KB (913 words) - 14:13, 13 May 2021
  • ...ge has a blast furnace that has not been claimed by a villager, any nearby villager who hasn't chosen a [[job site]] block has a chance to change their profess
    8 KB (1,259 words) - 14:20, 13 May 2021
  • If a village has a smoker that has not been claimed by a villager, any nearby villager who hasn't chosen a [[job site]] block has a chance to change their profess
    8 KB (1,326 words) - 14:16, 13 May 2021
  • ...has a stonecutter that has not been claimed by a [[villager]], any nearby villager who has not yet chosen a [[job site]] [[block]] has a chance to change thei
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  • ...tory||1.3.1|snap=12w21a|Shears can now be [[trading|bought]] from farmer [[villager]]s for 3 [[emerald]]s each.}} {{History||1.8|snap=14w02a|[[Trading]] has been changed: Shepherd [[villager]]s now [[trading|sell]] shears for 3–4 [[emerald]]s each.
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  • === Villager gifts === {{in|java}}, a shepherd [[villager]] may throw a block of wool of random color at a player under the [[Hero of
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  • === Villager gifts === {{in|java}}, toolsmith [[villager]]s occasionally throw stone shovels at players with the [[Hero of the Villa
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  • {{History||1.3.1|snap=12w21a|Librarian [[villager]]s now [[trading|sell]] 4–5 glass for 1 [[emerald]].}} {{History||1.8|snap=14w02a|Librarian [[villager]]s now [[trading|sell]] 3–5 glass for 1 [[emerald]].}}
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  • Apprentice-level [[librarian]] [[villager]]s have a 50%{{only|bedrock}} or 66.7%{{only|java}} chance of selling a reg ...snap=beta 1.11.0.4|Lanterns can now be [[trading|bought]] from librarian [[villager]]s.}}
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  • ...[[village]] has a barrel that has not been claimed by a [[villager]], any villager who does not have a chosen [[job site]] block has a chance to change their
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  • Journeyman-level [[fisherman]] [[villager]]s sell enchanted fishing rods for 6 [[emerald]]s. Using it on a [[villager]] lowers the player's popularity and cause any naturally-spawned [[iron gol
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  • === Villager gifts === {{in|java}}, toolsmith [[villager]]s throw stone pickaxes at players under the [[Hero of the Village]] effect
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  • Novice-level [[Trading#Toolsmith|Toolsmith]] [[villager]]s have a 25% chance to sell a stone axe for one [[emerald]], journeyman-le Novice-level [[Trading#Weaponsmith|Weaponsmith]] [[villager]]s sell an iron axe for 3 emeralds as one of their trades, and master-level
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  • ...stal]] (6). The explosion centers on the head part of the bed.{{verify}} [[Villager]]s can sleep normally in any dimension.<ref>{{bug|MC-146515}} resolved as " |{{EntityLink|Zombie}} {{EntityLink|Zombie Villager}} {{EntityLink|Husk}}
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  • |Diorite can now be [[trading|sold]] to stone mason [[villager]]s. ...2.0.3|Trading has been changed, once again. Apprentice-level stone mason [[villager]]s now have a 25% chance to sell 4 polished diorite.}}
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  • Journeyman-level armorer [[villager]]s have {{frac|1|3}}{{only|Bedrock|short=1}}/{{frac|2|5}}{{only|Java|short= {{History|||snap=19w11a|Shields can now be [[trading|bought]] from armorer [[villager]]s.}}
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  • ...amond boots for 11&ndash;27 [[emerald]]s. Apprentice-level leatherworker [[villager]]s have {{frac|2|3}} chance to sell leather boots for 4 [[emerald]]s. Armorer [[villager]]s may give the players with the [[Hero of the Village]] effect chainmail b
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  • Apprentice-level cartographer [[villager]]s [[trading|buy]] 11 glass panes for an [[emerald]] as part of their trade |Glass panes can now be [[trading|sold]] to cartographer [[villager]]s.}}
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  • ...|||snap=19w11a|Terracotta can now be obtained from an expert level mason [[villager]] via [[trading]], which has now made it [[renewable resource|renewable]].} ...12.0.3|Colored terracotta can now be [[trading|bought]] from stone mason [[villager]]s.}}
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  • Apprentice-level fletcher [[villager]]s sell bows for 2 emeralds as part of their trade, and expert-level fletch {{History||1.8|snap=14w02a|Fletcher [[villager]]s now [[trading|sell]] 1 bow for 2–3 [[emerald]]s.}}
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  • |Between 20 and 26 nether quartz can now be [[trading|sold]] to stone mason [[villager]]s.}}
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  • === Villager gifts === ...gular or tipped arrow can be obtained as a reward item from [[fletcher]] [[villager]]s when the player has the [[Hero of the Village]] status effect.
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  • |Blacksmith [[villager]]s now [[trading|sell]] chain leggings for 9–10 emeralds. {{History||1.8|snap=14w02a|Armorer [[villager]]s now [[trading|sell]] chain leggings for 9–11 emeralds.
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  • Apprentice-level shepherd [[villager]]s have a {{frac|1|32}} (3.125%) chance to sell one of 16 types of carpets ...0|snap=beta 1.11.0.4|Carpets can now be [[trading|bought]] from shepherd [[villager]]s.}}
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  • Wooden doors can be opened and closed by players, [[villager]]s, [[wandering trader]]s{{only|bedrock|short=1}}<!--Wandering traders cann [[Villager]]s, [[wandering trader]]s,{{only|bedrock|short=1}} [[vindicator]]s{{only|ja
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  • ...ry||1.3.1|snap=12w21a|Redstone can now be [[trading|bought]] from priest [[villager]]s, at 2–4 redstone for 1 [[emerald]].}} {{History||1.8|snap=14w02a|[[Trading]] has been changed: cleric [[villager]]s now [[trading|sell]] 1–4 redstone for 1 [[emerald]].}}
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  • Master-level fletcher [[villager]] have a {{frac|2|3}} chance to buy 8 tripwire hooks for an [[emerald]] as ...nap=beta 1.11.0.4|Tripwire hooks can now be [[trading|sold]] to fletcher [[villager]]s.}}
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  • ...t for an emerald. The type of boat depends on the biome outfit type of the villager; plains villagers offer to buy oak boats, taiga and snowy villagers offer t ....0|snap=beta 1.11.0.4|Boats can now be [[trading|bought]] from fisherman [[villager]]s.}}
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  • ...eta 1.11.0.4|Item frames can now be [[trading|bought]] from cartographer [[villager]]s.}} ...has been changed, item frames are now offered by expert-level cartographer villager.}}
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