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  • Snow naturally generates in snowy biomes – [[snowy tundra]], [[ice spikes]], [[frozen ocean]]s, [[snowy taiga]], [[frozen river]] and [[snowy ...[[light]] level of 10 or less, with the exception of [[ice]] and [[packed ice]].{{More info|Which layers? Not listed on any relevant page, also only cove
    16 KB (2,588 words) - 14:21, 13 May 2021
  • ...h speed affected by the surface traversed. Boats move extremely quickly on ice, allowing for the construction of fast transportation systems in any dimens |[[Ice]], [[Frosted Ice]], [[Packed Ice]]
    26 KB (4,160 words) - 14:12, 13 May 2021
  • ...[[light]] level of 14. Underwater torches also melt [[snow layer]]s and [[ice]] within 2 blocks (taxicab distance).
    4 KB (591 words) - 14:21, 13 May 2021
  • ...ght]] level of 14. Torches also melt [[snow layer]]s within 2 blocks and [[ice]] within 3 blocks (taxicab distance). Colored torches emit normal light, no
    5 KB (658 words) - 14:20, 13 May 2021
  • ...ght]] level of 14. Torches also melt [[snow layer]]s within 2 blocks and [[ice]] within 3 blocks (taxicab distance). ...el of 10. Due to their lower light level, soul torches do not melt snow or ice.
    17 KB (2,697 words) - 14:21, 13 May 2021
  • Slime blocks are also slightly slippery, but less so than [[ice]]. ...an if the player was just walking on soul sand. This is also apparent with ice.
    11 KB (1,759 words) - 14:21, 13 May 2021
  • ...a light level of 14 (equal to [[torch]]es), melting [[snow]] layers and [[ice]] within a 2-block radius.
    5 KB (771 words) - 14:20, 13 May 2021
  • Minecarts are completely unaffected by [[ice]], [[blue ice]], and [[packed ice]].<ref>{{bug|MC-8265}}</ref> ...n rails, which is similar to the lack of friction when a boat is riding on ice. This glitch can be done in survival without cheats simply by pushing a min
    20 KB (3,076 words) - 16:12, 13 May 2021
  • {{breaking row|Blue Ice|drop=0}} {{breaking row|Ice|drop=0}}
    27 KB (3,823 words) - 14:13, 13 May 2021
  • | {{BlockSprite|Packed Ice}} [[Packed Ice]]
    14 KB (2,022 words) - 14:13, 13 May 2021
  • ...ged under [[water]]. Like most [[light]] sources, they melt [[snow]] and [[ice]].
    10 KB (1,525 words) - 14:42, 13 May 2021
  • ...ing table is placed on [[ice]], the player slides on it as though it is an ice block, just like with [[slab]]s.{{only|java}}{{verify|to check that this st
    19 KB (2,846 words) - 14:20, 13 May 2021
  • {{History|||snap=19w12b|Detector rails can now be placed on [[glass]], [[ice]], [[glowstone]] and [[sea lantern]].}}
    12 KB (1,786 words) - 16:09, 13 May 2021
  • {{History|||snap=19w12b|Powered rails can now be placed on [[glass]], [[ice]], [[glowstone]] and [[sea lantern]].}}{{History|upcoming java}}
    13 KB (1,961 words) - 14:42, 13 May 2021
  • * [[Ice]] and [[packed ice]] have reduced friction to the item entity movement.
    26 KB (4,018 words) - 16:09, 13 May 2021
  • {{History|||snap=19w12b|Activator rails can now be placed on [[glass]], [[ice]], [[glowstone]] and [[sea lantern]].}}
    14 KB (2,167 words) - 14:41, 13 May 2021
  • |Beds in [[igloo]]s are now white in [[ice plains]] and brown in [[cold taiga]]s. ...layer places a bed on [[ice]], running over the bed acts like running over ice, similar to slabs.
    44 KB (7,262 words) - 14:12, 13 May 2021
  • * The player's horizontal movement friction is the same as on [[ice]]. (That is, moving around in the tiny space the player is in while still h
    12 KB (1,836 words) - 14:20, 13 May 2021
  • {{History|||snap=19w12b|Redstone torches can now be placed on [[ice]], [[glowstone]] and [[sea lantern]]s.}}
    17 KB (2,648 words) - 14:42, 13 May 2021
  • * Carpets do not prevent the formation of ice.
    16 KB (2,475 words) - 14:20, 13 May 2021

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