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  • ==Villager Conversion Event== During the event the server is on hard mode ensuring 100% villager conversion.<br>
    285 bytes (44 words) - 19:41, 6 September 2020
  • *[[Page:VillagerConversionEvent|Villager Conversion Event]]<br>
    671 bytes (81 words) - 19:24, 6 September 2020
  • ...rally in [[village]]s. The fletching table is used to turn an unemployed [[villager]] into a [[Trading#Fletcher|Fletcher]]. ...e]] has a fletching table that has not been claimed by a [[villager]], any villager who hasn't already picked a [[job site]] block has a chance to change their
    4 KB (584 words) - 14:13, 13 May 2021
  • === Villager === Librarian [[villager]]s can interact with bookshelves.
    7 KB (1,002 words) - 14:12, 13 May 2021
  • The whole entity data is saved including villager trades, chest content in mules, health, sheep color, etc.
    981 bytes (160 words) - 16:01, 24 October 2020
  • {{IN|java}}, expert-level librarian [[villager]]s have a 50% chance to sell a single compass for 4 [[emerald]]s. A single compass can be sold to a journeyman-level cartographer villager for 1 [[emerald]].{{only|java}}
    10 KB (1,443 words) - 16:09, 13 May 2021
  • ...as fuel, for crafting [[torch]]es and [[campfire]]s, or for trading with [[villager]]s. {{History||1.3.1|snap=12w21a|Blacksmith and butcher [[villager]]s now [[trading|buy]] 16–23 of either coal or charcoal for 1 [[emerald]]
    8 KB (1,208 words) - 14:41, 13 May 2021
  • If a [[village]] has a loom that has not been claimed by a [[villager]], any villager who hasn't already chosen a [[job site]] block has a chance to change their
    4 KB (598 words) - 14:13, 13 May 2021
  • {{History||1.3.1|snap=12w21a|Librarian [[villager]]s now [[trading|sell]] clocks for 10–11 [[emerald]]s.}} {{History||1.8|snap=14w02a|Librarian [[villager]]s now [[trading|sell]] clocks for 10–12 [[emerald]]s.}}
    7 KB (1,003 words) - 16:09, 13 May 2021
  • ...and steel for emeralds. If a world was created before this version, such a villager can be brought forward to current versions and still traded with as a renew ...21a|The [[player]] can now [[trading|buy]] 1 flint and steel from farmer [[villager]]s for 3 [[emerald]]s.}}
    8 KB (1,267 words) - 16:12, 13 May 2021
  • {{main|Zombie Villager#Curing}} ...f weakness]] can be used to convert a [[zombie villager]] into a regular [[villager]].
    9 KB (1,303 words) - 16:11, 13 May 2021
  • ...site]] block has a chance to change their profession to toolsmith. If a [[villager]] with this profession has already been traded with, it cannot change jobs.
    7 KB (978 words) - 14:13, 13 May 2021
  • ...as a cartography table that has not been claimed by a villager, any nearby villager who hasn't chosen a [[job site]] block has a chance to change their profess
    6 KB (856 words) - 14:13, 13 May 2021
  • ...[[emerald]], as a fallback trade in case no trades were generated for that villager.}} {{History||1.8|snap=14w02a|[[Trading]] has been changed: only cleric [[villager]]s now [[trading|buy]] 8–10 gold ingots for 1 [[emerald]], as a legitimat
    12 KB (1,759 words) - 16:11, 13 May 2021
  • [[Zombie]]s, [[husk]]s, and [[zombie villager]]s have a 2.5% chance of dropping either an iron ingot, [[carrot]], or [[po |Blacksmith [[villager]]s now [[trading|buy]] 8–9 iron ingots for 1 [[emerald]].}}
    14 KB (2,118 words) - 16:11, 13 May 2021
  • Journeyman-level stone mason [[villager]]s have a {{frac|1|3}} chance to sell 4 polished granite for one [[emerald] |16-21 granite can now be [[trading|sold]] to stone mason [[villager]]s as part of their third tier [[trading|trades]].
    10 KB (1,339 words) - 15:58, 13 May 2021
  • {{IN|java}}, [[zombie]]s, [[zombie villager]]s, [[husk]]s, [[skeleton]]s, [[stray]]s, [[wither skeleton]]s, and [[zombi Baby Zombie Villager with Jack o'Lantern.png
    10 KB (1,525 words) - 14:42, 13 May 2021
  • Master-level stone mason [[villager]]s have a 50% chance to either [[trading|sell]] a block of quartz or a qua ...wable resource|renewable]], due to it is [[trading|sold]] by stone mason [[villager]]s for 1-2 [[emerald]]s.}}
    12 KB (1,748 words) - 15:58, 13 May 2021
  • Iron bars speed up the curing process of [[zombie villager]]s. ...Zombie villager]]s can now be cured. Putting iron bars close to the zombie villager helps speed up the process.}}
    14 KB (2,417 words) - 14:20, 13 May 2021
  • Novice-level toolsmith [[villager]]s have a chance to sell a stone hoe for one [[emerald]], and journeyman-le === Villager gifts ===
    19 KB (2,964 words) - 14:13, 13 May 2021

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