Difference between revisions of "Module:Sound table"
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Latest revision as of 12:23, 13 May 2021
Documentation for this module may be created at Module:Sound table/doc
local p = {}
local emptyevent = [=[''None''<ref group="sound" name="emptyevent">Empty events do not have this parameter set.</ref>]=]
local nosubtitle = [=[''None''<ref group="sound" name="nosubtitle">[https://bugs.mojang.com/issues/?jql=project%20%3D%20MC%20AND%20resolution%20%3D%20Unresolved%20AND%20text%20~%20%22sound%20missing%22 Reports on Mojira].</ref>]=]
local function vardefine( f, name, value )
f:callParserFunction( '#vardefine', name, value )
end
local function var( f, name, defaultvalue )
local result = f:callParserFunction( '#var', name, defaultvalue )
if result == '' then
return nil
end
return result
end
local function addCategory( nocat, value, categoryName )
if not nocat then
local category = [=[[[Category:Pages missing ]=] .. categoryName .. [=[]]]=]
value = value .. category
end
return value
end
function p.table( f )
local args = f
if f == mw.getCurrentFrame() then
args = require( 'Module:ProcessArgs' ).norm()
else
f = mw.getCurrentFrame()
end
local parent = f:getParent() or f
local result = ''
if not var( parent, 'soundstable' ) then
vardefine( parent, 'soundstable', 1 )
if args.nocat then
vardefine( parent, 'nocat', 1 )
end
local bedrockordungeons = false
local bedrock = false
local dungeons = false
if args.bedrock or args.type=='bedrock' then
vardefine( parent, 'bedrock', 1 )
bedrockordungeons = true
bedrock = true
vardefine( parent, 'bedrockordungeons', 1 )
end
if args.dungeons or args.type=='dungeons' then
vardefine( parent, 'dungeons', 1 )
bedrockordungeons = true
dungeons = true
vardefine( parent, 'bedrockordungeons', 1 )
end
result = result .. [=[<table class="wikitable">]=]
local headerrow = mw.html.create( 'tr' )
local headings = { 'Sound' }
if not bedrockordungeons then
table.insert( headings, '[[Subtitle]]' )
end
if not dungeons then
local sourceheading = parent:expandTemplate{ title = 'abbr', args = { 'Source', 'The category this sound falls into; what volume slider controls this sound in the Music and Sounds menu.' } }
table.insert( headings, sourceheading )
end
local descriptionheading = parent:expandTemplate{ title = 'abbr', args = { 'Description', 'When the game calls this sound event.' } }
table.insert( headings, descriptionheading )
if not dungeons then
table.insert( headings, '[[Namespaced ID]]')
end
if not bedrockordungeons then
table.insert( headings, 'Translation key' )
end
if not dungeons then
table.insert( headings, 'Volume' )
table.insert( headings, 'Pitch' )
end
if not bedrockordungeons then
table.insert( headings, 'Attenuation<br>distance' )
end
for i, header in ipairs( headings ) do
headerrow
:tag( 'th' )
:wikitext( header )
end
result = result .. tostring( headerrow )
end
-- Header variables
local nocat = var( parent, 'nocat' )
local bedrockordungeons = var( parent, 'bedrockordungeons' )
local bedrock = var( parent, 'bedrock' )
local dungeons = var( parent, 'dungeons' )
local cells = {}
local sound = ''
if args.sound == '-' then
sound = [=[''None'']=]
elseif args.sound == nil then
sound = addCategory( nocat, '?', 'sounds' )
else
-- First parameter is empty because we don't want a sound name
local sounds = { '', args.sound }
for count = 2, 20 do
local index = 'sound' .. count
if args[index] then
table.insert( sounds, args[index] )
end
end
sound = parent:expandTemplate{ title = 'Sound', args = sounds }
end
table.insert( cells, sound )
if not bedrockordungeons then
local subtitle = args.subtitle
if args.subtitle == '-' then
subtitle = parent:preprocess( nosubtitle )
elseif args.sound == '-' then
subtitle = parent:preprocess( emptyevent )
elseif args.translationkey == '-' then
local content = parent:expandTemplate{ title = 'bug', args = { args.subtitle } }
subtitle = [=[''None'']=] .. parent:extensionTag( 'ref', content, { group = 'sound', name = 'bug' .. args.subtitle } )
elseif args.subtitle ~= nil then
subtitle = args.subtitle
else
subtitle = addCategory( nocat, '?', 'subtitles' )
end
table.insert( cells, subtitle )
end
if not dungeons then
local source = addCategory( nocat, '?', 'sound source' )
if args.source == 'Master Volume' or args.source == 'master' then
source = 'Master Volume'
elseif args.source == 'Music' or args.source == 'music' then
source = 'Music'
elseif args.source == 'Jukebox/Note Blocks' or args.source == 'record' then
source = 'Jukebox/Note Blocks'
elseif args.source == 'Weather' or args.source == 'weather' then
source = 'Weather'
elseif args.source == 'Hostile Creatures' or args.source == 'hostile' then
source = 'Hostile Creatures'
elseif args.source == 'Friendly Creatures' or args.source == 'neutral' then
source = 'Friendly Creatures'
elseif args.source == 'Players' or args.source == 'player' then
source = 'Players'
elseif args.source == 'Blocks' or args.source == 'block' then
source = 'Blocks'
elseif args.source == 'Ambient/Environment' or args.source == 'ambient' then
source = 'Ambient/Environment'
elseif args.source == 'Voice/Speech' or args.source == 'voice' then
source = 'Voice/Speech'
elseif args.source == 'Sound' or args.source == 'sound' then
source = 'Sound'
end
table.insert( cells, source )
end
local desc = args.description or addCategory( nocat, '?', 'sound description' )
table.insert( cells, desc )
if not dungeons then
local id
if args.id then
id = [=[<code style="white-space: nowrap">]=] .. args.id .. [=[</code>]=]
else
id = addCategory( nocat, '?', 'sound ID' )
end
table.insert( cells, id )
end
if not bedrockordungeons then
local translationkey
if args.sound == '-' then
translationkey = parent:preprocess( emptyevent )
elseif args.subtitle == '-' then
translationkey = parent:preprocess( nosubtitle )
elseif args.translationkey == '-' then
local content = parent:expandTemplate{ title = 'bug', args = { args.subtitle } }
translationkey = [=[''None'']=] .. parent:extensionTag( 'ref', content, { group = 'sound', name = 'bug' .. args.subtitle } )
elseif args.translationkey ~= nil then
translationkey = [=[<code style="white-space: nowrap">]=] .. args.translationkey .. [=[</code>]=]
else
translationkey = addCategory( nocat, '?', 'subtitle key' )
end
table.insert( cells, translationkey )
end
if not dungeons then
table.insert( cells, args.volume or addCategory( nocat, '?', 'sound volume' ) )
table.insert( cells, args.pitch or addCategory( nocat, '?', 'sound pitch' ) )
end
if not bedrockordungeons then
table.insert( cells, args.distance or addCategory( nocat, '?', 'sound attenuation distance' ) )
end
local row = mw.html.create( 'tr' )
for i, cell in ipairs( cells ) do
row
:tag( 'td' )
:wikitext( cell )
end
result = result .. tostring( row )
if args.foot then
-- Reset the variables we used
vardefine(parent, 'soundstable', '')
vardefine(parent, 'nocat', '')
vardefine(parent, 'bedrock', '')
vardefine(parent, 'dungeons', '')
vardefine(parent, 'bedrockordungeons', '')
-- Add table ending
result = result .. [=[</table>]=] .. parent:expandTemplate{ title = 'notelist', args = { 'sound' } }
end
return tostring( result )
end
return p