View source for Module:Animate

Jump to navigation Jump to search

You do not have permission to edit this page, for the following reason:

The action you have requested is limited to users in the group: Users.


You can view and copy the source of this page.

local p = {}
function p.animate( f )
local args = f
if f == mw.getCurrentFrame() then
args = f:getParent().args
end
local files = args[1] or ''
local size = args[2] or ''
local link = args['link'] or args[3] or ''
if size ~= '' then
size = '|' .. size
end
if link ~= '' then
link = '|link=' .. link
end
local images = {}
for image in mw.text.gsplit( files, '%s*;%s*' ) do
if image == '' then
הההההההההההההההההההההההההההההההההההההההההההההההההה
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
000
1:0
Debug console
* The module exports are available as the variable "p", including unsaved modifications. * Precede a line with "=" to evaluate it as an expression or use print(). Use mw.logObject() for tables. * Use mw.log() and mw.logObject() in module code to send messages to this console.

Template used on this page:

Return to Module:Animate.