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return {
settings = {
image = 'EnvCSS.png',
pos = 256,
sheetsize = 256,
url = require( [[Module:Sprite]] ).getUrl( 'EnvCSS.png', 'cb=20210119221134&version=20210119221134&format=original', '' ),
},
sections = {
{ name = 'Landscape', id = 3 },
{ name = 'Gameplay and transport', id = 7 },
{ name = 'Structures', id = 4 },
{ name = 'Dimensions', id = 5 },
{ name = 'Environment', id = 2 },
{ name = 'Types', id = 6 },
{ name = 'Miscellaneous', id = 1 },
{ name = 'Removed', id = 8 },
},
ids = {
['abandoned-badlands-mineshaft'] = { pos = 110, section = 4 },
['abandoned-mineshaft'] = { pos = 44, section = 4 },
altitude = { pos = 24, section = 1 },
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Debug console
* The module exports are available as the variable "p", including unsaved modifications. * Precede a line with "=" to evaluate it as an expression or use print(). Use mw.logObject() for tables. * Use mw.log() and mw.logObject() in module code to send messages to this console.

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