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	<id>https://wiki.boxofrocks.net/index.php?action=history&amp;feed=atom&amp;title=Snow</id>
	<title>Snow - Revision history</title>
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	<updated>2026-05-30T22:47:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.boxofrocks.net/index.php?title=Snow&amp;diff=689&amp;oldid=prev</id>
		<title>BoxWiki: 1 revision imported</title>
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		<updated>2021-05-13T18:21:17Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:21, 13 May 2021&lt;/td&gt;
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		<author><name>BoxWiki</name></author>
		
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		<id>https://wiki.boxofrocks.net/index.php?title=Snow&amp;diff=688&amp;oldid=prev</id>
		<title>Decoration&gt;Mcpe4the108: /* ID */</title>
		<link rel="alternate" type="text/html" href="https://wiki.boxofrocks.net/index.php?title=Snow&amp;diff=688&amp;oldid=prev"/>
		<updated>2021-05-11T12:29:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;ID&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{about|the thin cover caused by snowfall|the full block|Snow Block|the weather condition|Snowfall|the projectile|Snowball|other uses}}&lt;br /&gt;
{{Block&lt;br /&gt;
|image=Snow (layers 1).png;Snow (layers 2).png;Snow (layers 3).png;Snow (layers 4).png;Snow (layers 5).png;Snow (layers 6).png;Snow (layers 7).png;Snow (layers 8).png&lt;br /&gt;
|transparent=Yes&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=wooden shovel&lt;br /&gt;
|renewable=Yes&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|flammable=No&lt;br /&gt;
|lavasusceptible=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Snow'''{{fn|Known as '''Snow''' {{in|java}} and '''Top Snow''' {{in|bedrock}}.}} is a ground cover block that is commonly caused by snowfall.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
=== Breaking ===&lt;br /&gt;
Unlike any other block, the only way to mine snow is via a shovel enchanted with [[Silk Touch]]. Destroying snow with a non-silk-touch [[shovel]] yields one [[snowball]] per layer. Any other tool, even if enchanted by Silk Touch, destroys the snow and drops nothing. Explosions by [[TNT]] or [[creepers]] also cause snow to yield a [[snowball]]. Snow can also be obtained by causing it to drop into an invalid block space, in which case it drops itself.{{only|bedrock}} The dropped snow layer also corresponds with how many layers were in the broken snow pile.&lt;br /&gt;
{{breaking row|horizontal=1|Snow|Shovel|Wood}}&lt;br /&gt;
&lt;br /&gt;
=== Natural generation ===&lt;br /&gt;
Snow naturally generates in snowy biomes – [[snowy tundra]], [[ice spikes]], [[frozen ocean]]s, [[snowy taiga]], [[frozen river]] and [[snowy beach]] – and in the [[mountains]] biome above y-level 90–95. Only blocks with direct access to the sky can generate snow layers naturally (with the exception of some snowy [[village]]s, which are intentionally made to generate extra snow in areas inaccessible to the sky).&amp;lt;ref&amp;gt;{{bug|MC-198006}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Snow generates where there is sky access atop buildings in snowy taiga [[village]]s. {{only|bedrock}}&lt;br /&gt;
&lt;br /&gt;
Snow generates in multiple layers as part of many snowy tundra village structures.&lt;br /&gt;
&lt;br /&gt;
Snow generates exclusively in single layers {{in|java}}, but can generate in multiple layers {{in|bedrock}}.&lt;br /&gt;
&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A2= Snow Block |B2= Snow Block |C2= Snow Block&lt;br /&gt;
|Output= Snow,6&lt;br /&gt;
|type= Decoration block&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Post-generation ===&lt;br /&gt;
==== Weather ====&lt;br /&gt;
&lt;br /&gt;
In snowy biomes or in cold biomes at varying layers, the weather can snow instead of rain. In snowy weather, snow generates on random non-transparent blocks with a block [[light]] level of 10 or less, with the exception of [[ice]] and [[packed ice]].{{More info|Which layers? Not listed on any relevant page, also only cover cold biomes.}}&lt;br /&gt;
{{needs update|Some of the info in this table may be outdated, or possibly just outright incorrect.}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Biome&lt;br /&gt;
! width=&amp;quot;500&amp;quot; | Layer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
*{{BiomeLink|Snowy Tundra|text=All snowy biomes|link=Biome#Snowy biomes}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | y 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
*{{BiomeLink|Gravelly Mountains}}&lt;br /&gt;
*{{BiomeLink|Modified Gravelly Mountains|text=Gravelly Mountains +|link=Gravelly Mountains+}}&lt;br /&gt;
*{{BiomeLink|Mountains}}&lt;br /&gt;
*{{BiomeLink|Mountain Edge}}&lt;br /&gt;
*{{BiomeLink|Stone Shore}}&lt;br /&gt;
*{{BiomeLink|Wooded Mountains}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | y 90–95&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
*{{BiomeLink|Taiga}}&lt;br /&gt;
*{{BiomeLink|Taiga Hills}}&lt;br /&gt;
*{{BiomeLink|Taiga Mountains}}&lt;br /&gt;
*{{BiomeLink|Giant Spruce Taiga Hills}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | y 120–125&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
*{{BiomeLink|Giant Spruce Taiga}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | y 150–155&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
*{{BiomeLink|Giant Tree Taiga}}&lt;br /&gt;
*{{BiomeLink|Giant Tree Taiga Hills}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | y 160–165&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
*{{BiomeLink|Plains|text=All others except Dry/Hot Biomes|link=Biome}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | y 256&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{IN|bedrock}}, multiple snow layers are built up naturally during snowfall; {{in|java}}, snowfall creates only one layer.&lt;br /&gt;
&lt;br /&gt;
Snow layers do not generate if the gamerule ''doweathercycle'' has been set to ''false''.{{only|bedrock}}&lt;br /&gt;
&lt;br /&gt;
==== Snow golems ====&lt;br /&gt;
{{see also|Tutorials/Snow farming}}&lt;br /&gt;
&lt;br /&gt;
[[Snow golem]]s generate a trail of snow in snowy, cold, and some medium [[biome]]s, or any non-dry biome {{in|bedrock}}.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Snow can be placed only on a solid block that is not [[ice]]. {{IN|java}}, snow breaks if its support block is removed. {{IN|bedrock}}, snow is affected by gravity and falls if it becomes unsupported, and breaks if it falls onto an unsuitable block. A player can jump up 1 block and 3 snow layers.&lt;br /&gt;
&lt;br /&gt;
=== Cover ===&lt;br /&gt;
[[File:Snowy Grass Block.png|150px|thumb|right|Snow cover [[grass block]], [[mycelium]] or [[podzol]].]]&lt;br /&gt;
If the snow is on a [[grass block]] (or [[mycelium]] or [[podzol]] {{in|java}}&amp;lt;ref&amp;gt;{{bug|MCPE-12277}}&amp;lt;/ref&amp;gt;) the ground cover turns white on the top and around the sides. Snow does not damage tilled and hydrated field areas – it cannot be placed on farmland. A gravity-affected block like [[sand]] or [[gravel]] does not fall if snow covers the block below it, but the gravity-affected block does replace a snow layer when falling onto it. The texture of the grass block changes to snowy when a single layer of snow is placed on top.&amp;lt;ref&amp;gt;{{bug|MC-1483}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{bug|MCPE-32637}}&amp;lt;/ref&amp;gt; Thicker layers of snow causes the grass block to revert to plain dirt when the block receives a random tick, similar to regular grass when covered by an opaque block. A plain dirt block with a single layer of snow on top gains a snowy texture if grass spreads to it.&lt;br /&gt;
&lt;br /&gt;
{{IN|bedrock}}, if [[leaves]] are topped with a layer of snow, [[particle]]s of snow appear to fall through the leaves from the snow layer.&lt;br /&gt;
&lt;br /&gt;
{{IN|bedrock}}, snow layers [[snowlogging|can occupy the same space]] as one-block [[flower]]s, [[mushroom]]s, and one-block [[ferns]] and [[grass]], (however two-block tall plants do not work)&amp;lt;ref&amp;gt;{{bug|MCPE-21688}}&amp;lt;/ref&amp;gt; and can be layered and mined normally. Placing snow on already-existing plant blocks causes snow to appear around them, but placing plants into an area where there is snow removes the snow.&amp;lt;ref&amp;gt;{{bug|MCPE-29695}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Snow layers can be used to kill [[nylium]].&amp;lt;ref&amp;gt;{{bug|MC-174639}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Melting ===&lt;br /&gt;
[[File:Redstone Lamp melt pattern.png|300px|thumb|right|Powered [[redstone lamp]]s melting nearby snow.]]&lt;br /&gt;
Snow melts if there is a [[heat block]]{{only|bedrock|education|short=1}}, or block light level of 12 or more. {{IN|bedrock}}, it also melts in dry biomes, regardless of block light or daylight level. If there are multiple layers, all layers melt at once; the snow levels do not gradually reduce in height.&lt;br /&gt;
&lt;br /&gt;
Most light sources can melt snow but some cannot.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item&lt;br /&gt;
!Melt&lt;br /&gt;
!Melt Radius&lt;br /&gt;
|-&lt;br /&gt;
|[[Beacon]]&lt;br /&gt;
|Yes&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Campfire]]&lt;br /&gt;
|Yes&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Campfire|Soul Campfire]]&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Conduit]]&lt;br /&gt;
|Yes&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Glowstone]]&lt;br /&gt;
|Yes&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Jack o'Lantern]]&lt;br /&gt;
|Yes&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Lantern]]&lt;br /&gt;
|Yes&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Soul [[Lantern]]&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Lava]]&lt;br /&gt;
|Yes&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Redstone Lamp]]&lt;br /&gt;
|Yes&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Respawn Anchor]] 1/4 Charge&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Respawn Anchor 2/4 Charge&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Respawn Anchor 3/4 Charge&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Respawn Anchor 4/4 Charge&lt;br /&gt;
|Yes&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|1 [[Sea Pickle]]&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|2 Sea Pickles&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|3 Sea Pickles&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|4 Sea Pickles&lt;br /&gt;
|Yes&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Shroomlight]]&lt;br /&gt;
|Yes&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[End Rod]]&lt;br /&gt;
|Yes&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Torch]]&lt;br /&gt;
|Yes&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Torch|Soul Torch]]&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Redstone Torch]]&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Ender Chest]]&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Furnace]]&lt;br /&gt;
|Yes&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Blast Furnace]]&lt;br /&gt;
|Yes&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Smoker]]&lt;br /&gt;
|Yes&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Crying Obsidian]]&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Magma Block]]&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Brewing Stand]]&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom|Brown Mushroom]]&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Egg]]&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Redstone Ore]]&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[End Portal Frame]]&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|Yes&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire|Soul Fire]]&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Nether Portal (block)|Nether Portal]]&lt;br /&gt;
|No&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Sea Lantern]]&lt;br /&gt;
|Yes&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Foxes ===&lt;br /&gt;
When a [[fox]] gets stuck in the snow after missing an attack on prey, it emits particles as it emerges from the snow.&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
&lt;br /&gt;
{{Sound table/Block/Snow}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|showblocktags=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=java&lt;br /&gt;
|displayname=Snow&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=snow&lt;br /&gt;
|blocktags=inside_step_sound_block{{upcoming|JE 1.17}}, snow{{upcoming|JE 1.17}}&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=bedrock&lt;br /&gt;
|displayname=Top Snow&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=snow_layer&lt;br /&gt;
|id=78&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Metadata ===&lt;br /&gt;
[[File:Thicknesses.png|thumb|right|Various thicknesses of snow.]]&lt;br /&gt;
{{see also|Data values}}&lt;br /&gt;
&lt;br /&gt;
{{IN|be}}, top snow uses the following data values:&lt;br /&gt;
&lt;br /&gt;
{{/DV}}&lt;br /&gt;
&lt;br /&gt;
=== Block states ===&lt;br /&gt;
{{see also|Block states}}&lt;br /&gt;
&lt;br /&gt;
{{/BS}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{more images|Appearance when affected by {{bug|MC-50254}}}}&lt;br /&gt;
{{History|java classic}}&lt;br /&gt;
{{History||May 20, 2009|link=wordofnotch:110593679|[[Notch]] briefly mentioned, &amp;quot;Winter is an awesome idea. I can see snow and tiles slowly getting covered in a layer of snow.  Also, ice on lakes. :D&amp;quot;}}&lt;br /&gt;
{{History||May 21, 2009|link=wordofnotch:110762705|Notch reveals that snow &amp;quot;on top of topmost tiles&amp;quot; was on his to-do list.}}&lt;br /&gt;
{{History|java alpha}}&lt;br /&gt;
{{History||v1.0.4|[[File:Snow (layers 1) JE1 BE1.png|32px]] Snowfall has been added to maps only in winter mode. When creating a new save, a map has a 1/4 chance of having worldwide snowfall. When falling on exposed land, a thin snow layer is created.|Snow can not fall onto any non solid blocks, and instead falls through them. The exception to this is leaves.}}&lt;br /&gt;
{{History||v1.0.5|Disturbing a snow layer by any means other than replacing it now causes a [[snowball]] to [[drops|drop]]. This includes melting and [[breaking|mining]] snow or the [[block]] under it.&lt;br /&gt;
|A [[player]] can now easily harvest snow by placing a block of [[water]]. By doing so, the player receives a large amount of snowballs with little effort.|Snow can now fall onto many non solid blocks including [[glass]], [[stairs]], [[slab|slabs]], [[door|doors]], [[sign|signs]], and [[pressure_plate|pressure plates]].}}&lt;br /&gt;
{{History||v1.0.5_01|Snowballs can now be harvested from snow only by using with [[shovel]]s.}}&lt;br /&gt;
{{History||v1.0.17|Snow can no longer fall on non solid blocks, including leaves. Any snow on top of non solid blocks break given a block update.}}{{History||v1.2.0|snap=preview|With the removal of Winter Mode, snow can no longer regenerate.}}&lt;br /&gt;
{{History|java beta}}&lt;br /&gt;
{{History||1.5|[[File:Snow (layers 2) JE1.png|32px]] [[File:Snow (layers 3) JE1.png|32px]] [[File:Snow (layers 4) JE1.png|32px]] [[File:Snow (layers 5) JE1.png|32px]] [[File:Snow (layers 6) JE1.png|32px]] [[File:Snow (layers 7) JE1.png|32px]] [[File:Snow (layers 8) JE1 BE1.png|32px]] Stacked snow layers have been added. They do not generate naturally and cannot be placed. Layers 1-3 have no collision, while 4-8 all have a half block collision.&lt;br /&gt;
|Snow regeneration has now returned as part of the new [[weather]] features.&amp;lt;ref&amp;gt;{{tumblr|notch|4746701552|Minecraft Beta 1.5, and some thoughts on this blog}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Snow can now occur in arctic [[biome]]s.}}&lt;br /&gt;
{{History||1.7|[[File:Snow (layers 1) JE2  BE2.png|32px]] [[File:Snow (layers 2) JE2 BE1.png|32px]] [[File:Snow (layers 3) JE2 BE1.png|32px]] [[File:Snow (layers 4) JE2 BE1.png|32px]] [[File:Snow (layers 5) JE2 BE1.png|32px]] [[File:Snow (layers 6) JE2 BE1.png|32px]] [[File:Snow (layers 7) JE2 BE1.png|32px]] The side textures of snow layers 1-7 are now aligned to the bottom of the block instead of the top.}}&lt;br /&gt;
{{History||1.8|snap=Pre-release|Snow biomes have been temporarily removed as [[Notch]] is currently trying to improve them.&lt;br /&gt;
|Dropped snow layer items no longer appear larger than normal blocks.}}&lt;br /&gt;
{{History|java}}&lt;br /&gt;
{{History||1.0.0|snap=Beta 1.9 Prerelease|Snow [[biome]]s have been re-added.&lt;br /&gt;
|Snow now occurs in [[tundra]] biomes, as well as arctic biomes.}}&lt;br /&gt;
{{History||1.3.1|snap=12w21a|Snow has been made available in the [[creative inventory]].}}&lt;br /&gt;
{{History||1.5|snap=13w05a|Snow can now be [[crafting|crafted]] and is obtainable in [[Survival]] mode.&lt;br /&gt;
|Stacked snow layers now have correct collisions, and can be placed.}}&lt;br /&gt;
{{History||1.8|snap=14w28b|The number of [[snowball]]s dropped from snow has been increased from 1-8 to 2-9, depending on thickness.}}&lt;br /&gt;
{{History||1.13|snap=17w47a|The ID of snow has been changed from &amp;lt;code&amp;gt;snow_layer&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;snow&amp;lt;/code&amp;gt;.&lt;br /&gt;
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 78.|Layer 1 snow now has empty collision instead of solid collision of height 0, allowing entities to once again pass through it.}}&lt;br /&gt;
{{History||1.14|snap=18w43a|[[File:Snow (layers 1) JE3  BE3.png|32px]] [[File:Snow (layers 2) JE3  BE2.png|32px]] [[File:Snow (layers 3) JE3  BE2.png|32px]] [[File:Snow (layers 4) JE3  BE2.png|32px]] [[File:Snow (layers 5) JE3  BE2.png|32px]] [[File:Snow (layers 6) JE3  BE2.png|32px]] [[File:Snow (layers 7) JE3  BE2.png|32px]] [[File:Snow (layers 8) JE2 BE2.png|32px]] The texture of snow has been changed.}}&lt;br /&gt;
{{History|||snap=19w03c|Seven layer high snow now uses correct cullface arguments.}}&lt;br /&gt;
&lt;br /&gt;
{{History|pocket alpha}}&lt;br /&gt;
{{History||Pre-release|[[File:Snow (layers 1) JE1 BE1.png|32px]] Added snow to the world generation.}}&lt;br /&gt;
{{History||v0.4.0|[[File:Snow (layers 1) JE2  BE2.png|32px]] The model of snow has been changed.}}&lt;br /&gt;
{{History||v0.8.0|snap=build 2|Added snow to the [[Creative]] mode [[inventory]].}}&lt;br /&gt;
{{History||v0.12.1|snap=build 1|[[File:Snow (layers 2) JE2 BE1.png|32px]] [[File:Snow (layers 3) JE2 BE1.png|32px]] [[File:Snow (layers 4) JE2 BE1.png|32px]] [[File:Snow (layers 5) JE2 BE1.png|32px]] [[File:Snow (layers 6) JE2 BE1.png|32px]] [[File:Snow (layers 7) JE2 BE1.png|32px]] [[File:Snow (layers 8) JE1 BE1.png|32px]] Stacked snow layers have been added. They can be placed. Layers 1-3 have no collision, while 4-8 all have a half block collision.&lt;br /&gt;
|Snow is now affected by gravity, so that unsupported snow layers show falling dust [[particles]].&lt;br /&gt;
|Snow can now be placed inside [[flower]]s, [[mushroom]]s and [[grass|tall grass]].&lt;br /&gt;
|Snow is now obtained by using a [[shovel]] on it. Previously, snow was [[breaking|mined]] like any [[dirt]]-type [[block]].}}&lt;br /&gt;
{{History|bedrock}}&lt;br /&gt;
{{History||1.2.0|snap=?|Snow layers can now generate in [[extreme hills]] biomes.}}&lt;br /&gt;
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Snow (layers 1) JE3  BE3.png|32px]] [[File:Snow (layers 2) JE3  BE2.png|32px]] [[File:Snow (layers 3) JE3  BE2.png|32px]] [[File:Snow (layers 4) JE3  BE2.png|32px]] [[File:Snow (layers 5) JE3  BE2.png|32px]] [[File:Snow (layers 6) JE3  BE2.png|32px]] [[File:Snow (layers 7) JE3  BE2.png|32px]] [[File:Snow (layers 8) JE2 BE2.png|32px]] The texture of snow has been changed.}}&lt;br /&gt;
{{History||1.16.0|snap=beta 1.15.0.51|Snow now drops itself when mined with a [[Silk Touch]] shovel.}}&lt;br /&gt;
&lt;br /&gt;
{{History|console}}&lt;br /&gt;
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Snow (layers 1) JE1 BE1.png|32px]] Added snow.}}&lt;br /&gt;
{{History||xbox=TU54|xbone=CU44|ps=1.52|wiiu=Patch 24|switch=1.0.4|Snow can now be placed on top of upside-down [[stairs]].}}&lt;br /&gt;
{{History||xbox=TU69|xbone=CU57|ps=1.76|wiiu=Patch 38|Snow is now affected by gravity.}}&lt;br /&gt;
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Snow (layers 1) JE3  BE3.png|32px]] [[File:Snow (layers 2) JE3  BE2.png|32px]] [[File:Snow (layers 3) JE3  BE2.png|32px]] [[File:Snow (layers 4) JE3  BE2.png|32px]] [[File:Snow (layers 5) JE3  BE2.png|32px]] [[File:Snow (layers 6) JE3  BE2.png|32px]] [[File:Snow (layers 7) JE3  BE2.png|32px]] [[File:Snow (layers 8) JE2 BE2.png|32px]] The texture of snow has been changed.}}&lt;br /&gt;
{{History|New 3DS}}&lt;br /&gt;
{{History||0.1.0|[[File:Snow (layers 1) JE2 BE2.png|32px]] Added snow.}}&lt;br /&gt;
{{History|foot}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
&lt;br /&gt;
{{issue list|Snow|Snow layer|Top snow}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Snow can be stacked to a full block beside a [[cactus]] without destroying the cactus.&lt;br /&gt;
* Snow layers of 2 to 7 thickness prevent hostile mobs from spawning.&lt;br /&gt;
* In [[Spectator mode]], a player positioned at the correct height can see the snowy texture of the top of the grass blocks.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Java Edition ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Snowy Tundra.png|Naturally generated snow in a snowy tundra biome.&lt;br /&gt;
Snowy Mountains.png|Naturally generated snow in a snowy mountain biome. &lt;br /&gt;
Ice Spikes.png|Naturally generated snow in an ice spikes biome. &lt;br /&gt;
Snowy Taiga.png|Naturally generated snow in a snowy taiga biome. &lt;br /&gt;
ExtremeHillsComparison.png|Naturally generated snow in mountains.&lt;br /&gt;
Floating snow layer.png|A snow layer floating in the air.&lt;br /&gt;
Floating Snow.png|Another example of floating snow layers, this time above water lake.&lt;br /&gt;
Floatingsnowbottom.png|Large amount of floating snow seen from the bottom.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bedrock Edition ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Taiga snowy.png|Naturally generated snow in a snowy taiga. &lt;br /&gt;
Snow Plants.jpeg|Snow as seen having the ability to bury certain plants.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{fnlist}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Blocks}}&lt;br /&gt;
{{Entities}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural blocks]]&lt;br /&gt;
&lt;br /&gt;
[[cs:Sníh (vrstva)]]&lt;br /&gt;
[[de:Schnee]]&lt;br /&gt;
[[es:Nieve]]&lt;br /&gt;
[[fr:Neige]]&lt;br /&gt;
[[hu:Hó]]&lt;br /&gt;
[[it:Neve]]&lt;br /&gt;
[[ja:雪]]&lt;br /&gt;
[[ko:눈]]&lt;br /&gt;
[[nl:Sneeuw (laag)]]&lt;br /&gt;
[[pl:Śnieg]]&lt;br /&gt;
[[pt:Neve]]&lt;br /&gt;
[[ru:Снег (слой)]]&lt;br /&gt;
[[zh:雪]]&lt;/div&gt;</summary>
		<author><name>Decoration&gt;Mcpe4the108</name></author>
		
	</entry>
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