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	<id>https://wiki.boxofrocks.net/index.php?action=history&amp;feed=atom&amp;title=Lever</id>
	<title>Lever - Revision history</title>
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	<updated>2026-05-30T22:49:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.boxofrocks.net/index.php?title=Lever&amp;diff=740&amp;oldid=prev</id>
		<title>BoxWiki: 1 revision imported</title>
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		<updated>2021-05-13T18:41:57Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:41, 13 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>BoxWiki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.boxofrocks.net/index.php?title=Lever&amp;diff=739&amp;oldid=prev</id>
		<title>Torch&gt;NexaForX: Undo revision 1907326 by 151.210.169.103 (talk) noice</title>
		<link rel="alternate" type="text/html" href="https://wiki.boxofrocks.net/index.php?title=Lever&amp;diff=739&amp;oldid=prev"/>
		<updated>2021-04-11T08:34:09Z</updated>

		<summary type="html">&lt;p&gt;Undo revision 1907326 by &lt;a href=&quot;/Special:Contributions/151.210.169.103&quot; title=&quot;Special:Contributions/151.210.169.103&quot;&gt;151.210.169.103&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:151.210.169.103&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:151.210.169.103 (page does not exist)&quot;&gt;talk&lt;/a&gt;) noice&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Block&lt;br /&gt;
|image=Lever.png&lt;br /&gt;
|image2=Powered Lever.png&lt;br /&gt;
|transparent=Yes&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=any&lt;br /&gt;
|renewable=Yes&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|flammable=No&lt;br /&gt;
|lavasusceptible=No}}&lt;br /&gt;
A '''lever''' is a non-[[solid]] [[block]] that can provide [[switch]]able [[Redstone circuit|redstone power]].&lt;br /&gt;
&lt;br /&gt;
== Occurrence ==&lt;br /&gt;
&lt;br /&gt;
=== Natural generation ===&lt;br /&gt;
&lt;br /&gt;
Three levers are generated naturally in each [[jungle temple]]. They also generate in [[woodland mansion]]s.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
&lt;br /&gt;
=== Breaking ===&lt;br /&gt;
&lt;br /&gt;
Levers can be mined using any tool, or without a tool.&lt;br /&gt;
{{breaking row|horizontal=1|Lever}}&lt;br /&gt;
&lt;br /&gt;
A lever is also removed and drops itself as an item if:&lt;br /&gt;
* its attachment block is moved, removed, or destroyed&lt;br /&gt;
* [[water]] or [[lava]] flows into its space, {{in|java}}&lt;br /&gt;
* a [[piston]] tries to push it or moves a block into its space&lt;br /&gt;
&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
&lt;br /&gt;
{{Crafting&lt;br /&gt;
|B2= Stick&lt;br /&gt;
|B3= Cobblestone&lt;br /&gt;
|Output= Lever&lt;br /&gt;
|type= Redstone&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lever positions.png|thumb|Five of the eight possible orientations, levers off.]]&lt;br /&gt;
{{see also|Redstone circuit}}&lt;br /&gt;
&lt;br /&gt;
A lever can be used as a player-switchable redstone [[Redstone components#Power components|power source]].&lt;br /&gt;
&lt;br /&gt;
=== Placement ===&lt;br /&gt;
&lt;br /&gt;
A lever can be attached to the '''top''', '''side''', or '''bottom''' of any full solid [[opaque]] block (stone, dirt, blocks of gold, etc.), or to the '''top''' of an upside-down [[slab]] or upside-down [[stairs]] (but not to the bottom of a right-side-up slab or stairs). When placed on the top or bottom of a block, the lever orients itself in-line with the placing player.&lt;br /&gt;
&lt;br /&gt;
{{IN|bedrock}}, it can additionally be placed on the top of a fence, stone wall or hopper, and can be [[waterlogging|placed underwater]].&lt;br /&gt;
&lt;br /&gt;
When placed on the side of blocks, down is ''on'' and up is ''off''. On the top or bottom of blocks, ''off'' is north or west, ''on'' is south or east.&lt;br /&gt;
&lt;br /&gt;
=== Activation ===&lt;br /&gt;
&lt;br /&gt;
To activate or deactivate a lever, use the &amp;quot;Use Item/Place Block&amp;quot; control (right-click, by default). A lever can be turned on and off as fast as it can be clicked.&lt;br /&gt;
&lt;br /&gt;
[[Mob]]s cannot turn a lever on or off.&lt;br /&gt;
&lt;br /&gt;
=== Behavior ===&lt;br /&gt;
&lt;br /&gt;
While active, a lever:&lt;br /&gt;
* powers any adjacent [[redstone dust]] (including beneath the lever) to [[Redstone circuit#Power|power level]] 15&lt;br /&gt;
* powers any adjacent [[redstone comparator]] or [[redstone repeater]] facing away from the lever to power level 15&lt;br /&gt;
* strongly powers its attachment block to power level 15 (only if the attachment block is a full solid opaque block)&lt;br /&gt;
* activates any adjacent [[Redstone components#Mechanism components|mechanism components]], including above or below, such as [[piston]]s, [[redstone lamp]]s, etc.&lt;br /&gt;
* emits redstone particles to indicate that it is active&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
&lt;br /&gt;
=== Generic ===&lt;br /&gt;
&lt;br /&gt;
{{Sound table/Block/Wood}}&lt;br /&gt;
&lt;br /&gt;
=== Unique ===&lt;br /&gt;
{{el|je}}:&lt;br /&gt;
{{Sound table&lt;br /&gt;
|sound=Click.ogg&lt;br /&gt;
|subtitle=Lever clicks&lt;br /&gt;
|source=Blocks&lt;br /&gt;
|description=Activating the block&amp;lt;ref group=sound name=same&amp;gt;The lever uses the same sound event for both turning on and off. This has been reported on mojira: {{bug|MC-177454}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|id=block.lever.click&lt;br /&gt;
|translationkey=subtitles.block.lever.click&lt;br /&gt;
|volume=0.3&lt;br /&gt;
|pitch=0.6&lt;br /&gt;
|distance=16}}&lt;br /&gt;
{{Sound table&lt;br /&gt;
|sound=Click.ogg&lt;br /&gt;
|subtitle=Lever clicks&lt;br /&gt;
|source=Blocks&lt;br /&gt;
|description=Deactivating the block&amp;lt;ref group=sound name=same/&amp;gt;&lt;br /&gt;
|id=block.lever.click&lt;br /&gt;
|translationkey=subtitles.block.lever.click&lt;br /&gt;
|volume=0.3&lt;br /&gt;
|pitch=0.5&lt;br /&gt;
|distance=16&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=java&lt;br /&gt;
|displayname=Lever&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=lever&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=bedrock&lt;br /&gt;
|displayname=Lever&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=lever&lt;br /&gt;
|id=69&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Metadata ===&lt;br /&gt;
{{see also|Data values}}&lt;br /&gt;
&lt;br /&gt;
{{IN|bedrock}}, a lever's block data stores its orientation, and whether it is active:&lt;br /&gt;
&lt;br /&gt;
{{/DV}}&lt;br /&gt;
&lt;br /&gt;
=== Block states ===&lt;br /&gt;
{{see also|Block states}}&lt;br /&gt;
&lt;br /&gt;
{{/BS}}&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;{{yt|sw2IV7nL5nk}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{History|java classic}}&lt;br /&gt;
{{History||May 21, 2009|link=http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Notch]] shows interest in adding levers.}}&lt;br /&gt;
{{History|java alpha}}&lt;br /&gt;
{{History||v1.0.1|[[File:Floor Lever (N) JE1.png|32px]] [[File:Blank.png|32px]] [[File:Blank.png|32px]] [[File:Floor Lever (W) JE1.png|32px]]&amp;lt;br&amp;gt;[[File:Wall Lever (N) JE1.png|32px]] [[File:Wall Lever (E) JE1.png|32px]] [[File:Wall Lever (S) JE1.png|32px]] [[File:Wall Lever (W) JE1.png|32px]]&amp;lt;br&amp;gt;[[File:Ceiling Lever (N) JE1.png|32px]] [[File:Blank.png|32px]] [[File:Blank.png|32px]] [[File:Ceiling Lever (W) JE1.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Floor Lever (N) JE1.png|32px]] [[File:Blank.png|32px]] [[File:Blank.png|32px]] [[File:Powered Floor Lever (W) JE1.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Wall Lever (N) JE1.png|32px]] [[File:Powered Wall Lever (E) JE1.png|32px]] [[File:Powered Wall Lever (S) JE1.png|32px]] [[File:Powered Wall Lever (W) JE1.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Ceiling Lever (N) JE1.png|32px]] [[File:Blank.png|32px]] [[File:Blank.png|32px]] [[File:Powered Ceiling Lever (W) JE1.png|32px]]&amp;lt;br&amp;gt;Added levers. The data values which would in future be used for ceiling levers had a large cobblestone cuboid in the middle, and floor and &amp;quot;ceiling&amp;quot; levers only existed in north- and west-facing forms.}}&lt;br /&gt;
{{History|java beta}}&lt;br /&gt;
{{History||1.7|[[File:Floor Lever (N) JE2.png|32px]] [[File:Blank.png|32px]] [[File:Blank.png|32px]] [[File:Floor Lever (W) JE2.png|32px]]&amp;lt;br&amp;gt;[[File:Wall Lever (N) JE2.png|32px]] [[File:Wall Lever (E) JE2.png|32px]] [[File:Wall Lever (S) JE2.png|32px]] [[File:Wall Lever (W) JE2.png|32px]]&amp;lt;br&amp;gt;[[File:Ceiling Lever (N) JE2.png|32px]] [[File:Blank.png|32px]] [[File:Blank.png|32px]] [[File:Ceiling Lever (W) JE2.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Floor Lever (N) JE2.png|32px]] [[File:Blank.png|32px]] [[File:Blank.png|32px]] [[File:Powered Floor Lever (W) JE2.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Wall Lever (N) JE2.png|32px]] [[File:Powered Wall Lever (E) JE2.png|32px]] [[File:Powered Wall Lever (S) JE2.png|32px]] [[File:Powered Wall Lever (W) JE2.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Ceiling Lever (N) JE2.png|32px]] [[File:Blank.png|32px]] [[File:Blank.png|32px]] [[File:Powered Ceiling Lever (W) JE2.png|32px]]&amp;lt;br&amp;gt;Due to the change of the [[cobblestone]] texture, the texture of levers has been updated.}}&lt;br /&gt;
{{History|java}}&lt;br /&gt;
{{History||1.3.1|snap=12w22a|Levers now generate in [[jungle temple]]s.}}&lt;br /&gt;
{{History|||snap=12w24a|[[File:Ceiling Lever (N) JE3.png|32px]] [[File:Blank.png|32px]] [[File:Blank.png|32px]] [[File:Ceiling Lever (W) JE3.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Ceiling Lever (N) JE3.png|32px]] [[File:Blank.png|32px]] [[File:Blank.png|32px]] [[File:Powered Ceiling Lever (W) JE3.png|32px]]&amp;lt;br&amp;gt;Levers can now be placed upside down (on the underside of a block), changing those data values of levers accordingly.}}&lt;br /&gt;
{{History||1.5|snap=13w03a|Lever orientation is no longer random.}}&lt;br /&gt;
{{History||1.8|snap=14w10a|[[File:Floor Lever (N) JE3.png|32px]] [[File:Blank.png|32px]] [[File:Blank.png|32px]] [[File:Floor Lever (W) JE3.png|32px]]&amp;lt;br&amp;gt;[[File:Wall Lever (N) JE3.png|32px]] [[File:Wall Lever (E) JE3.png|32px]] [[File:Wall Lever (S) JE3.png|32px]] [[File:Wall Lever (W) JE3.png|32px]]&amp;lt;br&amp;gt;[[File:Ceiling Lever (N) JE4.png|32px]] [[File:Blank.png|32px]] [[File:Blank.png|32px]] [[File:Ceiling Lever (W) JE4.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Floor Lever (N) JE3.png|32px]] [[File:Blank.png|32px]] [[File:Blank.png|32px]] [[File:Powered Floor Lever (W) JE3.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Wall Lever (N) JE3.png|32px]] [[File:Powered Wall Lever (E) JE3.png|32px]] [[File:Powered Wall Lever (S) JE3.png|32px]] [[File:Powered Wall Lever (W) JE3.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Ceiling Lever (N) JE4.png|32px]] [[File:Blank.png|32px]] [[File:Blank.png|32px]] [[File:Powered Ceiling Lever (W) JE4.png|32px]]&amp;lt;br&amp;gt;Lever models have changed - the UV is now different.}}&lt;br /&gt;
{{History||1.11|snap=16w39a|Levers now generate in [[woodland mansion]]s.}}&lt;br /&gt;
{{History||1.13|snap=17w47a|[[File:Floor Lever (E) JE1.png|32px]] [[File:Floor Lever (S) JE1.png|32px]]&amp;lt;br&amp;gt;[[File:Ceiling Lever (E) JE1.png|32px]] [[File:Ceiling Lever (S) JE1.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Floor Lever (E) JE1.png|32px]] [[File:Powered Floor Lever (S) JE1.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Ceiling Lever (E) JE1.png|32px]] [[File:Powered Ceiling Lever (S) JE1.png|32px]]&amp;lt;br&amp;gt;Floor and ceiling levers can now be placed facing east or south. This changes the texture rotation.&lt;br /&gt;
|Flicking a lever on now displays [[redstone]] [[particle]]s.&lt;br /&gt;
|Levers can no longer be placed on top of [[piston]]s.&lt;br /&gt;
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 69.}}&lt;br /&gt;
{{History||1.14|snap=18w43a|[[File:Floor Lever (N) JE4.png|32px]] [[File:Floor Lever (E) JE2.png|32px]] [[File:Floor Lever (S) JE2.png|32px]] [[File:Floor Lever (W) JE4.png|32px]]&amp;lt;br&amp;gt;[[File:Wall Lever (N) JE4.png|32px]] [[File:Wall Lever (E) JE4.png|32px]] [[File:Wall Lever (S) JE4.png|32px]] [[File:Wall Lever (W) JE4.png|32px]]&amp;lt;br&amp;gt;[[File:Ceiling Lever (N) JE5.png|32px]] [[File:Ceiling Lever (E) JE2.png|32px]] [[File:Ceiling Lever (S) JE2.png|32px]]  [[File:Ceiling Lever (W) JE5.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Floor Lever (N) JE4.png|32px]] [[File:Powered Floor Lever (E) JE2.png|32px]] [[File:Powered Floor Lever (S) JE2.png|32px]] [[File:Powered Floor Lever (W) JE4.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Wall Lever (N) JE4.png|32px]] [[File:Powered Wall Lever (E) JE4.png|32px]] [[File:Powered Wall Lever (S) JE4.png|32px]] [[File:Powered Wall Lever (W) JE4.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Ceiling Lever (N) JE5.png|32px]] [[File:Powered Ceiling Lever (E) JE2.png|32px]] [[File:Powered Ceiling Lever (S) JE2.png|32px]] [[File:Powered Ceiling Lever (W) JE5.png|32px]]&amp;lt;br&amp;gt;The textures used by levers have changed.}}&lt;br /&gt;
{{History|||snap=18w50a|[[File:Floor Lever (N) JE5.png|32px]] [[File:Floor Lever (E) JE3.png|32px]] [[File:Floor Lever (S) JE3.png|32px]] [[File:Floor Lever (W) JE5.png|32px]]&amp;lt;br&amp;gt;[[File:Wall Lever (N) JE5.png|32px]] [[File:Wall Lever (E) JE5.png|32px]] [[File:Wall Lever (S) JE5.png|32px]] [[File:Wall Lever (W) JE5.png|32px]]&amp;lt;br&amp;gt;[[File:Ceiling Lever (N) JE6.png|32px]] [[File:Ceiling Lever (E) JE3.png|32px]] [[File:Ceiling Lever (S) JE3.png|32px]]  [[File:Ceiling Lever (W) JE6.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Floor Lever (N) JE5.png|32px]] [[File:Powered Floor Lever (E) JE3.png|32px]] [[File:Powered Floor Lever (S) JE3.png|32px]] [[File:Powered Floor Lever (W) JE5.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Wall Lever (N) JE5.png|32px]] [[File:Powered Wall Lever (E) JE5.png|32px]] [[File:Powered Wall Lever (S) JE5.png|32px]] [[File:Powered Wall Lever (W) JE5.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Ceiling Lever (N) JE6.png|32px]] [[File:Powered Ceiling Lever (E) JE3.png|32px]] [[File:Powered Ceiling Lever (S) JE3.png|32px]] [[File:Powered Ceiling Lever (W) JE6.png|32px]]&amp;lt;br&amp;gt;The cobblestone texture has changed, changing levers as well.}}&lt;br /&gt;
{{History|||snap=19w03c|Levers now use correct cullface arguments, and a redundant face (internal end of the handle; visible only from within) was deleted.}}&lt;br /&gt;
&lt;br /&gt;
{{History|pocket alpha}}&lt;br /&gt;
{{History||v0.13.0|snap=build 1|[[File:Lever JE2 BE1.png|32px]]{{verify|Was this exact model used?}} Added levers.}}&lt;br /&gt;
{{History||v0.15.0|snap=build 1|Levers now generate in [[jungle temple]]s.}}&lt;br /&gt;
{{History|pocket}}&lt;br /&gt;
{{History||1.1.0|snap=alpha 1.1.0.0|Levers now generate in [[woodland mansion]]s.}}&lt;br /&gt;
{{History|bedrock}}&lt;br /&gt;
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Lever JE5 BE2.png|32px]]{{verify|Is this exact model used?}} The texture of levers has been changed.}}&lt;br /&gt;
&lt;br /&gt;
{{History|console}}&lt;br /&gt;
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Lever JE2 BE1.png|32px]]{{verify|Was this exact model used?}} Added levers.}}&lt;br /&gt;
{{History||xbox=TU14|ps=1.04|Levers can now be placed upside down (on the underside of a [[block]]).}}&lt;br /&gt;
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Lever JE5 BE2.png|32px]]{{verify|Was this exact model used?}} The texture of levers has been changed.}}&lt;br /&gt;
&lt;br /&gt;
{{History|new 3ds}}&lt;br /&gt;
{{History||0.1.0|[[File:Lever JE2 BE1.png|32px]]{{verify|Was this exact model used?}} Added levers.}}&lt;br /&gt;
{{History|foot}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
&lt;br /&gt;
{{issue list}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Redstone}}&lt;br /&gt;
{{Blocks}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Redstone mechanics]]&lt;br /&gt;
[[Category:Mechanisms]]&lt;br /&gt;
&lt;br /&gt;
[[cs:Páka]]&lt;br /&gt;
[[de:Hebel]]&lt;br /&gt;
[[es:Palanca]]&lt;br /&gt;
[[fr:Levier]]&lt;br /&gt;
[[hu:Kar]]&lt;br /&gt;
[[it:Leva]]&lt;br /&gt;
[[ja:レバー]]&lt;br /&gt;
[[ko:레버]]&lt;br /&gt;
[[nl:Hendel]]&lt;br /&gt;
[[pl:Dźwignia]]&lt;br /&gt;
[[pt:Alavanca]]&lt;br /&gt;
[[ru:Рычаг]]&lt;br /&gt;
[[tr:Şalter]]&lt;br /&gt;
[[uk:Важіль]]&lt;br /&gt;
[[zh:拉杆]]&lt;/div&gt;</summary>
		<author><name>Torch&gt;NexaForX</name></author>
		
	</entry>
</feed>