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	<updated>2026-05-31T04:46:32Z</updated>
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		<updated>2021-05-13T19:58:30Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:58, 13 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>BoxWiki</name></author>
		
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		<id>https://wiki.boxofrocks.net/index.php?title=Daylight_Detector&amp;diff=805&amp;oldid=prev</id>
		<title>108.85.152.134: /* Inverted Daylight Detector */</title>
		<link rel="alternate" type="text/html" href="https://wiki.boxofrocks.net/index.php?title=Daylight_Detector&amp;diff=805&amp;oldid=prev"/>
		<updated>2021-05-11T17:32:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Inverted Daylight Detector&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Block&lt;br /&gt;
|image=Daylight Detector.png;Inverted Daylight Detector.png&lt;br /&gt;
|invimage=Daylight Detector&lt;br /&gt;
|invimage2=----&lt;br /&gt;
|invimage3=Daylight Sensor&lt;br /&gt;
|invimage4=Inverted Daylight Sensor&lt;br /&gt;
|transparent=Yes&lt;br /&gt;
|light=No&lt;br /&gt;
|tool=axe&lt;br /&gt;
|renewable=Yes&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|flammable=No&lt;br /&gt;
|lavasusceptible=Yes&lt;br /&gt;
}}&lt;br /&gt;
A '''daylight detector'''{{efn|Known as '''Daylight Detector''' {{in|java}} and '''Daylight Sensor''' {{in|bedrock}}.}} is a [[block]] that outputs a [[redstone]] signal based on sunlight.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
&lt;br /&gt;
=== Breaking ===&lt;br /&gt;
&lt;br /&gt;
Daylight detectors can be broken fairly easily by hand, but can be broken faster by using an axe. Inverted daylight detectors cannot be collected directly; they drop a regular daylight detector. In Bedrock Edition the inverted sensor may be obtained via inventory editing or add-ons.{{only|bedrock}}&lt;br /&gt;
{{breaking row|horizontal=1|Daylight Detector|Axe|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A1= Glass         |B1= Glass         |C1= Glass&lt;br /&gt;
|A2= Nether Quartz |B2= Nether Quartz |C2= Nether Quartz&lt;br /&gt;
|A3= Any wood Slab |B3= Any wood Slab |C3= Any wood Slab&lt;br /&gt;
|Output= Daylight Detector&lt;br /&gt;
|type= Redstone&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
=== Redstone component ===&lt;br /&gt;
[[File:Daylight sensor output clear.png|Graphed daylight detector output in clear weather.|thumb]]&lt;br /&gt;
{{see also|Redstone circuit}}&lt;br /&gt;
&lt;br /&gt;
A daylight detector can be used to produce redstone power in proportion to the daylight or night time.&lt;br /&gt;
&lt;br /&gt;
A daylight detector is 0.375 blocks high (3/8ths of a block). Daylight detectors can be moved by [[piston]]s.{{only|bedrock}} [[Water]] and [[lava]] flows around daylight detectors without affecting them.&lt;br /&gt;
&lt;br /&gt;
; Placement&lt;br /&gt;
&lt;br /&gt;
: To place a daylight detector, use the &amp;quot;Use Item/Place Block&amp;quot; control.&lt;br /&gt;
&lt;br /&gt;
: A daylight detector can be &amp;quot;inverted&amp;quot;, which reverses the power levels produced by the daylight detector. To invert a daylight detector, aim at the placed daylight detector and use the &amp;quot;Use Item/Place Block&amp;quot; control.&lt;br /&gt;
&lt;br /&gt;
; Activation&lt;br /&gt;
&lt;br /&gt;
: A daylight detector activates when exposed to sufficient daylight ([[#Daylight detector|daylight detector]] mode) or when exposure to daylight is low enough ([[#Inverted Daylight Detector|inverted daylight detector]] mode).&lt;br /&gt;
&lt;br /&gt;
: Sources of block light ([[torch]]es, [[glowstone]], etc.) cannot activate a daylight detector.&lt;br /&gt;
&lt;br /&gt;
; Behavior&lt;br /&gt;
&lt;br /&gt;
: An active daylight detector:&lt;br /&gt;
:* powers adjacent [[redstone dust]], including below it, and [[redstone comparator]]s facing away from the daylight detector, to a power level that depends on the time of day, the weather, and the [[Light#Internal light-level|internal sky light level]] (see tables below)&lt;br /&gt;
:* powers adjacent [[redstone repeater]]s facing away from the daylight detector to power level 15&lt;br /&gt;
:* activates adjacent [[Redstone components#Mechanism components|redstone mechanisms]], including above and below, such as [[piston]]s, [[redstone lamp]]s, etc.&lt;br /&gt;
&lt;br /&gt;
: A daylight detector has no effect on other adjacent blocks (for example, it cannot power a block the way a repeater can).&lt;br /&gt;
&lt;br /&gt;
: The output signal of daylight detectors in the loaded chunk is updated every 20 gametime{{only|java|short=1}}/daytime{{only|bedrock|short=1}}. Block update have no effect on daylight detectors.&lt;br /&gt;
&lt;br /&gt;
==== Daylight Detector ====&lt;br /&gt;
&lt;br /&gt;
The daylight detector power level depends on the time of day, the weather, and the [[Light#Internal light level|'''internal sky light level''']].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Daylight detector power levels when '''sky light level''' is 15&lt;br /&gt;
! rowspan=2 | Power&lt;br /&gt;
! colspan=2 | Clear&lt;br /&gt;
! colspan=2 | Rain or Snowfall&lt;br /&gt;
! colspan=2 | Thunder&lt;br /&gt;
|-&lt;br /&gt;
! Time ↓ !! Time ↑ &lt;br /&gt;
! Time ↓ !! Time ↑ &lt;br /&gt;
! Time ↓ !! Time ↑ &lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| colspan=2 | {{ClockPhase|18000}} 13670–22330&lt;br /&gt;
| colspan=2 | {{ClockPhase|18000}} 13670–22330&lt;br /&gt;
| colspan=2 | {{ClockPhase|18000}} 13670–22330&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|22556}} 22331–22781 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|13444}} 13219–13669&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|22564}} 22331–22798 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|13436}} 13203–13669&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|22637}} 22331–22943 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|13363}} 13058–13669&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|22925}} 22782–23069{{only|short=1|java}}/23070{{only|short=1|bedrock}} || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|13074}} 12931–13218&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|23015}} 22799–23231 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|12985}} 12769{{only|short=1|java}}/12770{{only|short=1|bedrock}}-13202&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|23148}} 22944–23352 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|12852}} 12648–13057&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|23183}} 23070{{only|short=1|java}}/23071{{only|short=1|bedrock}}-23296 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|12817}} 12705–12930&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|23368}} 23232–23504 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|12632}} 12497–12768{{only|short=1|java}}/12769{{only|short=1|bedrock}}&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|23526}} 23353–23700 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|12473}} 12300–12647&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|23413}} 23297–23529 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|12587}} 12471–12704&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|23625}} 23505–23745 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|12376}} 12256–12496&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|23880}} 23701–59 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|12120}} 11941{{only|short=1|java}}/11942{{only|short=1|bedrock}}-12299&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|23648}} 23530–23767 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|12351}} 12233–12470&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|23868}} 23746–23991 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|12132}} 12010–12255&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|250}} 60–441 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|11750}} 11560–11940{{only|short=1|java}}/11941{{only|short=1|bedrock}}&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|23864}} 23768–23960 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|12136}} 12041–12232&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|193}} 23992–394 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|11808}} 11607–12009&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|740}} 442–1039 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|11260}} 10962–11559&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|63}} 23961–166 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|11937}} 11835–12040&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|638}} 395–882 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|11362}} 11119–11606&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|1387}} 1040–1735 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|10613}} 10266–10961&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|351}} 167–535 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|11649}} 11465{{only|short=1|java}}/11466{{only|short=1|bedrock}}-11834&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|1156}} 883–1429{{only|short=1|java}}/1430{{only|short=1|bedrock}} || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|10844}} 10571–11118&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|2172}} 1736–2608 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|9828}} 9392–10265&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|734}} 536–933 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|10250}} 11067–11464{{only|short=1|java}}/11465{{only|short=1|bedrock}}&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|1749}} 1430{{only|short=1|java}}/1431{{only|short=1|bedrock}}-2069 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|10250}} 9931–10570&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|3275}} 2609–3942 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|8725}} 8059–9391&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|1152}} 934–1371 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|10847}} 10629–11066&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|2472}} 2070–2875 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|9527}} 9125{{only|short=1|java}}/9126{{only|short=1|bedrock}}-9930 &lt;br /&gt;
| colspan=2 | {{ClockPhase|6000}} 3943–8058&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|1618}} 1372–1865 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|10382}} 10136–10628&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|3492}} 2876–4108 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|8508}} 7892–9124{{only|short=1|java}}/7893–9125{{only|short=1|bedrock}} &lt;br /&gt;
| N/A  || N/A   &lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|2155}} 1866–2444 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|9846}} 9557–10135&lt;br /&gt;
| colspan=2 | {{ClockPhase|6000}} 4109–7891{{only|short=1|java}}/7892{{only|short=1|bedrock}}&lt;br /&gt;
| N/A  || N/A   &lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|2810}} 2445–3175 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|9191}} 8826–9556&lt;br /&gt;
| N/A  || N/A  &lt;br /&gt;
| N/A  || N/A  &lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|3735}} 3176–4294 || style=&amp;quot;text-align: left;&amp;quot; | {{ClockPhase|8265}} 7706–8825&lt;br /&gt;
| N/A  || N/A  &lt;br /&gt;
| N/A  || N/A  &lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| colspan=2 | {{ClockPhase|6000}} 4295–7705&lt;br /&gt;
| N/A  || N/A  &lt;br /&gt;
| N/A  || N/A  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Inverted Daylight Detector ====&lt;br /&gt;
&lt;br /&gt;
{{control|Using}} a daylight detector inverts it. However, the output of the inverted detector is not a simple inversion of the daylight detector's output; it uses a much simpler algorithm that depends only on the [[Light#Internal_light_level|'''internal sky light level''']]. Specifically, it outputs a signal strength of 15 minus the current internal sky light level, where values over 15 or below 0 are taken as 15 or 0 respectively. This means that an inverted daylight detector actually outputs a strength of 11 at midnight when it's clear weather, if it has line of sight with the sky. The effects of shade are applied before inverting, so shade ''increases'' the signal strength when it isn't already full, and prevents it from reaching zero.&lt;br /&gt;
&lt;br /&gt;
The inverted daylight detector cannot be obtained as an item {{in|java}}. Mining an inverted daylight detector simply drops a regular daylight detector.&lt;br /&gt;
&lt;br /&gt;
=== Fuel ===&lt;br /&gt;
Daylight detectors can be used as a [[fuel]] in [[furnace]]s, smelting 1.5 items per block.&lt;br /&gt;
&lt;br /&gt;
=== Note Blocks ===&lt;br /&gt;
Daylight detectors can be placed under [[note block]]s to produce &amp;quot;bass&amp;quot; sound.&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{Sound table/Block/Wood}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=java&lt;br /&gt;
|displayname=Daylight Detector&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=daylight_detector&lt;br /&gt;
|foot=1}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=Block entity&lt;br /&gt;
|spritename=daylight-detector&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=daylight_detector&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=bedrock&lt;br /&gt;
|displayname=Daylight Sensor&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=daylight_detector&lt;br /&gt;
|id=151}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=Inverted Daylight Sensor&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=daylight_detector_inverted&lt;br /&gt;
|id=178&lt;br /&gt;
|form=block&lt;br /&gt;
|foot=1}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|notnamespaced=y&lt;br /&gt;
|displayname=Block entity&lt;br /&gt;
|spritename=daylight-detector&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=DaylightDetector&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Metadata ===&lt;br /&gt;
{{see also|Data values}}&lt;br /&gt;
{{IN|be}}, a daylight sensor's block data stores its power level:&lt;br /&gt;
&lt;br /&gt;
{{/DV}}&lt;br /&gt;
&lt;br /&gt;
=== Block states ===&lt;br /&gt;
{{see also|Block states}}&lt;br /&gt;
&lt;br /&gt;
{{/BS}}&lt;br /&gt;
&lt;br /&gt;
=== Block data ===&lt;br /&gt;
{{see also|Block entity format}}&lt;br /&gt;
&lt;br /&gt;
A daylight detector has a block entity associated with it which stores only its entity ID and position (the minimum data for a block entity). Although the daylight detector's block entity stores no additional data, the block entity ensures that the daylight detector is updated every game tick.&lt;br /&gt;
&lt;br /&gt;
{{/BE}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{History||July 6, 2010|link=wordofnotch:776816446|[[Notch]] suggests that he may implement daylight sensors (in the blog post mentioning [[Java Edition Alpha v1.0.2_01|Alpha 1.0.2_01]]).}}&lt;br /&gt;
{{History||November 24, 2012|link=Redstone Update|[[Jeb]] stated that there may be a daylight sensor.}}&lt;br /&gt;
{{History||January 2, 2013|link={{tweet|jeb_|286493347756011520}}|Jeb tweeted an [http://i.imgur.com/DmHt3.png image] of the daylight sensor.}}&lt;br /&gt;
{{History|java}}&lt;br /&gt;
{{History||1.5|snap=13w01a|[[File:Daylight Detector JE1 BE1.png|32px]] Added daylight sensors.}}&lt;br /&gt;
{{History||1.8|snap=14w31a|[[File:Inverted Daylight Detector JE1 BE1.png|32px]] Daylight sensors can now be toggled between [[Daylight cycle#Daytime|day]] and [[Daylight cycle#Nighttime|night]] by {{control|using}} them.}}&lt;br /&gt;
{{History||1.9|snap=15w47a|Daylight sensors no longer emit signal during the night when sufficiently shaded.&lt;br /&gt;
|Inverted daylight sensors now emit a variable signal at night.}}&lt;br /&gt;
{{History||1.11|snap=16w32a|The [[block]] [[entity]] ID has now been changed from &amp;lt;code&amp;gt;DLDetector&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;daylight_detector&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
{{History||1.13|snap=17w47a|&amp;quot;Daylight Sensor&amp;quot; has now been renamed to &amp;quot;Daylight Detector&amp;quot;.&lt;br /&gt;
|The different block IDs for the daylight detector have now been merged into one ID.&lt;br /&gt;
|Added an inverted [[block]] state to daylight detectors.&lt;br /&gt;
|Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 151 and 178.}}&lt;br /&gt;
&lt;br /&gt;
{{History|pocket alpha}}&lt;br /&gt;
{{History||v0.13.0|snap=build 1|[[File:Daylight Detector JE1 BE1.png|32px]] [[File:Inverted Daylight Detector JE1 BE1.png|32px]] Added daylight sensors.}}&lt;br /&gt;
{{History||v0.15.0|snap=build 1|Daylight sensors can now be moved by [[piston]]s.}}&lt;br /&gt;
&lt;br /&gt;
{{History|console}}&lt;br /&gt;
{{History||xbox=TU19|xbone=CU7|ps=1.12|wiiu=Patch 1|[[File:Daylight Detector JE1 BE1.png|32px]] Added daylight sensors.}}&lt;br /&gt;
{{History||xbox=TU25|xbone=CU14|ps=1.17|[[File:Inverted Daylight Detector JE1 BE1.png|32px]] Daylight sensors can now be toggled between [[Daylight cycle#Daytime|day]] and [[Daylight cycle#Nighttime|night]] by {{control|using}} them.}}&lt;br /&gt;
&lt;br /&gt;
{{History|new 3ds}}&lt;br /&gt;
{{History||0.1.0|[[File:Daylight Detector JE1 BE1.png|32px]] [[File:Inverted Daylight Detector JE1 BE1.png|32px]] Added daylight detectors.}}&lt;br /&gt;
{{History|foot}}&lt;br /&gt;
&amp;lt;!-- Add: Daylight detectors are no longer instantly broken --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:13w01a Banner.png|The 13w01a snapshot image released by [[Mojang]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
&lt;br /&gt;
{{issue list|Daylight Sensor|Daylight Detector}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{fnlist}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{redstone}}&lt;br /&gt;
{{blocks}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Redstone mechanics]]&lt;br /&gt;
[[Category:Redstone]]&lt;br /&gt;
[[Category:Mechanisms]]&lt;br /&gt;
[[Category:Manufactured blocks]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tageslichtsensor]]&lt;br /&gt;
[[es:Sensor de luz solar]]&lt;br /&gt;
[[fr:Capteur de lumière]]&lt;br /&gt;
[[ja:日照センサー]]&lt;br /&gt;
[[ko:햇빛 감지기]]&lt;br /&gt;
[[nl:Daglichtsensor]]&lt;br /&gt;
[[pl:Detektor światła dziennego]]&lt;br /&gt;
[[pt:Detector de luz solar]]&lt;br /&gt;
[[ru:Датчик дневного света]]&lt;br /&gt;
[[zh:阳光探测器]]&lt;/div&gt;</summary>
		<author><name>108.85.152.134</name></author>
		
	</entry>
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