<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.boxofrocks.net/index.php?action=history&amp;feed=atom&amp;title=Compass</id>
	<title>Compass - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.boxofrocks.net/index.php?action=history&amp;feed=atom&amp;title=Compass"/>
	<link rel="alternate" type="text/html" href="https://wiki.boxofrocks.net/index.php?title=Compass&amp;action=history"/>
	<updated>2026-05-30T22:48:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.2</generator>
	<entry>
		<id>https://wiki.boxofrocks.net/index.php?title=Compass&amp;diff=857&amp;oldid=prev</id>
		<title>BoxWiki: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.boxofrocks.net/index.php?title=Compass&amp;diff=857&amp;oldid=prev"/>
		<updated>2021-05-13T20:09:47Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:09, 13 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>BoxWiki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.boxofrocks.net/index.php?title=Compass&amp;diff=856&amp;oldid=prev</id>
		<title>Redstone&gt;Maksom4ik: /* History */  blue tint</title>
		<link rel="alternate" type="text/html" href="https://wiki.boxofrocks.net/index.php?title=Compass&amp;diff=856&amp;oldid=prev"/>
		<updated>2021-05-10T13:31:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;History: &lt;/span&gt;  blue tint&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Item&lt;br /&gt;
|image=Compass.gif&lt;br /&gt;
|image2=Compass_JE3.gif&lt;br /&gt;
|image3=Lodestone Compass.gif&lt;br /&gt;
|image4=Lodestone_Compass_JE2.gif&lt;br /&gt;
|image5=Lodestone Compass BE.gif&lt;br /&gt;
|renewable=Yes&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|invimage=Compass&lt;br /&gt;
|invimage2=Lodestone Compass&lt;br /&gt;
|invimage3=----&lt;br /&gt;
|invimage4=Lodestone Compass BE&lt;br /&gt;
}}&lt;br /&gt;
'''Compasses''' are an item used to point to the world spawn or to a [[lodestone]].&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
&lt;br /&gt;
{{Crafting&lt;br /&gt;
                |B1= Iron Ingot&lt;br /&gt;
|A2= Iron Ingot |B2= Redstone Dust   |C2= Iron Ingot&lt;br /&gt;
                |B3= Iron Ingot&lt;br /&gt;
|Output= Compass&lt;br /&gt;
|type= Tool&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Natural generation ===&lt;br /&gt;
&lt;br /&gt;
{{LootChestItem|compass}}&lt;br /&gt;
&lt;br /&gt;
=== Trading ===&lt;br /&gt;
&lt;br /&gt;
{{IN|java}}, expert-level librarian [[villager]]s have a 50% chance to sell a single compass for 4 [[emerald]]s.&lt;br /&gt;
&lt;br /&gt;
{{IN|bedrock}}, expert-level librarian villagers have a {{frac|1|3}} chance to sell a single compass for 4 emeralds.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Normally, the compass' needle points toward the world [[Spawn#World spawn|spawn point]]. The compass points to spawn when viewed in any way, including as a dropped [[Item (entity)|item]], in a player's hand, in an inventory or the crafting table, or in an [[item frame]]. The direction the needle points is relative to the player who is viewing it.&lt;br /&gt;
&lt;br /&gt;
In [[the Nether]] or [[the End]], the compass' needle spins and points in random directions.&lt;br /&gt;
&lt;br /&gt;
The compass can be used on a [[lodestone]], after which it is named lodestone compass by default and points to that lodestone as long as the compass is in that dimension. If the compass is taken to a different dimension, it spins randomly. If the lodestone is destroyed, it also spins randomly even if the lodestone is replaced afterward.  However, if an attuned compass is placed in storage, the lodestone can be broken and replaced without the compass losing the attunement, as long as the compass remains in storage while the lodestone is missing.&lt;br /&gt;
&lt;br /&gt;
Lodestone compasses appear enchanted in Java Edition, similar to the [[Enchanted Golden Apple]], and have a unique cyan glint in Bedrock Edition.&lt;br /&gt;
&lt;br /&gt;
=== Crafting ingredient ===&lt;br /&gt;
&lt;br /&gt;
{{crafting usage|Compass, Compass.gif}}&lt;br /&gt;
&lt;br /&gt;
=== Anvil usage ===&lt;br /&gt;
&lt;br /&gt;
{{:Map/BE|position}}&lt;br /&gt;
&lt;br /&gt;
=== Trading ===&lt;br /&gt;
&lt;br /&gt;
A single compass can be sold to a journeyman-level cartographer villager for 1 [[emerald]].{{only|java}}&lt;br /&gt;
&lt;br /&gt;
A single compass can be sold to an expert-level cartographer villager for 1 [[emerald]] as their sixth trade.{{only|bedrock}}&lt;br /&gt;
 &lt;br /&gt;
A compass is also part of the cost of [[explorer map]]s:&lt;br /&gt;
&lt;br /&gt;
* An ocean explorer map and{{only|java|short=1}}/or{{only|bedrock|short=1}} a woodland explorer map can be bought from a journeyman-level cartographer for 12 [[emerald]]s and one compass, as part of their fifth trade.{{only|bedrock}}&lt;br /&gt;
&lt;br /&gt;
* {{IN|java}}, apprentice-level Cartographer villagers offer to sell an ocean explorer map for 13 emeralds and a compass, and journeyman-level Cartographer villagers offer to sell a woodland explorer map for 14 [[emerald]]s and one compass.&lt;br /&gt;
&lt;br /&gt;
=== Enchantments ===&lt;br /&gt;
&lt;br /&gt;
A compass can receive the following [[enchantment]]s:&lt;br /&gt;
{|class=&amp;quot;wikitable col-2-center col-3-right&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!Max Level&lt;br /&gt;
![[Enchanting|Method]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Vanishing]]&lt;br /&gt;
|I&lt;br /&gt;
|{{Inventory slot|Anvil}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{Sound table&lt;br /&gt;
|sound=Lodestone lock1.ogg&lt;br /&gt;
|sound2=Lodestone lock2.ogg&lt;br /&gt;
|source=Items&lt;br /&gt;
|subtitle=Lodestone Compass locks onto Lodestone&lt;br /&gt;
|description=Using a compass on a lodestone&lt;br /&gt;
|id=item.lodestone_compass.lock&lt;br /&gt;
|translationkey=subtitles.item.lodestone_compass.lock&lt;br /&gt;
|distance=16&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=java&lt;br /&gt;
|displayname=Compass&lt;br /&gt;
|spritetype=item&lt;br /&gt;
|nameid=compass&lt;br /&gt;
|form=item&lt;br /&gt;
|translationkey=item.minecraft.compass,item.minecraft.lodestone_compass&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|showaliasids=y&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=bedrock&lt;br /&gt;
|displayname=Compass&lt;br /&gt;
|spritetype=item&lt;br /&gt;
|nameid=compass&lt;br /&gt;
|id=345&lt;br /&gt;
|form=item}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=Lodestone Compass&lt;br /&gt;
|spritename=lodestone-compass-be&lt;br /&gt;
|spritetype=item&lt;br /&gt;
|nameid=lodestone_compass&lt;br /&gt;
|aliasid=lodestonecompass&lt;br /&gt;
|id=741&lt;br /&gt;
|form=item&lt;br /&gt;
|translationkey=item.lodestonecompass.name&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Item data ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound|tag}}: The item's '''tag''' tag.&lt;br /&gt;
{{:Player.dat_format/Compasses}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
{{load advancements|Country Lode}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{History|java alpha}}&lt;br /&gt;
{{History||v1.1.0|[[File:Compass JE1.gif|32px]] Added compasses.&lt;br /&gt;
|They have 102 visually distinct frames.{{info needed|How were compass textures generated prior to 13w02a? [[Clock#History]] explains clocks, but how it was done for compasses is unknown}}}}&lt;br /&gt;
{{History|java beta}}&lt;br /&gt;
{{History||1.8|snap=Pre-release|Compasses can now be found in library [[chest]]s in the new [[strongholds]].}}&lt;br /&gt;
{{History|java}}&lt;br /&gt;
{{History||1.3.1|snap=12w21a|Librarian [[villager]]s now [[trading|sell]] 1 compass for 10–11 [[emerald]]s.}}&lt;br /&gt;
{{History||1.4.2|snap=12w34a|Since the mapping system has been changed, a compass can now be used to [[crafting|craft]] an empty [[map]].}}&lt;br /&gt;
{{History||1.5|snap=13w02a|[[File:Compass JE2 BE2.gif|32px]] Compasses now, instead of combining two textures, use the new animation feature included in texture packs. As a result, they are considerably less precise, having only 29 visually distinct frames. }}&lt;br /&gt;
{{History||1.8|snap=14w02a|Librarian villagers now sell 1 compass for 10–12 emeralds.}}&lt;br /&gt;
{{History||1.9|snap=15w31a|Compasses are now broken up into individual textures, instead of having every individual frame on one vertical strip like with animated textures.}}&lt;br /&gt;
{{History|||snap=15w43a|The average yield of compasses in [[stronghold]] library [[chest]]s has been increased.}}&lt;br /&gt;
{{History||1.11|snap=16w39a|Cartographer [[villager]]s have been added, who [[trading|buy]] compasses as their tier 2 trade.}}&lt;br /&gt;
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 345.}}&lt;br /&gt;
{{History|||snap=18w11a|Compasses can now generate in [[shipwreck]] [[chest]]s.}}&lt;br /&gt;
{{History||1.14|snap=18w48a|Compasses can now generate in chests in [[village]] cartographer houses.}}&lt;br /&gt;
{{History||1.16|snap=20w13a|[[File:Lodestone Compass JE1.gif|32px]] Compasses can now be used on [[lodestone]]s to make them point to the stones.}}&lt;br /&gt;
{{History|||snap=20w14a|Compasses now have the &amp;lt;code&amp;gt;LodestonePos&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;LodestoneDimension&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;LodestoneTracked&amp;lt;/code&amp;gt; data fields. If &amp;lt;code&amp;gt;LodestoneTracked&amp;lt;/code&amp;gt; is zero, the game skips checking for a lodestone in the specified position.&lt;br /&gt;
|Compasses can now have the [[Curse of Vanishing]] [[enchantment]] on them.}}&lt;br /&gt;
{{History|||snap=?|Compasses now point to the center of the spawn point block, instead of its north-west corner.}}&lt;br /&gt;
&lt;br /&gt;
{{History|upcoming java}}&lt;br /&gt;
{{History||1.17|snap=20w48a|[[File:Compass JE3.gif|32px]] [[File:Lodestone Compass JE2.gif|32px]] The textures of compass and lodestone compass have now been changed.}}&lt;br /&gt;
&lt;br /&gt;
{{History|pocket alpha}}&lt;br /&gt;
{{History||v0.2.0|[[File:Compass BE1.png|32px]] Added compasses.&lt;br /&gt;
|Compasses currently have no function or legitimate method of obtaining them.}}&lt;br /&gt;
{{History||v0.8.0|snap=build 2|Compasses are now functional and [[crafting|craftable]].&lt;br /&gt;
|[[File:Compass JE2 BE2.gif|32px]] The texture of compasses has been changed.}}&lt;br /&gt;
{{History||v0.14.0|snap=build 1|Compasses must now be added to a [[map]] using an [[anvil]] to add the location marker.}}&lt;br /&gt;
{{History|pocket}}&lt;br /&gt;
{{History||1.0.0|snap=?|[[Windows 10 Edition]] can now use the [[anvil]], as well as the [[crafting table]], to apply position markers, with compasses just as [[Pocket Edition]] can in general.}}&lt;br /&gt;
{{History||1.0.4|snap=alpha 1.0.4.0|Librarian [[villager]]s now [[trading|sell]] 1 compass for 10–12 [[emerald]]s.}}&lt;br /&gt;
{{History||1.1.0|snap=alpha 1.1.0.3|Cartographer villagers have been added, who [[trading|buy]] compasses as part of their tier 2 trade.&lt;br /&gt;
|Compasses used with emeralds can be used to buy explorer maps as part of cartographer villagers' fourth tiers trade.}}&lt;br /&gt;
{{History|bedrock}}&lt;br /&gt;
{{History||1.4.0|snap=beta 1.2.14.2|Compasses can now be found inside map room [[chest]]s in [[shipwreck]]s.}}&lt;br /&gt;
{{History||1.10.0|snap=beta 1.10.0.3|Compasses can now be found in [[village]] cartographer house chests.}}&lt;br /&gt;
{{History||1.11.0|snap=beta 1.11.0.4|[[Trading]] has been changed, cartographer [[villager]]s now [[trading|buy]] compassess as part of their fourth tier trades.&lt;br /&gt;
|Compasses used with [[emerald]]s can now be used to buy explorer maps as part of cartographer and fletcher villagers' third tier trades.&lt;br /&gt;
|Librarian villagers now have a {{frac|1|3}} chance to [[trading|sell]] compasses for 4 emeralds as part of their fourth tier trades.}}&lt;br /&gt;
{{History||1.16.0|snap=beta 1.16.0.57|[[File:Lodestone Compass BE1.gif|32px]] Compasses can now be used on [[lodestone]]s to make them point to the stones.&lt;br /&gt;
|Compasses now have the &amp;lt;code&amp;gt;LodestonePos&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;LodestoneDimension&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;LodestoneTracked&amp;lt;/code&amp;gt; data fields. If &amp;lt;code&amp;gt;LodestoneTracked&amp;lt;/code&amp;gt; is zero, the game skips checking for a lodestone in the specified position.&lt;br /&gt;
|Compasses can now have the [[Curse of Vanishing]] [[enchantment]] on them.}}&lt;br /&gt;
{{History||1.16.100|snap=beta 1.16.100.56|Changed the ID {{code|lodestonecompass}} to {{code|lodestone_compass}}.}}&lt;br /&gt;
&lt;br /&gt;
{{History|upcoming bedrock}}&lt;br /&gt;
{{History||1.17.0|snap=beta 1.17.0.54|[[File:Compass JE3.gif|32px]] [[File:Lodestone Compass BE2.gif|32px]] The textures of compass have now been changed to match the texture of iron in the [[Texture Update]].}}&lt;br /&gt;
&lt;br /&gt;
{{History|console}}&lt;br /&gt;
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Compass JE2 BE2.gif|32px]] Added compasses.}}&lt;br /&gt;
&lt;br /&gt;
{{History|New Nintendo 3DS Edition}}&lt;br /&gt;
{{History||0.1.0|[[File:Compass JE2 BE2.gif|32px]] Added compasses.}}&lt;br /&gt;
{{History|foot}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
&lt;br /&gt;
{{issue list}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
*Using {{cmd|setworldspawn}} to change the world spawn also changes where the compass points.&lt;br /&gt;
*The lodestone compass changes to a greenish-blue color in addition to receiving an enchantment glint.{{only|Bedrock}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
12w21a CompassPurchase.png|Purchasing a compass from a librarian [[villager]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
*[[Clock]]&lt;br /&gt;
*[[Tutorials/Navigation|Navigation]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;br /&gt;
&lt;br /&gt;
[[cs:Kompas]]&lt;br /&gt;
[[de:Kompass]]&lt;br /&gt;
[[es:Brújula]]&lt;br /&gt;
[[fr:Boussole]]&lt;br /&gt;
[[hu:Iránytű]]&lt;br /&gt;
[[it:Bussola]]&lt;br /&gt;
[[ja:コンパス]]&lt;br /&gt;
[[ko:나침반]]&lt;br /&gt;
[[nl:Kompas]]&lt;br /&gt;
[[pl:Kompas]]&lt;br /&gt;
[[pt:Bússola]]&lt;br /&gt;
[[ru:Компас]]&lt;br /&gt;
[[uk:Компас]]&lt;br /&gt;
[[zh:指南针]]&lt;/div&gt;</summary>
		<author><name>Redstone&gt;Maksom4ik</name></author>
		
	</entry>
</feed>