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	<id>https://wiki.boxofrocks.net/index.php?action=history&amp;feed=atom&amp;title=Campfire</id>
	<title>Campfire - Revision history</title>
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	<updated>2026-05-31T02:07:00Z</updated>
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		<title>BoxWiki: 1 revision imported</title>
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		<updated>2021-05-13T18:16:33Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:16, 13 May 2021&lt;/td&gt;
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		<author><name>BoxWiki</name></author>
		
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		<title>Log&gt;Auldrick: /* Breaking */ add missing information, rearrange for more natural progression from from general to specific</title>
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		<updated>2021-03-22T18:16:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Breaking: &lt;/span&gt; add missing information, rearrange for more natural progression from from general to specific&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Block&lt;br /&gt;
|image=Campfire.gif; Unlit Campfire.png&lt;br /&gt;
|image2=Soul Campfire.gif; Unlit Campfire.png&lt;br /&gt;
|invimage=Campfire&lt;br /&gt;
|invimage2=Soul Campfire&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light='''Campfire''': &amp;lt;br&amp;gt;Yes (15) when lit&amp;lt;br&amp;gt;'''Soul Campfire''': &amp;lt;br&amp;gt;Yes (10) when lit&lt;br /&gt;
|tool=axe&lt;br /&gt;
|renewable=Yes&lt;br /&gt;
|stackable=Yes (64){{only|java|short=1}}&amp;lt;br&amp;gt;No{{only|bedrock|short=1}}&lt;br /&gt;
|flammable=No&lt;br /&gt;
|lavasusceptible=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A '''campfire''' is a block that can be used to cook [[food]] or act as a [[light source]] or smoke signal.&lt;br /&gt;
&lt;br /&gt;
A '''soul campfire''' is a variant of the campfire with light blue flames.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
&lt;br /&gt;
=== Breaking ===&lt;br /&gt;
&lt;br /&gt;
Campfires can be mined with any tool, or without a tool, but [[axe]]s are the fastest. A regular campfire drops 2 [[charcoal]], a soul campfire drops [[soul soil]], and either one also drops any items placed on it. If mined with a tool enchanted with [[Silk Touch]], the campfire instead drops itself as an item.&lt;br /&gt;
&lt;br /&gt;
{{IN|BE}}, either kind of campfire can also be broken by pushing it with a [[piston]] or [[sticky piston]]. When broken this way, it drops 1 [[charcoal]] rather than 2. Pistons cannot move or break campfires {{in|je}}.&lt;br /&gt;
&lt;br /&gt;
{{breaking row&lt;br /&gt;
|Campfire; Soul Campfire&lt;br /&gt;
|axe; axe&lt;br /&gt;
|horizontal=1}}&lt;br /&gt;
&lt;br /&gt;
=== Natural generation ===&lt;br /&gt;
&lt;br /&gt;
Campfires can generate in {{BiomeLink|taiga}} and {{BiomeLink|snowy taiga}}{{only|bedrock|short=1}} [[village]]s.&lt;br /&gt;
&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
{{Crafting&lt;br /&gt;
|head=1&lt;br /&gt;
|B1= Stick&lt;br /&gt;
|A2= Stick&lt;br /&gt;
|B2= Coal; Charcoal&lt;br /&gt;
|C2= Stick&lt;br /&gt;
|A3= Any Log or Stem; Any Stripped Log or Stem; Any Wood or Hyphae; Any Stripped Wood or Hyphae&lt;br /&gt;
|B3= Any Log or Stem; Any Stripped Log or Stem; Any Wood or Hyphae; Any Stripped Wood or Hyphae&lt;br /&gt;
|C3= Any Log or Stem; Any Stripped Log or Stem; Any Wood or Hyphae; Any Stripped Wood or Hyphae&lt;br /&gt;
|Output= Campfire&lt;br /&gt;
|type= Decoration block&lt;br /&gt;
}}&lt;br /&gt;
{{Crafting&lt;br /&gt;
|foot=1&lt;br /&gt;
|B1= Stick&lt;br /&gt;
|A2= Stick&lt;br /&gt;
|B2= Soul Sand; Soul Soil&lt;br /&gt;
|C2= Stick&lt;br /&gt;
|A3= Any Log or Stem; Any Stripped Log or Stem; Any Wood or Hyphae; Any Stripped Wood or Hyphae&lt;br /&gt;
|B3= Any Log or Stem; Any Stripped Log or Stem; Any Wood or Hyphae; Any Stripped Wood or Hyphae&lt;br /&gt;
|C3= Any Log or Stem; Any Stripped Log or Stem; Any Wood or Hyphae; Any Stripped Wood or Hyphae&lt;br /&gt;
|Output= Soul Campfire&lt;br /&gt;
|type= Decoration block&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Trading ===&lt;br /&gt;
&lt;br /&gt;
{{IN|bedrock}}, apprentice-level fisherman [[villager]]s have a 50% chance of selling a campfire for 5 [[emerald]]s.&lt;br /&gt;
&lt;br /&gt;
{{IN|java}}, apprentice-level fisherman villagers have a {{frac|2|3}} chance of selling a campfire for 2 [[emerald]]s.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Lit campfires emit a light level of 15 and lit soul campfires emit a light level of 10.&lt;br /&gt;
&lt;br /&gt;
Campfires are lit by default when placed. Campfires can be manually lit by {{control|using}} or [[dispenser|dispensing]] [[flint and steel]] on them, shooting it with a flaming arrow, or using or dispensing fire charges, blaze fireballs, and ghast fireballs when {{cmd|gamerule|mobgriefing}} is true. {{IN|bedrock}}, campfires can also be lit by {{control|using}} an item enchanted with [[fire aspect]], or stepping on it while burning. &lt;br /&gt;
&lt;br /&gt;
Campfires can be extinguished by [[waterlogging]] it (placing [[water]] in the same block space), throwing a [[splash water bottle]] on it, or {{control|using}} a [[shovel]] on it. As with [[torches]], rain does not extinguish campfires.&lt;br /&gt;
&lt;br /&gt;
Any items cooking on a campfire always drop when the campfire block is broken.&lt;br /&gt;
&lt;br /&gt;
=== Particles and smoke signals ===&lt;br /&gt;
Campfires produce smoke particles that float up around 10 blocks before disappearing. If a [[hay bale]] is placed below, the campfire becomes a signal fire and the smoke floats up 24 blocks instead.&lt;br /&gt;
&lt;br /&gt;
Campfire smoke particles can partially pass through a block directly above it, but do not pass through blocks more than one block directly above it.&lt;br /&gt;
&lt;br /&gt;
Although a trap door is thinner than a slab, a trap door can block the smoke completely, preventing the smoke from floating up.&lt;br /&gt;
&lt;br /&gt;
Campfires emit extra smoke particles during rain, similar to [[lava]].&lt;br /&gt;
&lt;br /&gt;
Campfires also emit occasional ember particles, similarly to lava. Soul campfires do not emit embers because they are blue.&amp;lt;ref&amp;gt;{{bug|MC-185482}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Damage ===&lt;br /&gt;
Campfires damage mobs standing on top of them even if underwater (with exceptions such as [[shulker]]s, [[zombified piglin]]s or [[guardian]]s), but only if lit, campfires deal {{hp|1}} and soul campfires deal {{hp|2}} of damage every tick (although [[damage immunity]] reduces this to once every half-second). It also adds 160 fire ticks (8 seconds of burning).{{only|bedrock}} {{IN|Java}}, campfires do not cause lasting burning nor destroy items. Damage taken is considered [[Damage#Fire|fire damage]] and is reduced by [[armor]] (which loses [[Item durability#Armor durability|durability]]), the [[Resistance]] potion effects, and the [[Protection]] and [[Fire Protection]] enchantments. The player can avoid being damaged at all, either by using a [[potion of fire resistance]] or wearing [[Frost Walker]] boots.&lt;br /&gt;
&lt;br /&gt;
Regardless of [[Solid block#Height|height]], all blocks prevent damage done to mobs or players above campfires. The campfire deals damage only to entities occupying its block.&lt;br /&gt;
&lt;br /&gt;
=== Cooking ===&lt;br /&gt;
[[File:Campfire (Cooking).gif|thumb]]&lt;br /&gt;
The player can place {{tooltip|raw food|raw beef, raw chicken, raw rabbit, raw porkchop, raw mutton, raw cod, raw salmon, potato, kelp}} on a lit campfire by {{control|using}} the food item on it. Up to four food items can be placed on a single campfire, which cooks the items simultaneously. On a campfire, foods produce small smoke particles, indicating they are being cooked. Food items take 30 seconds (600 [[tick]]s) to cook, compared to 10 seconds for [[furnace]]s or 5 seconds for [[smoker]]s. Assuming that one uses all four slots to cook at once, the Campfire is, therefore, more efficient than furnaces (taking 10 seconds less per four items and no fuel) for cooking, but must be watched so as to pick up the food and refill it once it is done. It is slower than a smoker by about ten seconds, but its lack of fuel consumption could be seen as a worthwhile trade-off. Once finished cooking, items pop off the campfire. If the campfire is extinguished while cooking food, it resets as if it had not been cooked at all. Unlike other blocks that can cook food, campfires do not require any kind of fuel. Food items can be placed on an unlit campfire. Campfires do not have an [[Inventory#External inventories|external inventory]].&lt;br /&gt;
&lt;br /&gt;
Other items can be placed on campfires using external editors, mods or add-ons.&lt;br /&gt;
&lt;br /&gt;
=== Bees ===&lt;br /&gt;
Placing a campfire under a [[beehive]] or [[bee nest]] allows players to harvest [[honey bottle]]s or [[honeycomb]] without provoking the [[bee]]s.&lt;br /&gt;
It should be noted that there must be unobstructed air between the campfire and the beehive or beenest. Smoke may travel through a solid block placed above the campfire, this will not have the desired effect on bees even though the smoke seems to reach the hive.&lt;br /&gt;
&lt;br /&gt;
=== Piglins ===&lt;br /&gt;
Lit soul campfires repel [[piglin]]s that are not currently attacking. This occurs when the [[piglin]] is within an 8 block radius of the soul campfire.&lt;br /&gt;
&lt;br /&gt;
=== Light source ===&lt;br /&gt;
Standard lit campfires emit a light level of 15, while soul campfires emit a light level of 10. Like most other sources of light, campfires melt nearby [[snow]] and [[ice]].&lt;br /&gt;
&lt;br /&gt;
=== Note Blocks ===&lt;br /&gt;
Campfires can be placed under [[note block]]s to produce &amp;quot;bass&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
=== Converting soul sand to soul soil ===&lt;br /&gt;
Soul campfires can be used to convert [[soul sand]] into [[soul soil]]. If a soul campfire is crafted using soul sand, placed, and then broken without [[Silk Touch]], that soul campfire drops soul soil.&amp;lt;ref&amp;gt;{{bug|MC-178579|||Works as Intended}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Piston interactivity ===&lt;br /&gt;
&lt;br /&gt;
{{IN|BE}}, pushing a campfire or soul campfire with a [[piston]] or [[sticky piston]] breaks it. Unlike other methods, breaking with a piston drops only one [[charcoal]] instead of two. Campfires cannot be pulled by a sticky piston.&lt;br /&gt;
&lt;br /&gt;
{{IN|JE}}, a campfire cannot be pushed by a piston nor pushed nor pulled by a sticky piston.&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
&lt;br /&gt;
=== Generic ===&lt;br /&gt;
{{Sound table/Block/Wood}}&lt;br /&gt;
&lt;br /&gt;
=== Unique ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{Sound table&lt;br /&gt;
|sound=Campfire crackle1.ogg&lt;br /&gt;
|sound2=Campfire crackle2.ogg&lt;br /&gt;
|sound3=Campfire crackle3.ogg&lt;br /&gt;
|sound4=Campfire crackle4.ogg&lt;br /&gt;
|sound5=Campfire crackle5.ogg&lt;br /&gt;
|sound6=Campfire crackle6.ogg&lt;br /&gt;
|subtitle=Campfire crackles&lt;br /&gt;
|source=Blocks&lt;br /&gt;
|description=Randomly when lit&lt;br /&gt;
|id=block.campfire.crackle&lt;br /&gt;
|translationkey=subtitles.block.campfire.crackle&lt;br /&gt;
|volume=0.5 - 1.5&lt;br /&gt;
|pitch=0.6 - 1.3&lt;br /&gt;
|distance=16}}&lt;br /&gt;
{{Sound table&lt;br /&gt;
|sound=Flint and steel click.ogg&lt;br /&gt;
|subtitle=Flint and steel click&lt;br /&gt;
|source=Blocks&lt;br /&gt;
|description=Lighting with flint and steel&lt;br /&gt;
|id=item.flintandsteel.use&lt;br /&gt;
|volume=1&lt;br /&gt;
|pitch=0.75 - 1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
{{Sound table&lt;br /&gt;
|sound=Ghast fireball4.ogg&lt;br /&gt;
|subtitle=Fireball whooshes&lt;br /&gt;
|source=Blocks&lt;br /&gt;
|description=Lighting with fire charge&lt;br /&gt;
|id=item.firecharge.use&lt;br /&gt;
|translationkey=subtitles.item.firecharge.use&lt;br /&gt;
|distance=16}}&lt;br /&gt;
{{Sound table&lt;br /&gt;
|sound=Fizz.ogg&lt;br /&gt;
|subtitle=Fire extinguished&lt;br /&gt;
|source=Blocks&lt;br /&gt;
|description=Extinguished with shovel&lt;br /&gt;
|id=block.fire.extinguish&lt;br /&gt;
|translationkey=subtitles.block.fire.extinguish&lt;br /&gt;
|volume=0.5&lt;br /&gt;
|pitch=2&lt;br /&gt;
|distance=16&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|showblocktags=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=java&lt;br /&gt;
|displayname=Campfire&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=campfire&lt;br /&gt;
|blocktags=campfires}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=Soul Campfire&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=soul_campfire&lt;br /&gt;
|blocktags=campfires, piglin_repellents&lt;br /&gt;
|itemtags=piglin_repellents&lt;br /&gt;
|foot=1}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=Block entity&lt;br /&gt;
|spritename=campfire&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=campfire&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|firstcolumnname=Campfire&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=bedrock&lt;br /&gt;
|displayname=Normal block&lt;br /&gt;
|spritename=campfire&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=campfire&lt;br /&gt;
|id=464&lt;br /&gt;
|form=block}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=Normal item&lt;br /&gt;
|spritename=campfire&lt;br /&gt;
|spritetype=item&lt;br /&gt;
|nameid=campfire&lt;br /&gt;
|id=720&lt;br /&gt;
|form=item}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=Soul block&lt;br /&gt;
|spritename=soul-campfire&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=soul_campfire&lt;br /&gt;
|id=545&lt;br /&gt;
|form=block}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=Soul item&lt;br /&gt;
|spritename=soul-campfire&lt;br /&gt;
|spritetype=item&lt;br /&gt;
|nameid=soul_campfire&lt;br /&gt;
|id=801&lt;br /&gt;
|form=item&lt;br /&gt;
|foot=1}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|notnamespaced=y&lt;br /&gt;
|displayname=Block entity&lt;br /&gt;
|spritename=campfire&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=Campfire&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Metadata ===&lt;br /&gt;
{{see also|Data values}}&lt;br /&gt;
{{IN|be}}, campfires use the following data values:&lt;br /&gt;
&lt;br /&gt;
{{/DV}}&lt;br /&gt;
&lt;br /&gt;
=== Block states ===&lt;br /&gt;
{{/BS}}&lt;br /&gt;
&lt;br /&gt;
=== Block data ===&lt;br /&gt;
{{see also|Block entity format}}&lt;br /&gt;
&lt;br /&gt;
A campfire has a [[block entity]] associated with it that holds additional data about the [[block]].&lt;br /&gt;
&lt;br /&gt;
{{/BE}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&lt;br /&gt;
{{load achievements&lt;br /&gt;
|Bee our guest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Advancements==&lt;br /&gt;
&lt;br /&gt;
{{Load advancements&lt;br /&gt;
|Bee Our Guest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{{History||September 26, 2018|link={{tweet|minecraft|1044587405779451906}}|Campfires are announced to be part of the [[biome]] vote at [[MINECON Earth 2018]].}}&lt;br /&gt;
{{History||September 29, 2018|link={{ytl|HoMDyRqMNMA}}|Campfires are showcased at [[MINECON Earth 2018]].}}&lt;br /&gt;
{{History||September 29, 2018|link={{tweet|minecraft|1046097775199498325}}|[[Taiga]] wins the [[biome]] vote, meaning campfires are to be added to the game in [[Java Edition 1.14|1.14]].}}&lt;br /&gt;
{{History|java}}&lt;br /&gt;
{{History||1.14|snap=19w02a|[[File:Campfire JE1 BE1.gif|32px]] [[File:Unlit Campfire JE1 BE1.png|32px]] Added campfires.}}&lt;br /&gt;
{{History|||snap=19w03a|[[File:Campfire_(item)_JE1_BE1.png|32px]] [[File:Campfire JE2 BE2.gif|32px]] [[File:Unlit Campfire JE2 BE2.png|32px]] The [[model]] and texture of the campfire have been changed.&lt;br /&gt;
|Lit campfires now produce spark [[particles]].&lt;br /&gt;
|The [[light]] level of campfires has been changed from 9 to 15.&lt;br /&gt;
|Campfires are now directionally placed.&lt;br /&gt;
|Lit campfires produce smoke plume [[particles]] more often.}}&lt;br /&gt;
{{History|||snap=19w04a|Campfires now spawn in [[taiga]] [[village]]s on the ground and inside chimneys.}}&lt;br /&gt;
{{History|||snap=19w08a|Campfires can now be extinguished by [[splash water bottle]]s.}}&lt;br /&gt;
{{History||1.14.1|snap=Pre-Release 2|Campfires can now be lit by flaming [[arrow]]s.}}&lt;br /&gt;
{{History||1.14.2|snap=Pre-Release 1|Flaming arrows can no longer light [[waterlogging|waterlogged]] campfires.}}&lt;br /&gt;
{{History||1.15|snap=19w34a|Campfires under [[bee nest]]s and [[bee hive]]s now prevent [[bee]]s from aggravating toward [[player]]s who harvest them.}}&lt;br /&gt;
{{History|||snap=19w37a|Campfires can now be extinguished using a [[shovel]].}}&lt;br /&gt;
{{History|||snap=19w42a|Campfires can now be lit by small [[fireball]]s.}}&lt;br /&gt;
{{History||1.16|snap=20w11a|Campfires can now be lit by any burning [[projectile]].}}&lt;br /&gt;
{{History|||snap=20w13a|Campfires can now be [[crafting|crafted]] using [[stems]] and [[hyphae]].}}&lt;br /&gt;
{{History|||snap=20w15a|[[File:Soul_Campfire_(item)_JE1_BE1.png|32px]] [[File:Soul Campfire.gif|32px]] Added soul campfires.}}&lt;br /&gt;
{{History|||snap=20w22a|Campfires now [[drops|drop]] the [[food]] being cooked when they are put out with a [[shovel]] or [[water bottle]].}}&lt;br /&gt;
{{History|||snap=Pre-release 3|[[File:Unlit Campfire with foods on it.png|32px]] Food can now be placed on unlit campfires. However, due to a bug,&amp;lt;ref&amp;gt;{{Bug|MC-188448}}&amp;lt;/ref&amp;gt; food pops off of campfires when extinguished.}}&lt;br /&gt;
{{History|upcoming java}}&lt;br /&gt;
{{History||1.17|snap=20w46a|Food no longer pops off of campfires when extinguished.}}&lt;br /&gt;
&lt;br /&gt;
{{History|bedrock}}&lt;br /&gt;
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Campfire JE1 BE1.gif|32px]] [[File:Unlit Campfire JE1 BE1.png|32px]] Added campfires.&lt;br /&gt;
|Campfires are available only through [[Experimental Gameplay]].}}&lt;br /&gt;
{{History||1.11.0|snap=beta 1.11.0.1|Campfires have been fully implemented.&lt;br /&gt;
|[[File:Campfire_(item)_JE1_BE1.png|32px]] [[File:Campfire JE2 BE2.gif|32px]] [[File:Unlit Campfire JE2 BE2.png|32px]] The [[model]] and texture of the campfire have been changed.}}&lt;br /&gt;
{{History|||snap=beta 1.11.0.4|Campfires can now be [[trading|bought]] from fishermen [[villager]]s.}}&lt;br /&gt;
{{History||1.13.0|snap=?|Campfires now emit embers similarly to [[lava]].}}&lt;br /&gt;
{{History||1.14.0|snap=beta 1.14.0.1|Campfires under [[bee nest]]s and [[beehive]]s now prevent [[bee]]s from aggravating toward [[player]]s who harvest them.}}&lt;br /&gt;
{{History||1.16.0|snap=beta 1.16.0.57|[[File:Soul_Campfire_(item)_JE1_BE1.png|32px]] [[File:Soul Campfire.gif|32px]] Added soul campfires.}}&lt;br /&gt;
{{History||1.16.20|snap=beta 1.16.20.50|Soul campfires now emit [[light]] level of 10.}}&lt;br /&gt;
{{History||1.16.100|snap=beta 1.16.100.54|Soul campfires now deal double the damage that normal campfires deal.|Soul campfires now drop [[Soul Soil]] instead of [[Charcoal]] when mined.}}&lt;br /&gt;
{{History|console}}&lt;br /&gt;
{{History||ps=1.91|[[File:Campfire_(item)_JE1_BE1.png|32px]] [[File:Campfire JE2 BE2.gif|32px]] [[File:Unlit Campfire JE2 BE2.png|32px]] Added campfires.}}&lt;br /&gt;
{{History|foot}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* If the campfire is waterlogged, already lit, or something flammable is adjacent to the nearby air block, using the flint and steel on the side of the campfire sets the adjacent air block on fire instead.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Campfire in taiga village.png|A few naturally generating campfires in a [[taiga]] biome [[village]].&lt;br /&gt;
File:Campfire with hay bale vs without.png|A comparison between a campfire with a [[hay bale]] below it (left) and one without (right).&lt;br /&gt;
File:Campfire Particles.png|The number of particles depends on the height of the top block.&lt;br /&gt;
File:Campfire cooking.png|Cooking porkchops with a campfire.&lt;br /&gt;
File:Campfire (cooking) JE1 BE1.gif|Cooking with a campfire on [[Java Edition 19w02a]].&lt;br /&gt;
File:CampfirePig.png|A pig being &amp;quot;roasted&amp;quot; on a campfire, using commands.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Blocks}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Recipe using Soul Sand]]&lt;br /&gt;
[[Category:Recipe using Charcoal]]&lt;br /&gt;
[[Category:Storage]]&lt;br /&gt;
&lt;br /&gt;
[[de:Lagerfeuer]]&lt;br /&gt;
[[fr:Feu de camp]]&lt;br /&gt;
[[ja:焚き火]]&lt;br /&gt;
[[ko:모닥불]]&lt;br /&gt;
[[pl:Ognisko]]&lt;br /&gt;
[[pt:Fogueira]]&lt;br /&gt;
[[ru:Костёр]]&lt;br /&gt;
[[th:แคมป์ไฟ]]&lt;br /&gt;
[[zh:营火]]&lt;/div&gt;</summary>
		<author><name>Log&gt;Auldrick</name></author>
		
	</entry>
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